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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-11-05 16:17:54 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-11-05 16:17:54 -0400 |
commit | 7318214ed30f57fe04dd7828fffede949fee6245 (patch) | |
tree | 71f22a09fe50176e9b7664611f7ad3addc254ec9 /indra/llrender/llglheaders.h | |
parent | ddff1c68f22fbee00178d223eaac382836dba5f7 (diff) | |
parent | 4a8066856756cc9153cfab398a9a9b277a9a5e5d (diff) |
merge
Diffstat (limited to 'indra/llrender/llglheaders.h')
-rw-r--r-- | indra/llrender/llglheaders.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 5a34b46d0c..576969b81a 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -829,5 +829,15 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif // LL_MESA / LL_WINDOWS / LL_DARWIN +// Even when GL_ARB_depth_clamp is available in the driver, the (correct) +// headers, and therefore GL_DEPTH_CLAMP might not be defined. +// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just +// use the known numeric. +// +// To avoid #ifdef's in the code. Just define this here. +#ifndef GL_DEPTH_CLAMP +// Probably (still) called GL_DEPTH_CLAMP_NV. +#define GL_DEPTH_CLAMP 0x864F +#endif #endif // LL_LLGLHEADERS_H |