diff options
author | Graham Linden <graham@lindenlab.com> | 2018-11-01 18:26:24 +0100 |
---|---|---|
committer | Graham Linden <graham@lindenlab.com> | 2018-11-01 18:26:24 +0100 |
commit | fb335cc243581925bb772a1f10112ec493db8552 (patch) | |
tree | dab643628fe9ef60162a7ce2db4b9c6963c51650 /indra/llrender/llglslshader.cpp | |
parent | d292ec7ee065c50e415c0ef06664ab6d428a022b (diff) |
SL-10000 fix storing of ambient value when converting legacy settings
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r-- | indra/llrender/llglslshader.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index f0cc9acc06..de15d1d75b 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -487,18 +487,18 @@ BOOL LLGLSLShader::createShader(std::vector<LLStaticHashedString> * attributes, return success; } -BOOL LLGLSLShader::attachObject(std::string object) +BOOL LLGLSLShader::attachObject(std::string object_path) { - if (LLShaderMgr::instance()->mShaderObjects.count(object) > 0) + if (LLShaderMgr::instance()->mShaderObjects.count(object_path) > 0) { stop_glerror(); - glAttachObjectARB(mProgramObject, LLShaderMgr::instance()->mShaderObjects[object]); + glAttachObjectARB(mProgramObject, LLShaderMgr::instance()->mShaderObjects[object_path]); stop_glerror(); return TRUE; } else { - LL_SHADER_LOADING_WARNS() << "Attempting to attach shader object that hasn't been compiled: " << object << LL_ENDL; + LL_SHADER_LOADING_WARNS() << "Attempting to attach shader object: '" << object_path << "' that hasn't been compiled." << LL_ENDL; return FALSE; } } |