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authorDave Parks <davep@lindenlab.com>2022-09-14 18:53:16 -0500
committerDave Parks <davep@lindenlab.com>2022-09-14 18:53:16 -0500
commite61b6570b15e5d7843712ea65e11c3df42bf4f81 (patch)
treeae0e12f6a2b47837e1eac62d81b7834feb1e7d86 /indra/llrender/llglslshader.cpp
parentafb7efbfcc39f93bb018de6e0b4e5f0839a68ef5 (diff)
SL-17701 Fix for crash on AMD WHQL drivers.
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r--indra/llrender/llglslshader.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index bc349c2015..7cc5d33c49 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -977,8 +977,11 @@ BOOL LLGLSLShader::mapUniforms(const vector<LLStaticHashedString> * uniforms)
static const GLuint BLOCKBINDING = 1; //picked by us
//Get the index, similar to a uniform location
GLuint UBOBlockIndex = glGetUniformBlockIndex(mProgramObject, "ReflectionProbes");
- //Set this index to a binding index
- glUniformBlockBinding(mProgramObject, UBOBlockIndex, BLOCKBINDING);
+ if (UBOBlockIndex != GL_INVALID_INDEX)
+ {
+ //Set this index to a binding index
+ glUniformBlockBinding(mProgramObject, UBOBlockIndex, BLOCKBINDING);
+ }
}
unbind();