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authorTofu Buzzard <no-email>2010-10-27 11:03:39 +0100
committerTofu Buzzard <no-email>2010-10-27 11:03:39 +0100
commit179e9e37ecbdcd1ad2133733047707ddd42e8c30 (patch)
treedb3d1d07ea7e2c769562eeb2f5ad09587df376f6 /indra/llrender/llglheaders.h
parent26700e0d40c5f650e713f5209dd80b5df84b2b5a (diff)
parent8947724baa6d595844daeee2f18c865d1886acc5 (diff)
merge from viewer-development.
Diffstat (limited to 'indra/llrender/llglheaders.h')
-rw-r--r--indra/llrender/llglheaders.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index 5a34b46d0c..576969b81a 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -829,5 +829,15 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *);
#endif // LL_MESA / LL_WINDOWS / LL_DARWIN
+// Even when GL_ARB_depth_clamp is available in the driver, the (correct)
+// headers, and therefore GL_DEPTH_CLAMP might not be defined.
+// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just
+// use the known numeric.
+//
+// To avoid #ifdef's in the code. Just define this here.
+#ifndef GL_DEPTH_CLAMP
+// Probably (still) called GL_DEPTH_CLAMP_NV.
+#define GL_DEPTH_CLAMP 0x864F
+#endif
#endif // LL_LLGLHEADERS_H