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author | Cosmic Linden <cosmic@lindenlab.com> | 2023-04-21 13:26:24 -0700 |
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committer | cosmic-linden <111533034+cosmic-linden@users.noreply.github.com> | 2023-04-21 15:10:05 -0700 |
commit | 005a5fa207d158995217cb9ecf5c214c8b2354cc (patch) | |
tree | 08ae2464306b77a4743d6898cf81a1c7e95fa696 /indra/llprimitive/llgltfmaterial.h | |
parent | 5c903d9c953e422a95ccd88b345d803b60ce65ff (diff) |
SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend shadows
Diffstat (limited to 'indra/llprimitive/llgltfmaterial.h')
-rw-r--r-- | indra/llprimitive/llgltfmaterial.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h index bdabd657e1..0bd65fadef 100644 --- a/indra/llprimitive/llgltfmaterial.h +++ b/indra/llprimitive/llgltfmaterial.h @@ -61,7 +61,7 @@ public: LLVector2 mScale = { 1.f, 1.f }; F32 mRotation = 0.f; - void getPacked(F32 (&packed)[8]); + void getPacked(F32 (&packed)[8]) const; bool operator==(const TextureTransform& other) const; }; |