diff options
author | Jonathan Goodman <geenz@geenzo.com> | 2012-08-28 10:33:32 -0400 |
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committer | Jonathan Goodman <geenz@geenzo.com> | 2012-08-28 10:33:32 -0400 |
commit | ed1b78e32235680c3978b9830e5ba81115a0ab7d (patch) | |
tree | 4b247e72515c88842cfc0e841c3cecfb17b050ec /indra/llrender/llglslshader.cpp | |
parent | e51a57b895895e3a3a613022b973067fd17d9561 (diff) |
Added support for adding custom preprocessor definitions (for shader permutations)
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r-- | indra/llrender/llglslshader.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 7cbf39096e..d345b6593e 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -150,7 +150,7 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes, vector< pair<string,GLenum> >::iterator fileIter = mShaderFiles.begin(); for ( ; fileIter != mShaderFiles.end(); fileIter++ ) { - GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second, mFeatures.mIndexedTextureChannels); + GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second, mDefines, mFeatures.mIndexedTextureChannels); LL_DEBUGS("ShaderLoading") << "SHADER FILE: " << (*fileIter).first << " mShaderLevel=" << mShaderLevel << LL_ENDL; if (shaderhandle > 0) { @@ -372,7 +372,12 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms) } } } - } +} + +void LLGLSLShader::addPermutation(std::string name, std::string value) +{ + mDefines[name] = value; +} GLint LLGLSLShader::mapUniformTextureChannel(GLint location, GLenum type) { |