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authorLeslie Linden <leslie@lindenlab.com>2011-05-19 17:28:23 -0700
committerLeslie Linden <leslie@lindenlab.com>2011-05-19 17:28:23 -0700
commit19a06478d9863c451450b7c9e2f931ba587a3cec (patch)
treec7a700998ebd071b447ae1e50fb08be6f1eaf004 /indra/llrender/llgl.cpp
parenta704394bb50012e3e8d3be358d286188afccbdf2 (diff)
SH-1618 FIX -- Lighting and shadows crash ATI macs
* Fixed ATI mac "lighting and shadows" related crash * Fixed up numerous GL errors on macs related to multiple color formats, the use of glEnable/glDisable on textures above the texture unit count and old ATI-specific code that was not appropriate for Mac. * Disabled SSAO for ATI macs due to it not working with shadows * Ongoing work to properly get shadows and SSAO functioning on ATI macs is required. Reviewed by davep
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rw-r--r--indra/llrender/llgl.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index f29ee0e57e..a460912e70 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -328,6 +328,7 @@ LLGLManager::LLGLManager() :
mHasShaderObjects(FALSE),
mHasVertexShader(FALSE),
mHasFragmentShader(FALSE),
+ mNumTextureImageUnits(0),
mHasOcclusionQuery(FALSE),
mHasOcclusionQuery2(FALSE),
mHasPointParameters(FALSE),
@@ -534,6 +535,13 @@ bool LLGLManager::initGL()
return false;
}
+ if (mHasFragmentShader)
+ {
+ GLint num_tex_image_units;
+ glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &num_tex_image_units);
+ mNumTextureImageUnits = num_tex_image_units;
+ }
+
setToDebugGPU();
initGLStates();
@@ -878,11 +886,13 @@ void LLGLManager::initExtensions()
LL_INFOS("RenderInit") << "Disabling mip-map generation for Intel GPUs" << LL_ENDL;
mHasMipMapGeneration = FALSE;
}
+#if !LL_DARWIN
if (mIsATI && mHasMipMapGeneration)
{
LL_INFOS("RenderInit") << "Disabling mip-map generation for ATI GPUs (performance opt)" << LL_ENDL;
mHasMipMapGeneration = FALSE;
}
+#endif
// Misc
glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange);