diff options
author | Maki <maki@hotmilk.space> | 2024-05-15 20:58:28 -0400 |
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committer | Maki <maki@hotmilk.space> | 2024-05-15 20:58:28 -0400 |
commit | ec23d45e2e9a87147641fed6f8c3ef6083c2f878 (patch) | |
tree | 169edbab006d8bbd86b2980ab98fb62e097067ff /indra/llplugin/slplugin | |
parent | 8d824e8923b26c7a1d858e6cb587be1cf7d4dfeb (diff) | |
parent | 2f25f87ee719a79efc8316079f3c881eddb4d266 (diff) |
Merge branch 'release/maint-b' into pipewire-linux-volume-catcher
Diffstat (limited to 'indra/llplugin/slplugin')
-rw-r--r-- | indra/llplugin/slplugin/slplugin-objc.h | 10 | ||||
-rw-r--r-- | indra/llplugin/slplugin/slplugin.cpp | 298 |
2 files changed, 154 insertions, 154 deletions
diff --git a/indra/llplugin/slplugin/slplugin-objc.h b/indra/llplugin/slplugin/slplugin-objc.h index af0ebe1af2..b2e5c16ff0 100644 --- a/indra/llplugin/slplugin/slplugin-objc.h +++ b/indra/llplugin/slplugin/slplugin-objc.h @@ -7,21 +7,21 @@ * $LicenseInfo:firstyear=2010&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ * @@ -37,7 +37,7 @@ class NSWindow; class LLCocoaPlugin { -public: +public: LLCocoaPlugin(); void setupCocoa(); void createAutoReleasePool(); diff --git a/indra/llplugin/slplugin/slplugin.cpp b/indra/llplugin/slplugin/slplugin.cpp index 5c54705c71..f2925a1fa1 100644 --- a/indra/llplugin/slplugin/slplugin.cpp +++ b/indra/llplugin/slplugin/slplugin.cpp @@ -7,21 +7,21 @@ * $LicenseInfo:firstyear=2008&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ * @@ -43,49 +43,49 @@ using namespace std; #if LL_DARWIN - #include "slplugin-objc.h" + #include "slplugin-objc.h" #endif #if LL_DARWIN || LL_LINUX - #include <signal.h> + #include <signal.h> #endif /* - On Mac OS, since we call WaitNextEvent, this process will show up in the dock unless we set the LSBackgroundOnly or LSUIElement flag in the Info.plist. + On Mac OS, since we call WaitNextEvent, this process will show up in the dock unless we set the LSBackgroundOnly or LSUIElement flag in the Info.plist. + + Normally non-bundled binaries don't have an info.plist file, but it's possible to embed one in the binary by adding this to the linker flags: - Normally non-bundled binaries don't have an info.plist file, but it's possible to embed one in the binary by adding this to the linker flags: + -sectcreate __TEXT __info_plist /path/to/slplugin_info.plist - -sectcreate __TEXT __info_plist /path/to/slplugin_info.plist + which means adding this to the gcc flags: - which means adding this to the gcc flags: + -Wl,-sectcreate,__TEXT,__info_plist,/path/to/slplugin_info.plist - -Wl,-sectcreate,__TEXT,__info_plist,/path/to/slplugin_info.plist - - Now that SLPlugin is a bundled app on the Mac, this is no longer necessary (it can just use a regular Info.plist file), but I'm leaving this comment in for posterity. + Now that SLPlugin is a bundled app on the Mac, this is no longer necessary (it can just use a regular Info.plist file), but I'm leaving this comment in for posterity. */ #if LL_DARWIN || LL_LINUX // Signal handlers to make crashes not show an OS dialog... static void crash_handler(int sig) { - // Just exit cleanly. - // TODO: add our own crash reporting - _exit(1); + // Just exit cleanly. + // TODO: add our own crash reporting + _exit(1); } #endif #if LL_WINDOWS #include <windows.h> //////////////////////////////////////////////////////////////////////////////// -// Our exception handler - will probably just exit and the host application -// will miss the heartbeat and log the error in the usual fashion. +// Our exception handler - will probably just exit and the host application +// will miss the heartbeat and log the error in the usual fashion. LONG WINAPI myWin32ExceptionHandler( struct _EXCEPTION_POINTERS* exception_infop ) { - //std::cerr << "This plugin (" << __FILE__ << ") - "; - //std::cerr << "intercepted an unhandled exception and will exit immediately." << std::endl; + //std::cerr << "This plugin (" << __FILE__ << ") - "; + //std::cerr << "intercepted an unhandled exception and will exit immediately." << std::endl; - // TODO: replace exception handler before we exit? - return EXCEPTION_EXECUTE_HANDLER; + // TODO: replace exception handler before we exit? + return EXCEPTION_EXECUTE_HANDLER; } // Taken from : http://blog.kalmbachnet.de/?postid=75 @@ -93,56 +93,56 @@ LONG WINAPI myWin32ExceptionHandler( struct _EXCEPTION_POINTERS* exception_infop // even with the other exception handling code. This (terrifying) piece of code // patches things so that doesn't happen. LPTOP_LEVEL_EXCEPTION_FILTER WINAPI MyDummySetUnhandledExceptionFilter( - LPTOP_LEVEL_EXCEPTION_FILTER lpTopLevelExceptionFilter ) + LPTOP_LEVEL_EXCEPTION_FILTER lpTopLevelExceptionFilter ) { - return NULL; + return NULL; } BOOL PreventSetUnhandledExceptionFilter() { - // remove the scary stuff that also isn't supported on 64 bit Windows - return TRUE; + // remove the scary stuff that also isn't supported on 64 bit Windows + return TRUE; } //////////////////////////////////////////////////////////////////////////////// -// Hook our exception handler and replace the system one +// Hook our exception handler and replace the system one void initExceptionHandler() { - LPTOP_LEVEL_EXCEPTION_FILTER prev_filter; + LPTOP_LEVEL_EXCEPTION_FILTER prev_filter; - // save old exception handler in case we need to restore it at the end - prev_filter = SetUnhandledExceptionFilter( myWin32ExceptionHandler ); - PreventSetUnhandledExceptionFilter(); + // save old exception handler in case we need to restore it at the end + prev_filter = SetUnhandledExceptionFilter( myWin32ExceptionHandler ); + PreventSetUnhandledExceptionFilter(); } bool checkExceptionHandler() { - bool ok = true; - LPTOP_LEVEL_EXCEPTION_FILTER prev_filter; - prev_filter = SetUnhandledExceptionFilter(myWin32ExceptionHandler); - - PreventSetUnhandledExceptionFilter(); - - if (prev_filter != myWin32ExceptionHandler) - { - LL_WARNS("AppInit") << "Our exception handler (" << (void *)myWin32ExceptionHandler << ") replaced with " << prev_filter << "!" << LL_ENDL; - ok = false; - } - - if (prev_filter == NULL) - { - ok = FALSE; - if (NULL == myWin32ExceptionHandler) - { - LL_WARNS("AppInit") << "Exception handler uninitialized." << LL_ENDL; - } - else - { - LL_WARNS("AppInit") << "Our exception handler (" << (void *)myWin32ExceptionHandler << ") replaced with NULL!" << LL_ENDL; - } - } - - return ok; + bool ok = true; + LPTOP_LEVEL_EXCEPTION_FILTER prev_filter; + prev_filter = SetUnhandledExceptionFilter(myWin32ExceptionHandler); + + PreventSetUnhandledExceptionFilter(); + + if (prev_filter != myWin32ExceptionHandler) + { + LL_WARNS("AppInit") << "Our exception handler (" << (void *)myWin32ExceptionHandler << ") replaced with " << prev_filter << "!" << LL_ENDL; + ok = false; + } + + if (prev_filter == NULL) + { + ok = FALSE; + if (NULL == myWin32ExceptionHandler) + { + LL_WARNS("AppInit") << "Exception handler uninitialized." << LL_ENDL; + } + else + { + LL_WARNS("AppInit") << "Our exception handler (" << (void *)myWin32ExceptionHandler << ") replaced with NULL!" << LL_ENDL; + } + } + + return ok; } #endif @@ -156,132 +156,132 @@ int main(int argc, char **argv) #endif { - ll_init_apr(); + ll_init_apr(); - // Set up llerror logging - { - LLError::initForApplication(".","."); - LLError::setDefaultLevel(LLError::LEVEL_INFO); -// LLError::setTagLevel("Plugin", LLError::LEVEL_DEBUG); -// LLError::logToFile("slplugin.log"); - } + // Set up llerror logging + { + LLError::initForApplication(".","."); + LLError::setDefaultLevel(LLError::LEVEL_INFO); +// LLError::setTagLevel("Plugin", LLError::LEVEL_DEBUG); +// LLError::logToFile("slplugin.log"); + } #if LL_WINDOWS - if( strlen( lpCmdLine ) == 0 ) - { - LL_ERRS("slplugin") << "usage: " << "SLPlugin" << " launcher_port" << LL_ENDL; - }; - - U32 port = 0; - if(!LLStringUtil::convertToU32(lpCmdLine, port)) - { - LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL; - }; - - // Insert our exception handler into the system so this plugin doesn't - // display a crash message if something bad happens. The host app will - // see the missing heartbeat and log appropriately. - initExceptionHandler(); + if( strlen( lpCmdLine ) == 0 ) + { + LL_ERRS("slplugin") << "usage: " << "SLPlugin" << " launcher_port" << LL_ENDL; + }; + + U32 port = 0; + if(!LLStringUtil::convertToU32(lpCmdLine, port)) + { + LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL; + }; + + // Insert our exception handler into the system so this plugin doesn't + // display a crash message if something bad happens. The host app will + // see the missing heartbeat and log appropriately. + initExceptionHandler(); #elif LL_DARWIN || LL_LINUX - if(argc < 2) - { - LL_ERRS("slplugin") << "usage: " << argv[0] << " launcher_port" << LL_ENDL; - } - - U32 port = 0; - if(!LLStringUtil::convertToU32(argv[1], port)) - { - LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL; - } - - // Catch signals that most kinds of crashes will generate, and exit cleanly so the system crash dialog isn't shown. - signal(SIGILL, &crash_handler); // illegal instruction - signal(SIGFPE, &crash_handler); // floating-point exception - signal(SIGBUS, &crash_handler); // bus error - signal(SIGSEGV, &crash_handler); // segmentation violation - signal(SIGSYS, &crash_handler); // non-existent system call invoked + if(argc < 2) + { + LL_ERRS("slplugin") << "usage: " << argv[0] << " launcher_port" << LL_ENDL; + } + + U32 port = 0; + if(!LLStringUtil::convertToU32(argv[1], port)) + { + LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL; + } + + // Catch signals that most kinds of crashes will generate, and exit cleanly so the system crash dialog isn't shown. + signal(SIGILL, &crash_handler); // illegal instruction + signal(SIGFPE, &crash_handler); // floating-point exception + signal(SIGBUS, &crash_handler); // bus error + signal(SIGSEGV, &crash_handler); // segmentation violation + signal(SIGSYS, &crash_handler); // non-existent system call invoked #endif # if LL_DARWIN - signal(SIGEMT, &crash_handler); // emulate instruction executed + signal(SIGEMT, &crash_handler); // emulate instruction executed LLCocoaPlugin cocoa_interface; - cocoa_interface.setupCocoa(); - cocoa_interface.createAutoReleasePool(); + cocoa_interface.setupCocoa(); + cocoa_interface.createAutoReleasePool(); #endif //LL_DARWIN - LLPluginProcessChild *plugin = new LLPluginProcessChild(); + LLPluginProcessChild *plugin = new LLPluginProcessChild(); - plugin->init(port); + plugin->init(port); #if LL_DARWIN cocoa_interface.deleteAutoReleasePool(); #endif - LLTimer timer; - timer.start(); + LLTimer timer; + timer.start(); #if LL_WINDOWS - checkExceptionHandler(); + checkExceptionHandler(); #endif #if LL_DARWIN - - // If the plugin opens a new window (such as the Flash plugin's fullscreen player), we may need to bring this plugin process to the foreground. - // Use this to track the current frontmost window and bring this process to the front if it changes. + + // If the plugin opens a new window (such as the Flash plugin's fullscreen player), we may need to bring this plugin process to the foreground. + // Use this to track the current frontmost window and bring this process to the front if it changes. // cocoa_interface.mEventTarget = GetEventDispatcherTarget(); #endif - while(!plugin->isDone()) - { + while(!plugin->isDone()) + { #if LL_DARWIN - cocoa_interface.createAutoReleasePool(); + cocoa_interface.createAutoReleasePool(); #endif - timer.reset(); - plugin->idle(); + timer.reset(); + plugin->idle(); #if LL_DARWIN - { - cocoa_interface.processEvents(); + { + cocoa_interface.processEvents(); } #endif - F64 elapsed = timer.getElapsedTimeF64(); - F64 remaining = plugin->getSleepTime() - elapsed; - - if(remaining <= 0.0f) - { - // We've already used our full allotment. -// LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, not sleeping" << LL_ENDL; - - // Still need to service the network... - plugin->pump(); - } - else - { - -// LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, sleeping for " << remaining * 1000.0f << " ms" << LL_ENDL; -// timer.reset(); - - // This also services the network as needed. - plugin->sleep(remaining); - -// LL_INFOS("slplugin") << "slept for "<< timer.getElapsedTimeF64() * 1000.0f << " ms" << LL_ENDL; - } - - + F64 elapsed = timer.getElapsedTimeF64(); + F64 remaining = plugin->getSleepTime() - elapsed; + + if(remaining <= 0.0f) + { + // We've already used our full allotment. +// LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, not sleeping" << LL_ENDL; + + // Still need to service the network... + plugin->pump(); + } + else + { + +// LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, sleeping for " << remaining * 1000.0f << " ms" << LL_ENDL; +// timer.reset(); + + // This also services the network as needed. + plugin->sleep(remaining); + +// LL_INFOS("slplugin") << "slept for "<< timer.getElapsedTimeF64() * 1000.0f << " ms" << LL_ENDL; + } + + #if LL_WINDOWS - // More agressive checking of interfering exception handlers. - // Doesn't appear to be required so far - even for plugins - // that do crash with a single call to the intercept - // exception handler such as QuickTime. - //checkExceptionHandler(); + // More agressive checking of interfering exception handlers. + // Doesn't appear to be required so far - even for plugins + // that do crash with a single call to the intercept + // exception handler such as QuickTime. + //checkExceptionHandler(); #endif #if LL_DARWIN - cocoa_interface.deleteAutoReleasePool(); + cocoa_interface.deleteAutoReleasePool(); #endif - } - delete plugin; + } + delete plugin; - ll_cleanup_apr(); + ll_cleanup_apr(); - return 0; + return 0; } |