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authorGeenz <geenz@geenzo.com>2019-03-29 02:51:41 -0700
committerGeenz <geenz@geenzo.com>2019-03-29 02:51:41 -0700
commit3fa8b844c39311a2e4e319a8d4f7ab2c848ae140 (patch)
tree286b6ccf73bc961093d609da0ff5e21c8ef6c11c /indra/llrender/llcubemap.cpp
parent2bbb6c7e027ae12d18bef5db2cdc3e7ba41e8630 (diff)
Fixing gamma correction in EEP Step 1:
Thou shall always read the sky cubemap as sRGB using hardware sampling.
Diffstat (limited to 'indra/llrender/llcubemap.cpp')
-rw-r--r--indra/llrender/llcubemap.cpp18
1 files changed, 11 insertions, 7 deletions
diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp
index af4e3fdda0..fcac016ed7 100644
--- a/indra/llrender/llcubemap.cpp
+++ b/indra/llrender/llcubemap.cpp
@@ -53,10 +53,11 @@ const BOOL use_cube_mipmaps = FALSE; //current build works best without cube mi
bool LLCubeMap::sUseCubeMaps = true;
-LLCubeMap::LLCubeMap()
+LLCubeMap::LLCubeMap(bool init_as_srgb)
: mTextureStage(0),
mTextureCoordStage(0),
- mMatrixStage(0)
+ mMatrixStage(0),
+ mIssRGB(init_as_srgb)
{
mTargets[0] = GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB;
mTargets[1] = GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB;
@@ -82,12 +83,15 @@ void LLCubeMap::initGL()
U32 texname = 0;
LLImageGL::generateTextures(1, &texname);
-
+
for (int i = 0; i < 6; i++)
{
- mImages[i] = new LLImageGL(64, 64, 4, (use_cube_mipmaps? TRUE : FALSE));
+ mImages[i] = new LLImageGL(RESOLUTION, RESOLUTION, 4, FALSE);
+ if (mIssRGB) {
+ mImages[i]->setExplicitFormat(GL_SRGB8_ALPHA8, GL_RGBA);
+ }
mImages[i]->setTarget(mTargets[i], LLTexUnit::TT_CUBE_MAP);
- mRawImages[i] = new LLImageRaw(64, 64, 4);
+ mRawImages[i] = new LLImageRaw(RESOLUTION, RESOLUTION, 4);
mImages[i]->createGLTexture(0, mRawImages[i], texname);
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_CUBE_MAP, texname);
@@ -154,7 +158,7 @@ void LLCubeMap::initGLData()
{
for (int i = 0; i < 6; i++)
{
- mImages[i]->setSubImage(mRawImages[i], 0, 0, 64, 64);
+ mImages[i]->setSubImage(mRawImages[i], 0, 0, RESOLUTION, RESOLUTION);
}
}
@@ -484,7 +488,7 @@ void LLCubeMap::paintIn(LLVector3 dir[4], const LLColor4U& col)
td[offset + cc] = U8((td[offset + cc] + col.mV[cc]) * 0.5);
}
}
- mImages[side]->setSubImage(mRawImages[side], 0, 0, 64, 64);
+ mImages[side]->setSubImage(mRawImages[side], 0, 0, RESOLUTION, RESOLUTION);
}
}