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author | Graham Linden <graham@lindenlab.com> | 2018-12-06 10:59:11 -0800 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-12-06 10:59:11 -0800 |
commit | 7e9033821a96a9d6e80b58fafb4c7da63807b9d4 (patch) | |
tree | d1c267539a601f2b000e1ad9f6f252ad3c5fe77c /indra/llrender/llglslshader.h | |
parent | 26c1430a04de585c1823569b60dc99abc798231b (diff) |
De-duplicate deferred gbuffer access for getPosition/getNorm.
De-duplicate ambient occlusion shader code and move to new aoUtil.glsl
Split shared shadow tap funcs into shadowUtil.glsl
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r-- | indra/llrender/llglslshader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index ed13106bfd..56d322fe6c 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -49,6 +49,7 @@ public: bool hasAtmospherics; bool hasGamma; bool hasShadows; + bool hasAmbientOcclusion; bool hasSrgb; bool encodesNormal; bool decodesNormal; |