diff options
author | Dave Parks <davep@lindenlab.com> | 2022-11-01 15:17:22 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-11-01 15:17:22 -0500 |
commit | a4ad75e93c20f140d9503c119201128b0f9e4d0e (patch) | |
tree | 32bc443fd0fdc68e50fbaea78020248bd9e3a052 /indra/llprimitive/llgltfmaterial.h | |
parent | 9f21fba6d9a28cd1b324a115a0a2f86613a134e7 (diff) |
SL-18520 WIP - Use off-by-epsilon and special UUID identifier hacks to allow overriding to default values.
Diffstat (limited to 'indra/llprimitive/llgltfmaterial.h')
-rw-r--r-- | indra/llprimitive/llgltfmaterial.h | 69 |
1 files changed, 29 insertions, 40 deletions
diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h index d94ce6e281..a385539cc5 100644 --- a/indra/llprimitive/llgltfmaterial.h +++ b/indra/llprimitive/llgltfmaterial.h @@ -45,6 +45,9 @@ class LLGLTFMaterial : public LLRefCount { public: + // default material for reference + static const LLGLTFMaterial sDefault; + struct TextureTransform { LLVector2 mOffset = { 0.f, 0.f }; @@ -69,12 +72,13 @@ public: LLUUID mMetallicRoughnessId; LLUUID mEmissiveId; + // NOTE : initialize values to defaults according to the GLTF spec LLColor4 mBaseColor = LLColor4(1, 1, 1, 1); LLColor3 mEmissiveColor = LLColor3(0, 0, 0); - F32 mMetallicFactor = 0.f; - F32 mRoughnessFactor = 0.f; - F32 mAlphaCutoff = 0.f; + F32 mMetallicFactor = 1.f; + F32 mRoughnessFactor = 1.f; + F32 mAlphaCutoff = 0.5f; bool mDoubleSided = false; AlphaMode mAlphaMode = ALPHA_MODE_OPAQUE; @@ -105,19 +109,22 @@ public: std::array<TextureTransform, GLTF_TEXTURE_INFO_COUNT> mTextureTransform; //setters for various members (will clamp to acceptable ranges) + // for_override - set to true if this value is being set as part of an override (important for handling override to default value) + + void setBaseColorId(const LLUUID& id, bool for_override = false); + void setNormalId(const LLUUID& id, bool for_override = false); + void setMetallicRoughnessId(const LLUUID& id, bool for_override = false); + void setEmissiveId(const LLUUID& id, bool for_override = false); - void setBaseColorId(const LLUUID& id); - void setNormalId(const LLUUID& id); - void setMetallicRoughnessId(const LLUUID& id); - void setEmissiveId(const LLUUID& id); + void setBaseColorFactor(const LLColor4& baseColor, bool for_override = false); + void setAlphaCutoff(F32 cutoff, bool for_override = false); + void setEmissiveColorFactor(const LLColor3& emissiveColor, bool for_override = false); + void setMetallicFactor(F32 metallic, bool for_override = false); + void setRoughnessFactor(F32 roughness, bool for_override = false); + void setAlphaMode(S32 mode, bool for_override = false); + void setDoubleSided(bool double_sided, bool for_override = false); - void setBaseColorFactor(const LLColor3& baseColor, F32 transparency); - void setAlphaCutoff(F32 cutoff); - void setEmissiveColorFactor(const LLColor3& emissiveColor); - void setMetallicFactor(F32 metallic); - void setRoughnessFactor(F32 roughness); - void setAlphaMode(S32 mode); - void setDoubleSided(bool double_sided); + //NOTE: texture offsets only exist in overrides, so "for_override" is not needed void setTextureOffset(TextureInfo texture_info, const LLVector2& offset); void setTextureScale(TextureInfo texture_info, const LLVector2& scale); @@ -139,34 +146,16 @@ public: static LLVector2 getDefaultTextureScale(); static F32 getDefaultTextureRotation(); + + static void hackOverrideUUID(LLUUID& id); + static void applyOverrideUUID(LLUUID& dst_id, const LLUUID& override_id); + // set mAlphaMode from string. // Anything otherthan "MASK" or "BLEND" sets mAlphaMode to ALPHA_MODE_OPAQUE - void setAlphaMode(const std::string& mode) - { - if (mode == "MASK") - { - mAlphaMode = ALPHA_MODE_MASK; - } - else if (mode == "BLEND") - { - mAlphaMode = ALPHA_MODE_BLEND; - } - else - { - mAlphaMode = ALPHA_MODE_OPAQUE; - } - } - - const char* getAlphaMode() const - { - switch (mAlphaMode) - { - case ALPHA_MODE_MASK: return "MASK"; - case ALPHA_MODE_BLEND: return "BLEND"; - default: return "OPAQUE"; - } - } - + void setAlphaMode(const std::string& mode, bool for_override = false); + + const char* getAlphaMode() const; + // set the contents of this LLGLTFMaterial from the given json // returns true if successful // json - the json text to load from |