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| author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-11-05 11:01:05 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-05 11:01:05 -0500 |
| commit | fc9805fd63cccbc2d526ad803a17b43855be4aab (patch) | |
| tree | 4d43823d6741f141cd70b080e833017a0370dcda /indra/llrender/llgl.cpp | |
| parent | a5bf53ffa4152d1e1e8b65edcd1ba318ec2d2f50 (diff) | |
| parent | 6fccf062fba5873c00199d84d5daf7568a7734dc (diff) | |
Merge pull request #4935 from RyeMutt/rye/lnxfixlines
Improve fix for line width crashes under certain Mesa GL drivers
Diffstat (limited to 'indra/llrender/llgl.cpp')
| -rw-r--r-- | indra/llrender/llgl.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index d3720eb85c..25277f1341 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1326,11 +1326,7 @@ bool LLGLManager::initGL() glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &mMaxUniformBlockSize); // If outside the allowed range, glLineWidth fails with "invalid value". - // On Darwin, the range is [1, 1]. - GLfloat line_width_range[2]{0.f}; - glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, line_width_range); - mMinSmoothLineWidth = line_width_range[0]; - mMaxSmoothLineWidth = line_width_range[1]; + glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, mAliasedLineRange.mV); // sanity clamp max uniform block size to 64k just in case // there's some implementation that reports a crazy value |
