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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-12-07 15:05:57 -0500 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-12-07 15:05:57 -0500 |
commit | 3c00c1ba4590e758f84f5c97f2d407aa7e605ad8 (patch) | |
tree | 0d6771596b57ecf87f2504066543b56bbcf65d80 /indra/llrender/llglheaders.h | |
parent | efe65d90e027e4385c97d76244844fa8660dc7ce (diff) | |
parent | d9b4570883652d647c05083c18fac1a088efd6e2 (diff) |
merge viewer-development into web-profiles
Diffstat (limited to 'indra/llrender/llglheaders.h')
-rw-r--r-- | indra/llrender/llglheaders.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 5a34b46d0c..576969b81a 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -829,5 +829,15 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif // LL_MESA / LL_WINDOWS / LL_DARWIN +// Even when GL_ARB_depth_clamp is available in the driver, the (correct) +// headers, and therefore GL_DEPTH_CLAMP might not be defined. +// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just +// use the known numeric. +// +// To avoid #ifdef's in the code. Just define this here. +#ifndef GL_DEPTH_CLAMP +// Probably (still) called GL_DEPTH_CLAMP_NV. +#define GL_DEPTH_CLAMP 0x864F +#endif #endif // LL_LLGLHEADERS_H |