diff options
author | Dave Parks <davep@lindenlab.com> | 2023-01-31 15:01:05 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-01-31 15:01:05 -0600 |
commit | c9d56e212aa0117661f9c76545ca84b39412bae7 (patch) | |
tree | e57993f680b6260631784c2177b7c0d51ad2b17a /indra/llrender/llglslshader.cpp | |
parent | c154f4f6da10df693cbe15e0fe291d5b3c423d32 (diff) |
SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irradiance maps from being brighter than the environment.
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r-- | indra/llrender/llglslshader.cpp | 18 |
1 files changed, 1 insertions, 17 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 42b7cc46b3..faa45d59b9 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -1041,26 +1041,10 @@ void LLGLSLShader::bind(bool rigged) } } -void LLGLSLShader::unbind() +void LLGLSLShader::unbind(void) { LL_PROFILE_ZONE_SCOPED_CATEGORY_SHADER; gGL.flush(); - if (sCurBoundShaderPtr) - { - sCurBoundShaderPtr->readProfileQuery(); - } - stop_glerror(); - LLVertexBuffer::unbind(); - glUseProgram(0); - sCurBoundShader = 0; - sCurBoundShaderPtr = NULL; - stop_glerror(); -} - -void LLGLSLShader::bindNoShader(void) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_SHADER; - LLVertexBuffer::unbind(); if (sCurBoundShaderPtr) |