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authorCosmic Linden <cosmic@lindenlab.com>2023-04-21 13:26:24 -0700
committercosmic-linden <111533034+cosmic-linden@users.noreply.github.com>2023-04-21 15:10:05 -0700
commit005a5fa207d158995217cb9ecf5c214c8b2354cc (patch)
tree08ae2464306b77a4743d6898cf81a1c7e95fa696 /indra/llprimitive/llgltfmaterial.h
parent5c903d9c953e422a95ccd88b345d803b60ce65ff (diff)
SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend shadows
Diffstat (limited to 'indra/llprimitive/llgltfmaterial.h')
-rw-r--r--indra/llprimitive/llgltfmaterial.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h
index bdabd657e1..0bd65fadef 100644
--- a/indra/llprimitive/llgltfmaterial.h
+++ b/indra/llprimitive/llgltfmaterial.h
@@ -61,7 +61,7 @@ public:
LLVector2 mScale = { 1.f, 1.f };
F32 mRotation = 0.f;
- void getPacked(F32 (&packed)[8]);
+ void getPacked(F32 (&packed)[8]) const;
bool operator==(const TextureTransform& other) const;
};