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authorViscerous <rviscerous@gmail.com>2026-09-05 20:43:00 +0200
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2026-09-14 20:04:18 +0300
commita35c3d4026e1be1a111ef8d85766a8338895f0c3 (patch)
treeaa53adb52bbbf5144b6ec8df15cc1a8ef77c40a2 /indra/llmessage/llhttpsdhandler.cpp
parentb79da6f6053c4602f59a21519b43edc2b8062a89 (diff)
Fix moving linksets lagging when alt-cammed
Camera focus calculations ran updateMove after the pipeline movement pass, advancing the focused drawable out of phase and leaking EARLY_MOVE into the next frame. This left the rest of the linkset, seated avatars, attachments, and nametags one frame behind. Remove the late camera-owned movement update so the camera only consumes the completed render state. Also use an existing drawable for getRenderPosition regardless of its movement generation: child drawables can legitimately remain at generation -1 after their transform is initialized, so generation is not a render-transform validity check.
Diffstat (limited to 'indra/llmessage/llhttpsdhandler.cpp')
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