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authorRye Mutt <rye@alchemyviewer.org>2023-05-25 16:09:22 -0400
committerGitHub <noreply@github.com>2023-05-25 15:09:22 -0500
commitcbd17fce86cc30434d6d665338a7d771bddcad8b (patch)
tree91682cafd5e23d83e1071b6736528b8fefe2a626 /indra/llrender/llcubemap.h
parentc12712aa9609325ba3247a67354e91e9342106d6 (diff)
Fix underwater fog mismatch between opaque and alpha blend when local lights are nearby (#227)
* Fix water fog mismatch between alpha blend and opaque when local light is nearby * Add PBR underwater alpha blend shader
Diffstat (limited to 'indra/llrender/llcubemap.h')
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