diff options
| author | Dave Parks <davep@lindenlab.com> | 2023-01-24 12:50:17 -0600 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2023-01-24 12:50:17 -0600 |
| commit | a851aa83e705fa4a1c78919cfcac6709cfb1a875 (patch) | |
| tree | f60abae0c94e459533f4f9f8b24564d1b260a6d9 /indra/llrender/llglslshader.cpp | |
| parent | bc6424779cda6ad03dbb59c2c14b91a7aa82bca9 (diff) | |
SL-18958 Fix for broken water distortion map and depth buffer. Incidental decruft.
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
| -rw-r--r-- | indra/llrender/llglslshader.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 982b2a847a..42b7cc46b3 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -1134,6 +1134,11 @@ S32 LLGLSLShader::unbindTexture(S32 uniform, LLTexUnit::eTextureType mode) return uniform; } +S32 LLGLSLShader::getTextureChannel(S32 uniform) const +{ + return mTexture[uniform]; +} + S32 LLGLSLShader::enableTexture(S32 uniform, LLTexUnit::eTextureType mode, LLTexUnit::eTextureColorSpace space) { LL_PROFILE_ZONE_SCOPED_CATEGORY_SHADER; |
