diff options
author | Nyx Linden <nyx@lindenlab.com> | 2013-01-24 16:22:49 -0500 |
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committer | Nyx Linden <nyx@lindenlab.com> | 2013-01-24 16:22:49 -0500 |
commit | 11fe124ae96721b0d0f960732e8628fe0e2f84c4 (patch) | |
tree | a8525988388de004be72251c0d7783a61d314888 /indra/llrender/llgl.cpp | |
parent | cebde0a32b4a8163010d9cbf5e6b3036865ed943 (diff) | |
parent | b40fad02de170b5da179cacc22f32f5f25ffd7cb (diff) |
merging in viewer-beta.
Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rw-r--r-- | indra/llrender/llgl.cpp | 83 |
1 files changed, 23 insertions, 60 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 9e4857b6bc..adcfaec576 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -57,13 +57,8 @@ BOOL gDebugSession = FALSE; BOOL gDebugGL = FALSE; BOOL gClothRipple = FALSE; -BOOL gHeadlessClient = FALSE; BOOL gGLActive = FALSE; -static const std::string HEADLESS_VENDOR_STRING("Linden Lab"); -static const std::string HEADLESS_RENDERER_STRING("Headless"); -static const std::string HEADLESS_VERSION_STRING("1.0"); - std::ofstream gFailLog; #if GL_ARB_debug_output @@ -393,7 +388,7 @@ PFNGLACTIVETEXTUREARBPROC glActiveTextureARB = NULL; PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB = NULL; PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements = NULL; #endif // LL_LINUX_NV_GL_HEADERS -#endif +#endif // (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS LLGLManager gGLManager; @@ -597,11 +592,12 @@ bool LLGLManager::initGL() if (mGLVendor.substr(0,4) == "ATI ") { mGLVendorShort = "ATI"; - BOOL mobile = FALSE; - if (mGLRenderer.find("MOBILITY") != std::string::npos) - { - mobile = TRUE; - } + // "mobile" appears to be unused, and this code was causing warnings. + //BOOL mobile = FALSE; + //if (mGLRenderer.find("MOBILITY") != std::string::npos) + //{ + // mobile = TRUE; + //} mIsATI = TRUE; #if LL_WINDOWS && !LL_MESA_HEADLESS @@ -788,19 +784,9 @@ void LLGLManager::setToDebugGPU() void LLGLManager::getGLInfo(LLSD& info) { - if (gHeadlessClient) - { - info["GLInfo"]["GLVendor"] = HEADLESS_VENDOR_STRING; - info["GLInfo"]["GLRenderer"] = HEADLESS_RENDERER_STRING; - info["GLInfo"]["GLVersion"] = HEADLESS_VERSION_STRING; - return; - } - else - { - info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR)); - info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER)); - info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION)); - } + info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR)); + info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER)); + info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION)); #if !LL_MESA_HEADLESS std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts); @@ -817,18 +803,9 @@ std::string LLGLManager::getGLInfoString() { std::string info_str; - if (gHeadlessClient) - { - info_str += std::string("GL_VENDOR ") + HEADLESS_VENDOR_STRING + std::string("\n"); - info_str += std::string("GL_RENDERER ") + HEADLESS_RENDERER_STRING + std::string("\n"); - info_str += std::string("GL_VERSION ") + HEADLESS_VERSION_STRING + std::string("\n"); - } - else - { - info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n"); - info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n"); - info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n"); - } + info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n"); + info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n"); + info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n"); #if !LL_MESA_HEADLESS std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); @@ -841,18 +818,9 @@ std::string LLGLManager::getGLInfoString() void LLGLManager::printGLInfoString() { - if (gHeadlessClient) - { - LL_INFOS("RenderInit") << "GL_VENDOR: " << HEADLESS_VENDOR_STRING << LL_ENDL; - LL_INFOS("RenderInit") << "GL_RENDERER: " << HEADLESS_RENDERER_STRING << LL_ENDL; - LL_INFOS("RenderInit") << "GL_VERSION: " << HEADLESS_VERSION_STRING << LL_ENDL; - } - else - { - LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL; - LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL; - LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL; - } + LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL; + LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL; + LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL; #if !LL_MESA_HEADLESS std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); @@ -864,14 +832,7 @@ void LLGLManager::printGLInfoString() std::string LLGLManager::getRawGLString() { std::string gl_string; - if (gHeadlessClient) - { - gl_string = HEADLESS_VENDOR_STRING + " " + HEADLESS_RENDERER_STRING; - } - else - { - gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER)); - } + gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER)); return gl_string; } @@ -937,7 +898,7 @@ void LLGLManager::initExtensions() mHasCubeMap = FALSE; mHasOcclusionQuery = FALSE; mHasPointParameters = FALSE; - mHasShaderObjects = FALSE; + mHasShaderObjects = TRUE; mHasVertexShader = FALSE; mHasFragmentShader = FALSE; mHasTextureRectangle = FALSE; @@ -1490,8 +1451,7 @@ void assert_glerror() void clear_glerror() { // Create or update texture to be used with this data - GLenum error; - error = glGetError(); + glGetError(); } /////////////////////////////////////////////////////////////// @@ -1990,7 +1950,10 @@ LLGLState::LLGLState(LLGLenum state, S32 enabled) : if (mState) { mWasEnabled = sStateMap[state]; - llassert(mWasEnabled == glIsEnabled(state)); + if (gDebugGL) + { + llassert(mWasEnabled == glIsEnabled(state)); + } setEnabled(enabled); stop_glerror(); } |