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authorDave Parks <davep@lindenlab.com>2011-07-17 00:24:08 -0500
committerDave Parks <davep@lindenlab.com>2011-07-17 00:24:08 -0500
commit6469f1c2f21ecd3b15a18957d882ef6a16b17ecf (patch)
tree3159983e7a9c6c008d8334bceb672dfc16e2ca35 /indra/llrender/llgl.cpp
parentddbd5cee7480e565e447486a21e67c301a716b1f (diff)
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rw-r--r--indra/llrender/llgl.cpp23
1 files changed, 14 insertions, 9 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index e07ff0015c..8937726209 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -986,12 +986,12 @@ void LLGLManager::initExtensions()
}
if (mHasSync)
{
- glFenceSync = (PFNGLFENCESYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glFenceSync");
- glIsSync = (PFNGLISSYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glIsSync");
- glDeleteSync = (PFNGLDELETESYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteSync");
- glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glClientWaitSync");
- glWaitSync = (PFNGLWAITSYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glWaitSync");
- glGetInteger64v = (PFNGLGETINTEGER64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetInteger64v");
+ glFenceSync = (PFNGLFENCESYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glFenceSync");
+ glIsSync = (PFNGLISSYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glIsSync");
+ glDeleteSync = (PFNGLDELETESYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteSync");
+ glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glClientWaitSync");
+ glWaitSync = (PFNGLWAITSYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glWaitSync");
+ glGetInteger64v = (PFNGLGETINTEGER64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetInteger64v");
glGetSynciv = (PFNGLGETSYNCIVPROC) GLH_EXT_GET_PROC_ADDRESS("glGetSynciv");
}
if (mHasMapBufferRange)
@@ -1379,6 +1379,8 @@ void LLGLState::checkStates(const std::string& msg)
glGetIntegerv(GL_BLEND_SRC, &src);
glGetIntegerv(GL_BLEND_DST, &dst);
+ stop_glerror();
+
BOOL error = FALSE;
if (src != GL_SRC_ALPHA || dst != GL_ONE_MINUS_SRC_ALPHA)
@@ -1399,7 +1401,9 @@ void LLGLState::checkStates(const std::string& msg)
{
LLGLenum state = iter->first;
LLGLboolean cur_state = iter->second;
+ stop_glerror();
LLGLboolean gl_state = glIsEnabled(state);
+ stop_glerror();
if(cur_state != gl_state)
{
dumpStates();
@@ -1424,11 +1428,11 @@ void LLGLState::checkStates(const std::string& msg)
void LLGLState::checkTextureChannels(const std::string& msg)
{
+#if 0
if (!gDebugGL)
{
return;
}
-
stop_glerror();
GLint activeTexture;
@@ -1594,6 +1598,7 @@ void LLGLState::checkTextureChannels(const std::string& msg)
LL_GL_ERRS << "GL texture state corruption detected. " << msg << LL_ENDL;
}
}
+#endif
}
void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask)
@@ -1710,7 +1715,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask)
}
}
- if (glIsEnabled(GL_TEXTURE_2D))
+ /*if (glIsEnabled(GL_TEXTURE_2D))
{
if (!(data_mask & 0x0008))
{
@@ -1733,7 +1738,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask)
gFailLog << "GL does not have GL_TEXTURE_2D enabled on channel 1." << std::endl;
}
}
- }
+ }*/
glClientActiveTextureARB(GL_TEXTURE0_ARB);
gGL.getTexUnit(0)->activate();