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authorLogan Dethrow <log@lindenlab.com>2011-05-06 15:25:12 -0400
committerLogan Dethrow <log@lindenlab.com>2011-05-06 15:25:12 -0400
commit39ad3f1d880a26dcf8189cad2501002c189a7ac2 (patch)
treea843d0c5843ca5e6a5fcbdfc6929bc2b21b960d6 /indra/llrender/llgl.h
parent5c7a906b44aa950ec3c8b786fec6516b51f9d66c (diff)
parentdef9f9290e661e6a35b7b255eb71b6e2767fdea0 (diff)
merge
Diffstat (limited to 'indra/llrender/llgl.h')
-rw-r--r--indra/llrender/llgl.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 684fd50883..51b0a1e45f 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -40,6 +40,7 @@
#include "v4math.h"
#include "llplane.h"
#include "llgltypes.h"
+#include "llinstancetracker.h"
#include "llglheaders.h"
#include "glh/glh_linear.h"
@@ -328,9 +329,11 @@ public:
Generic pooling scheme for things which use GL names (used for occlusion queries and vertex buffer objects).
Prevents thrashing of GL name caches by avoiding calls to glGenFoo and glDeleteFoo.
*/
-class LLGLNamePool
+class LLGLNamePool : public LLInstanceTracker<LLGLNamePool>
{
public:
+ typedef LLInstanceTracker<LLGLNamePool> tracker_t;
+
struct NameEntry
{
GLuint name;
@@ -357,13 +360,11 @@ public:
GLuint allocate();
void release(GLuint name);
- static void registerPool(LLGLNamePool* pool);
static void upkeepPools();
static void cleanupPools();
protected:
typedef std::vector<LLGLNamePool*> pool_list_t;
- static pool_list_t sInstances;
virtual GLuint allocateName() = 0;
virtual void releaseName(GLuint name) = 0;