diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:43:28 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:56:09 +0300 |
commit | 1b68f71348ecf3983b76b40d7940da8377f049b7 (patch) | |
tree | 2974eddaef130a067c26033d60a59fc790365b3d /indra/llmessage/llthrottle.h | |
parent | af4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff) |
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/llmessage/llthrottle.h')
-rw-r--r-- | indra/llmessage/llthrottle.h | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/indra/llmessage/llthrottle.h b/indra/llmessage/llthrottle.h index e43e54f61b..9450f4de88 100644 --- a/indra/llmessage/llthrottle.h +++ b/indra/llmessage/llthrottle.h @@ -1,25 +1,25 @@ -/** +/** * @file llthrottle.h * @brief LLThrottle class used for network bandwidth control * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -37,64 +37,64 @@ class LLDataPacker; class LLThrottle { public: - LLThrottle(const F32 throttle = 1.f); - ~LLThrottle() { } + LLThrottle(const F32 throttle = 1.f); + ~LLThrottle() { } - void setRate(const F32 rate); - BOOL checkOverflow(const F32 amount); // I'm about to add an amount, TRUE if would overflow throttle - BOOL throttleOverflow(const F32 amount); // I just sent amount, TRUE if that overflowed the throttle + void setRate(const F32 rate); + BOOL checkOverflow(const F32 amount); // I'm about to add an amount, TRUE if would overflow throttle + BOOL throttleOverflow(const F32 amount); // I just sent amount, TRUE if that overflowed the throttle - F32 getAvailable(); // Return the available bits - F32 getRate() const { return mRate; } + F32 getAvailable(); // Return the available bits + F32 getRate() const { return mRate; } private: - F32 mLookaheadSecs; // Seconds to look ahead, maximum - F32 mRate; // BPS available, dynamically adjusted - F32 mAvailable; // Bits available to send right now on each channel - F64Seconds mLastSendTime; // Time since last send on this channel + F32 mLookaheadSecs; // Seconds to look ahead, maximum + F32 mRate; // BPS available, dynamically adjusted + F32 mAvailable; // Bits available to send right now on each channel + F64Seconds mLastSendTime; // Time since last send on this channel }; typedef enum e_throttle_categories { - TC_RESEND, - TC_LAND, - TC_WIND, - TC_CLOUD, - TC_TASK, - TC_TEXTURE, - TC_ASSET, - TC_EOF + TC_RESEND, + TC_LAND, + TC_WIND, + TC_CLOUD, + TC_TASK, + TC_TEXTURE, + TC_ASSET, + TC_EOF } EThrottleCats; class LLThrottleGroup { public: - LLThrottleGroup(); - ~LLThrottleGroup() { } + LLThrottleGroup(); + ~LLThrottleGroup() { } - void resetDynamicAdjust(); - BOOL checkOverflow(S32 throttle_cat, F32 bits); // I'm about to send bits, TRUE if would overflow channel - BOOL throttleOverflow(S32 throttle_cat, F32 bits); // I just sent bits, TRUE if that overflowed the channel - BOOL dynamicAdjust(); // Shift bandwidth from idle channels to busy channels, TRUE if adjustment occurred - BOOL setNominalBPS(F32* throttle_vec); // TRUE if any value was different, resets adjustment system if was different + void resetDynamicAdjust(); + BOOL checkOverflow(S32 throttle_cat, F32 bits); // I'm about to send bits, TRUE if would overflow channel + BOOL throttleOverflow(S32 throttle_cat, F32 bits); // I just sent bits, TRUE if that overflowed the channel + BOOL dynamicAdjust(); // Shift bandwidth from idle channels to busy channels, TRUE if adjustment occurred + BOOL setNominalBPS(F32* throttle_vec); // TRUE if any value was different, resets adjustment system if was different - S32 getAvailable(S32 throttle_cat); // Return bits available in the channel + S32 getAvailable(S32 throttle_cat); // Return bits available in the channel - void packThrottle(LLDataPacker &dp) const; - void unpackThrottle(LLDataPacker &dp); + void packThrottle(LLDataPacker &dp) const; + void unpackThrottle(LLDataPacker &dp); public: - F32 mThrottleTotal[TC_EOF]; // BPS available, sent by viewer, sum for all simulators + F32 mThrottleTotal[TC_EOF]; // BPS available, sent by viewer, sum for all simulators protected: - F32 mNominalBPS[TC_EOF]; // BPS available, adjusted to be just this simulator - F32 mCurrentBPS[TC_EOF]; // BPS available, dynamically adjusted + F32 mNominalBPS[TC_EOF]; // BPS available, adjusted to be just this simulator + F32 mCurrentBPS[TC_EOF]; // BPS available, dynamically adjusted - F32 mBitsAvailable[TC_EOF]; // Bits available to send right now on each channel - F32 mBitsSentThisPeriod[TC_EOF]; // Sent in this dynamic allocation period - F32 mBitsSentHistory[TC_EOF]; // Sent before this dynamic allocation period, adjusted to one period length + F32 mBitsAvailable[TC_EOF]; // Bits available to send right now on each channel + F32 mBitsSentThisPeriod[TC_EOF]; // Sent in this dynamic allocation period + F32 mBitsSentHistory[TC_EOF]; // Sent before this dynamic allocation period, adjusted to one period length - F64Seconds mLastSendTime[TC_EOF]; // Time since last send on this channel - F64Seconds mDynamicAdjustTime; // Only dynamic adjust every 2 seconds or so. + F64Seconds mLastSendTime[TC_EOF]; // Time since last send on this channel + F64Seconds mDynamicAdjustTime; // Only dynamic adjust every 2 seconds or so. }; |