diff options
author | Loren Shih <seraph@lindenlab.com> | 2011-05-20 14:56:10 -0400 |
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committer | Loren Shih <seraph@lindenlab.com> | 2011-05-20 14:56:10 -0400 |
commit | 6f5313caea9bb8458dca23bbaf4f10cd6641c7fb (patch) | |
tree | ac34191250860e5f250cf1cc2e9199cdaa8204f6 /indra/llrender/llgl.h | |
parent | eb8221338e0276b9afe8d92738166f97782d48d6 (diff) | |
parent | 0b612741d53a044a0179e1c32018bf8cd4213631 (diff) |
automated merge mesh-development -> davep-mesh-candidate-2010
Diffstat (limited to 'indra/llrender/llgl.h')
-rw-r--r-- | indra/llrender/llgl.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index c77d85ba2b..1d7ab188fc 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -40,6 +40,7 @@ #include "v4math.h" #include "llplane.h" #include "llgltypes.h" +#include "llinstancetracker.h" #include "llglheaders.h" #include "glh/glh_linear.h" @@ -90,6 +91,7 @@ public: BOOL mHasShaderObjects; BOOL mHasVertexShader; BOOL mHasFragmentShader; + S32 mNumTextureImageUnits; BOOL mHasOcclusionQuery; BOOL mHasOcclusionQuery2; BOOL mHasPointParameters; @@ -332,9 +334,11 @@ public: Generic pooling scheme for things which use GL names (used for occlusion queries and vertex buffer objects). Prevents thrashing of GL name caches by avoiding calls to glGenFoo and glDeleteFoo. */ -class LLGLNamePool +class LLGLNamePool : public LLInstanceTracker<LLGLNamePool> { public: + typedef LLInstanceTracker<LLGLNamePool> tracker_t; + struct NameEntry { GLuint name; @@ -361,13 +365,11 @@ public: GLuint allocate(); void release(GLuint name); - static void registerPool(LLGLNamePool* pool); static void upkeepPools(); static void cleanupPools(); protected: typedef std::vector<LLGLNamePool*> pool_list_t; - static pool_list_t sInstances; virtual GLuint allocateName() = 0; virtual void releaseName(GLuint name) = 0; |