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author | Dave Parks <davep@lindenlab.com> | 2013-04-02 15:45:17 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2013-04-02 15:45:17 -0500 |
commit | 679a095aa04234f48c10139138ca54939099defa (patch) | |
tree | 9a9b91a0b941dcd6da0ef5fde323fa34701d18b1 /indra/llrender/llglslshader.h | |
parent | 8037601dedbe9e0a3f1e588b6109bbad6adb1cff (diff) |
NORSPEC-74 Fix for assert when Debug GL enabled when rendering materials.
Diffstat (limited to 'indra/llrender/llglslshader.h')
-rw-r--r-- | indra/llrender/llglslshader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 2af74c20ff..725a7e2573 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -152,6 +152,7 @@ public: GLhandleARB mProgramObject; std::vector<GLint> mAttribute; //lookup table of attribute enum to attribute channel + U32 mAttributeMask; //mask of which reserved attributes are set (lines up with LLVertexBuffer::getTypeMask()) std::vector<GLint> mUniform; //lookup table of uniform enum to uniform location std::map<std::string, GLint> mUniformMap; //lookup map of uniform name to uniform location std::map<GLint, LLVector4> mValue; //lookup map of uniform location to last known value |