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authorLeslie Linden <leslie@lindenlab.com>2012-01-26 10:17:41 -0800
committerLeslie Linden <leslie@lindenlab.com>2012-01-26 10:17:41 -0800
commit71a660e0060b9aa2c5c01fd94e8070075b373d8d (patch)
tree71c42c85a20b4d9a34498267ffcbf05ea8312426 /indra/llrender/llglslshader.cpp
parent041aaf8ea9ac2a15eb5dacc58d25191e56a7c924 (diff)
* Fixed up shader compilation errors to get lighting and shadows working again on Mac.
* Cleaned up vertex buffer allocation to guarantee allocation and deallocation using the same allocation methods from the same pools. * Added new shader feature for atmospheric helpers in the absence of lighting. Reviewed by davep.
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r--indra/llrender/llglslshader.cpp21
1 files changed, 17 insertions, 4 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 6b2852670a..3773568ad8 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -64,10 +64,23 @@ BOOL shouldChange(const LLVector4& v1, const LLVector4& v2)
}
LLShaderFeatures::LLShaderFeatures()
-: calculatesLighting(false), isShiny(false), isFullbright(false), hasWaterFog(false),
-hasTransport(false), hasSkinning(false), hasObjectSkinning(false), hasAtmospherics(false), isSpecular(false),
-hasGamma(false), hasLighting(false), isAlphaLighting(false), calculatesAtmospherics(false), mIndexedTextureChannels(0), disableTextureIndex(false),
-hasAlphaMask(false)
+ : atmosphericHelpers(false)
+ , calculatesLighting(false)
+ , calculatesAtmospherics(false)
+ , hasLighting(false)
+ , isAlphaLighting(false)
+ , isShiny(false)
+ , isFullbright(false)
+ , isSpecular(false)
+ , hasWaterFog(false)
+ , hasTransport(false)
+ , hasSkinning(false)
+ , hasObjectSkinning(false)
+ , hasAtmospherics(false)
+ , hasGamma(false)
+ , mIndexedTextureChannels(0)
+ , disableTextureIndex(false)
+ , hasAlphaMask(false)
{
}