diff options
| author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-02-19 21:33:38 +0100 |
|---|---|---|
| committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-02-20 02:14:01 +0200 |
| commit | c3e6f7b1643076df35a6960f735024078ddbb353 (patch) | |
| tree | e7d0830ecac3b5d914aee9f776aebf80bbc20a90 /indra/llprimitive/llmaterialtable.h | |
| parent | 0a42ed6cc5e70f8cb78dd770aa8edcbae8ab2f02 (diff) | |
Convert remaining cases of BOOL to bool in llmath and llprimitive
Changed the return values for LLPrimitive::packTEMessage methods from FALSE to true - these seemed to be strange and wrong, especially considering the following statement in LLVOAvatarSelf:
bool success = packTEMessage(mesgsys);
Diffstat (limited to 'indra/llprimitive/llmaterialtable.h')
| -rw-r--r-- | indra/llprimitive/llmaterialtable.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/llprimitive/llmaterialtable.h b/indra/llprimitive/llmaterialtable.h index 0cf5e626ef..61a4cf2470 100644 --- a/indra/llprimitive/llmaterialtable.h +++ b/indra/llprimitive/llmaterialtable.h @@ -106,15 +106,15 @@ public: void initTableTransNames(std::map<std::string, std::string> namemap); - BOOL add(U8 mcode, const std::string& name, const LLUUID &uuid); - BOOL addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid); - BOOL addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid); - BOOL addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid); - BOOL addShatterSound(U8 mcode, const LLUUID &uuid); - BOOL addDensity(U8 mcode, const F32 &density); - BOOL addFriction(U8 mcode, const F32 &friction); - BOOL addRestitution(U8 mcode, const F32 &restitution); - BOOL addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod); + bool add(U8 mcode, const std::string& name, const LLUUID &uuid); + bool addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid); + bool addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid); + bool addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid); + bool addShatterSound(U8 mcode, const LLUUID &uuid); + bool addDensity(U8 mcode, const F32 &density); + bool addFriction(U8 mcode, const F32 &friction); + bool addRestitution(U8 mcode, const F32 &restitution); + bool addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod); LLUUID getDefaultTextureID(const std::string& name); // LLUUID::null if not found LLUUID getDefaultTextureID(U8 mcode); // LLUUID::null if not found |
