summaryrefslogtreecommitdiff
path: root/indra/llrender/llgl.cpp
diff options
context:
space:
mode:
authorRye <rye@alchemyviewer.org>2025-11-04 23:48:19 -0500
committerRye <rye@alchemyviewer.org>2025-11-04 23:56:51 -0500
commit6fccf062fba5873c00199d84d5daf7568a7734dc (patch)
tree0cd9f690643a64dc0462a8659cde14819cd86247 /indra/llrender/llgl.cpp
parent82a924829157f36bf186aadb24689670faf6b47d (diff)
Improve fix for line width crashes under certain Mesa GL drivers
We default to and only use aliased lines. Signed-off-by: Rye <rye@alchemyviewer.org>
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rw-r--r--indra/llrender/llgl.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index c45ad70758..260f787a51 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -1329,11 +1329,7 @@ bool LLGLManager::initGL()
glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &mMaxUniformBlockSize);
// If outside the allowed range, glLineWidth fails with "invalid value".
- // On Darwin, the range is [1, 1].
- GLfloat line_width_range[2]{0.f};
- glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, line_width_range);
- mMinSmoothLineWidth = line_width_range[0];
- mMaxSmoothLineWidth = line_width_range[1];
+ glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, mAliasedLineRange.mV);
// sanity clamp max uniform block size to 64k just in case
// there's some implementation that reports a crazy value