diff options
| author | Rye <rye@alchemyviewer.org> | 2025-11-04 23:48:19 -0500 |
|---|---|---|
| committer | Rye <rye@alchemyviewer.org> | 2025-11-04 23:56:51 -0500 |
| commit | 6fccf062fba5873c00199d84d5daf7568a7734dc (patch) | |
| tree | 0cd9f690643a64dc0462a8659cde14819cd86247 /indra/llrender/llgl.cpp | |
| parent | 82a924829157f36bf186aadb24689670faf6b47d (diff) | |
Improve fix for line width crashes under certain Mesa GL drivers
We default to and only use aliased lines.
Signed-off-by: Rye <rye@alchemyviewer.org>
Diffstat (limited to 'indra/llrender/llgl.cpp')
| -rw-r--r-- | indra/llrender/llgl.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index c45ad70758..260f787a51 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1329,11 +1329,7 @@ bool LLGLManager::initGL() glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &mMaxUniformBlockSize); // If outside the allowed range, glLineWidth fails with "invalid value". - // On Darwin, the range is [1, 1]. - GLfloat line_width_range[2]{0.f}; - glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, line_width_range); - mMinSmoothLineWidth = line_width_range[0]; - mMaxSmoothLineWidth = line_width_range[1]; + glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, mAliasedLineRange.mV); // sanity clamp max uniform block size to 64k just in case // there's some implementation that reports a crazy value |
