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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2011-08-31 14:35:41 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2011-08-31 14:35:41 -0400 |
commit | 822d521e46d70359985e4d6e8ccb34766492a980 (patch) | |
tree | 4f9aefc823d6e6840cf6ec55561a502261c4ca93 /indra/llrender/llglslshader.h | |
parent | e58d50e509d060320174c80af647da6ff9a3839f (diff) | |
parent | 5e5869c63a05e3d773fc4d19deaff171efa5014c (diff) |
merge
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r-- | indra/llrender/llglslshader.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 621e0b82ee..558ea66b50 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -47,6 +47,7 @@ public: bool hasGamma; S32 mIndexedTextureChannels; bool disableTextureIndex; + bool hasAlphaMask; // char numLights; @@ -67,6 +68,8 @@ public: LLGLSLShader(); static GLhandleARB sCurBoundShader; + static LLGLSLShader* sCurBoundShaderPtr; + static bool sNoFixedFunction; void unload(); @@ -105,6 +108,8 @@ public: void uniformMatrix3fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v); void uniformMatrix4fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v); + void setAlphaRange(F32 minimum, F32 maximum); + void vertexAttrib4f(U32 index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void vertexAttrib4fv(U32 index, GLfloat* v); |