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authorGraham Linden <graham@lindenlab.com>2018-12-06 10:59:11 -0800
committerGraham Linden <graham@lindenlab.com>2018-12-06 10:59:11 -0800
commit7e9033821a96a9d6e80b58fafb4c7da63807b9d4 (patch)
treed1c267539a601f2b000e1ad9f6f252ad3c5fe77c /indra/llrender/llglslshader.h
parent26c1430a04de585c1823569b60dc99abc798231b (diff)
De-duplicate deferred gbuffer access for getPosition/getNorm.
De-duplicate ambient occlusion shader code and move to new aoUtil.glsl Split shared shadow tap funcs into shadowUtil.glsl
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r--indra/llrender/llglslshader.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index ed13106bfd..56d322fe6c 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -49,6 +49,7 @@ public:
bool hasAtmospherics;
bool hasGamma;
bool hasShadows;
+ bool hasAmbientOcclusion;
bool hasSrgb;
bool encodesNormal;
bool decodesNormal;