summaryrefslogtreecommitdiff
path: root/indra/llrender/llglslshader.cpp
diff options
context:
space:
mode:
authorLeyla Farazha <leyla@lindenlab.com>2011-07-08 16:06:49 -0700
committerLeyla Farazha <leyla@lindenlab.com>2011-07-08 16:06:49 -0700
commitd7318bf9f07c1b043a9b4f50ce38b78eb3985e36 (patch)
tree80575768d0636caaa93b63bc5d39cafa6b21cf83 /indra/llrender/llglslshader.cpp
parent5edd6b606b9bc011c64c890200a9fb54072e9fde (diff)
parent0553d47045e65a0249ec7ee514078161a4bec97e (diff)
merge
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r--indra/llrender/llglslshader.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 8e99f62de6..ad2c662dfc 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -109,6 +109,11 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
// Create program
mProgramObject = glCreateProgramObjectARB();
+ if (gGLManager.mGLVersion < 3.1f)
+ { //force indexed texture channels to 1 if GL version is old (performance improvement for drivers with poor branching shader model support)
+ mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1);
+ }
+
//compile new source
vector< pair<string,GLenum> >::iterator fileIter = mShaderFiles.begin();
for ( ; fileIter != mShaderFiles.end(); fileIter++ )
@@ -131,6 +136,11 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
return FALSE;
}
+ if (gGLManager.mGLVersion < 3.1f)
+ { //attachShaderFeatures may have set the number of indexed texture channels, so set to 1 again
+ mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1);
+ }
+
// Map attributes and uniforms
if (success)
{