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authorGraham Linden <graham@lindenlab.com>2013-08-19 12:10:40 -0700
committerGraham Linden <graham@lindenlab.com>2013-08-19 12:10:40 -0700
commit3f186aab7737d611e1b8a62e66a79828e3b5ef5b (patch)
treea42a19d1ff584a2d074ef9c07f166d0ad47dc7a2 /indra/llmath
parent80256fdbf5fe444c177be793b12d0da58ce2b608 (diff)
parent171089207b528ab80a954292c127ba77254ee927 (diff)
Merge in viewer-release
Diffstat (limited to 'indra/llmath')
-rwxr-xr-xindra/llmath/llcamera.cpp86
-rwxr-xr-xindra/llmath/llcamera.h37
-rwxr-xr-xindra/llmath/llvolume.cpp76
3 files changed, 101 insertions, 98 deletions
diff --git a/indra/llmath/llcamera.cpp b/indra/llmath/llcamera.cpp
index 22ba26f99b..33cf185196 100755
--- a/indra/llmath/llcamera.cpp
+++ b/indra/llmath/llcamera.cpp
@@ -42,6 +42,11 @@ LLCamera::LLCamera() :
mPlaneCount(6),
mFrustumCornerDist(0.f)
{
+ for (U32 i = 0; i < PLANE_MASK_NUM; i++)
+ {
+ mPlaneMask[i] = PLANE_MASK_NONE;
+ }
+
calculateFrustumPlanes();
}
@@ -52,6 +57,11 @@ LLCamera::LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_p
mPlaneCount(6),
mFrustumCornerDist(0.f)
{
+ for (U32 i = 0; i < PLANE_MASK_NUM; i++)
+ {
+ mPlaneMask[i] = PLANE_MASK_NONE;
+ }
+
mAspect = llclamp(aspect_ratio, MIN_ASPECT_RATIO, MAX_ASPECT_RATIO);
mNearPlane = llclamp(near_plane, MIN_NEAR_PLANE, MAX_NEAR_PLANE);
if(far_plane < 0) far_plane = DEFAULT_FAR_PLANE;
@@ -87,14 +97,14 @@ F32 LLCamera::getMaxView() const
void LLCamera::setUserClipPlane(LLPlane& plane)
{
- mPlaneCount = 7;
- mAgentPlanes[6] = plane;
- mPlaneMask[6] = plane.calcPlaneMask();
+ mPlaneCount = AGENT_PLANE_USER_CLIP_NUM;
+ mAgentPlanes[AGENT_PLANE_USER_CLIP] = plane;
+ mPlaneMask[AGENT_PLANE_USER_CLIP] = plane.calcPlaneMask();
}
void LLCamera::disableUserClipPlane()
{
- mPlaneCount = 6;
+ mPlaneCount = AGENT_PLANE_NO_USER_CLIP_NUM;
}
void LLCamera::setView(F32 vertical_fov_rads)
@@ -161,31 +171,33 @@ size_t LLCamera::readFrustumFromBuffer(const char *buffer)
// ---------------- test methods ----------------
-S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius)
+static const LLVector4a sFrustumScaler[] =
{
- static const LLVector4a scaler[] = {
- LLVector4a(-1,-1,-1),
- LLVector4a( 1,-1,-1),
- LLVector4a(-1, 1,-1),
- LLVector4a( 1, 1,-1),
- LLVector4a(-1,-1, 1),
- LLVector4a( 1,-1, 1),
- LLVector4a(-1, 1, 1),
- LLVector4a( 1, 1, 1)
- };
+ LLVector4a(-1,-1,-1),
+ LLVector4a( 1,-1,-1),
+ LLVector4a(-1, 1,-1),
+ LLVector4a( 1, 1,-1),
+ LLVector4a(-1,-1, 1),
+ LLVector4a( 1,-1, 1),
+ LLVector4a(-1, 1, 1),
+ LLVector4a( 1, 1, 1) // 8 entries
+};
+S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius)
+{
U8 mask = 0;
bool result = false;
LLVector4a rscale, maxp, minp;
LLSimdScalar d;
- for (U32 i = 0; i < mPlaneCount; i++)
+ U32 max_planes = llmin(mPlaneCount, (U32) AGENT_PLANE_USER_CLIP_NUM); // mAgentPlanes[] size is 7
+ for (U32 i = 0; i < max_planes; i++)
{
mask = mPlaneMask[i];
- if (mask != 0xff)
+ if (mask < PLANE_MASK_NUM)
{
const LLPlane& p(mAgentPlanes[i]);
p.getAt<3>(d);
- rscale.setMul(radius, scaler[mask]);
+ rscale.setMul(radius, sFrustumScaler[mask]);
minp.setSub(center, rscale);
d = -d;
if (p.dot3(minp).getF32() > d)
@@ -207,29 +219,19 @@ S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius)
S32 LLCamera::AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius)
{
- static const LLVector4a scaler[] = {
- LLVector4a(-1,-1,-1),
- LLVector4a( 1,-1,-1),
- LLVector4a(-1, 1,-1),
- LLVector4a( 1, 1,-1),
- LLVector4a(-1,-1, 1),
- LLVector4a( 1,-1, 1),
- LLVector4a(-1, 1, 1),
- LLVector4a( 1, 1, 1)
- };
-
U8 mask = 0;
bool result = false;
LLVector4a rscale, maxp, minp;
LLSimdScalar d;
- for (U32 i = 0; i < mPlaneCount; i++)
+ U32 max_planes = llmin(mPlaneCount, (U32) AGENT_PLANE_USER_CLIP_NUM); // mAgentPlanes[] size is 7
+ for (U32 i = 0; i < max_planes; i++)
{
mask = mPlaneMask[i];
- if ((i != 5) && (mask != 0xff))
+ if ((i != 5) && (mask < PLANE_MASK_NUM))
{
const LLPlane& p(mAgentPlanes[i]);
p.getAt<3>(d);
- rscale.setMul(radius, scaler[mask]);
+ rscale.setMul(radius, sFrustumScaler[mask]);
minp.setSub(center, rscale);
d = -d;
if (p.dot3(minp).getF32() > d)
@@ -369,7 +371,7 @@ int LLCamera::sphereInFrustum(const LLVector3 &sphere_center, const F32 radius)
bool res = false;
for (int i = 0; i < 6; i++)
{
- if (mPlaneMask[i] != 0xff)
+ if (mPlaneMask[i] != PLANE_MASK_NONE)
{
float d = mAgentPlanes[i].dist(sphere_center);
@@ -541,14 +543,14 @@ void LLCamera::ignoreAgentFrustumPlane(S32 idx)
return;
}
- mPlaneMask[idx] = 0xff;
+ mPlaneMask[idx] = PLANE_MASK_NONE;
mAgentPlanes[idx].clear();
}
void LLCamera::calcAgentFrustumPlanes(LLVector3* frust)
{
- for (int i = 0; i < 8; i++)
+ for (int i = 0; i < AGENT_FRUSTRUM_NUM; i++)
{
mAgentFrustum[i] = frust[i];
}
@@ -560,22 +562,22 @@ void LLCamera::calcAgentFrustumPlanes(LLVector3* frust)
//order of planes is important, keep most likely to fail in the front of the list
//near - frust[0], frust[1], frust[2]
- mAgentPlanes[2] = planeFromPoints(frust[0], frust[1], frust[2]);
+ mAgentPlanes[AGENT_PLANE_NEAR] = planeFromPoints(frust[0], frust[1], frust[2]);
//far
- mAgentPlanes[5] = planeFromPoints(frust[5], frust[4], frust[6]);
+ mAgentPlanes[AGENT_PLANE_FAR] = planeFromPoints(frust[5], frust[4], frust[6]);
//left
- mAgentPlanes[0] = planeFromPoints(frust[4], frust[0], frust[7]);
+ mAgentPlanes[AGENT_PLANE_LEFT] = planeFromPoints(frust[4], frust[0], frust[7]);
//right
- mAgentPlanes[1] = planeFromPoints(frust[1], frust[5], frust[6]);
+ mAgentPlanes[AGENT_PLANE_RIGHT] = planeFromPoints(frust[1], frust[5], frust[6]);
//top
- mAgentPlanes[4] = planeFromPoints(frust[3], frust[2], frust[6]);
+ mAgentPlanes[AGENT_PLANE_TOP] = planeFromPoints(frust[3], frust[2], frust[6]);
//bottom
- mAgentPlanes[3] = planeFromPoints(frust[1], frust[0], frust[4]);
+ mAgentPlanes[AGENT_PLANE_BOTTOM] = planeFromPoints(frust[1], frust[0], frust[4]);
//cache plane octant facing mask for use in AABBInFrustum
for (U32 i = 0; i < mPlaneCount; i++)
@@ -635,7 +637,7 @@ void LLCamera::calculateWorldFrustumPlanes()
LLVector3 center = mOrigin - mXAxis*mNearPlane;
mWorldPlanePos = center;
LLVector3 pnorm;
- for (int p=0; p<4; p++)
+ for (int p = 0; p < PLANE_NUM; p++)
{
mLocalPlanes[p].getVector3(pnorm);
LLVector3 norm = rotateToAbsolute(pnorm);
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index 0b591be622..1283cfb16b 100755
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -76,26 +76,39 @@ public:
PLANE_RIGHT = 1,
PLANE_BOTTOM = 2,
PLANE_TOP = 3,
- PLANE_NUM = 4
+ PLANE_NUM = 4,
+ PLANE_MASK_NONE = 0xff // Disable this plane
};
enum {
PLANE_LEFT_MASK = (1<<PLANE_LEFT),
PLANE_RIGHT_MASK = (1<<PLANE_RIGHT),
PLANE_BOTTOM_MASK = (1<<PLANE_BOTTOM),
PLANE_TOP_MASK = (1<<PLANE_TOP),
- PLANE_ALL_MASK = 0xf
+ PLANE_ALL_MASK = 0xf,
};
enum
- {
+ { // Indexes to mAgentPlanes[] and mPlaneMask[]
AGENT_PLANE_LEFT = 0,
- AGENT_PLANE_RIGHT,
- AGENT_PLANE_NEAR,
- AGENT_PLANE_BOTTOM,
- AGENT_PLANE_TOP,
- AGENT_PLANE_FAR,
+ AGENT_PLANE_RIGHT = 1,
+ AGENT_PLANE_NEAR = 2,
+ AGENT_PLANE_BOTTOM = 3,
+ AGENT_PLANE_TOP = 4,
+ AGENT_PLANE_FAR = 5,
+ AGENT_PLANE_USER_CLIP = 6
+ };
+ enum
+ { // Sizes for mAgentPlanes[]. 7th entry is special case for user clip
+ AGENT_PLANE_NO_USER_CLIP_NUM = 6,
+ AGENT_PLANE_USER_CLIP_NUM = 7,
+ PLANE_MASK_NUM = 8 // 7 actually used, 8 is for alignment
};
+ enum
+ {
+ AGENT_FRUSTRUM_NUM = 8
+ };
+
enum {
HORIZ_PLANE_LEFT = 0,
HORIZ_PLANE_RIGHT = 1,
@@ -108,15 +121,15 @@ public:
};
private:
- LL_ALIGN_16(LLPlane mAgentPlanes[7]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
- U8 mPlaneMask[8]; // 8 for alignment
+ LL_ALIGN_16(LLPlane mAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
+ U8 mPlaneMask[PLANE_MASK_NUM]; // 8 for alignment
F32 mView; // angle between top and bottom frustum planes in radians.
F32 mAspect; // width/height
S32 mViewHeightInPixels; // for ViewHeightInPixels() only
F32 mNearPlane;
F32 mFarPlane;
- LL_ALIGN_16(LLPlane mLocalPlanes[4]);
+ LL_ALIGN_16(LLPlane mLocalPlanes[PLANE_NUM]);
F32 mFixedDistance; // Always return this distance, unless < 0
LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test
F32 mFrustRadiusSquared;
@@ -128,7 +141,7 @@ private:
LLVector3 mWorldPlanePos; // Position of World Planes (may be offset from camera)
public:
- LLVector3 mAgentFrustum[8]; //8 corners of 6-plane frustum
+ LLVector3 mAgentFrustum[AGENT_FRUSTRUM_NUM]; //8 corners of 6-plane frustum
F32 mFrustumCornerDist; //distance to corner of frustum against far clip plane
LLPlane& getAgentPlane(U32 idx) { return mAgentPlanes[idx]; }
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index b90830ddd8..ad0ca618a0 100755
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -94,16 +94,6 @@ const S32 SCULPT_MIN_AREA_DETAIL = 1;
extern BOOL gDebugGL;
-void calc_tangent_from_triangle(
- LLVector4a& normal,
- LLVector4a& tangent_out,
- const LLVector4a& v1,
- const LLVector2& w1,
- const LLVector4a& v2,
- const LLVector2& w2,
- const LLVector4a& v3,
- const LLVector2& w3);
-
BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm)
{
LLVector3 test = (pt2-pt1)%(pt3-pt2);
@@ -1604,7 +1594,7 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions());
if (is_sculpted)
- sides = llmax(sculpt_size,1);
+ sides = llmax(sculpt_size, 1);
genNGon(params, sides);
}
@@ -2072,7 +2062,7 @@ LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL ge
generate();
- if (mParams.getSculptID().isNull() && ((mParams.getSculptType() == LL_SCULPT_TYPE_NONE) || (mParams.getSculptType() == LL_SCULPT_TYPE_MESH)))
+ if (mParams.getSculptID().isNull() && mParams.getSculptType() == LL_SCULPT_TYPE_NONE || mParams.getSculptType() == LL_SCULPT_TYPE_MESH)
{
createVolumeFaces();
}
@@ -5289,7 +5279,6 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
if (src.mTangents)
{
allocateTangents(src.mNumVertices);
- llassert(mTangents);
LLVector4a::memcpyNonAliased16((F32*) mTangents, (F32*) src.mTangents, vert_size);
}
else
@@ -5301,7 +5290,6 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
if (src.mWeights)
{
allocateWeights(src.mNumVertices);
- llassert(mWeights);
LLVector4a::memcpyNonAliased16((F32*) mWeights, (F32*) src.mWeights, vert_size);
}
else
@@ -5317,14 +5305,14 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
LLVector4a::memcpyNonAliased16((F32*) mIndices, (F32*) src.mIndices, idx_size);
}
-
+
//delete
return *this;
}
LLVolumeFace::~LLVolumeFace()
{
- ll_aligned_free_16(mExtents);
+ ll_aligned_free_16(mExtents);
mExtents = NULL;
freeData();
@@ -5334,7 +5322,7 @@ void LLVolumeFace::freeData()
{
ll_aligned_free_16(mPositions);
mPositions = NULL;
- ll_aligned_free_16(mNormals);
+ ll_aligned_free_16( mNormals);
mNormals = NULL;
ll_aligned_free_16(mTexCoords);
mTexCoords = NULL;
@@ -5920,10 +5908,10 @@ void LLVolumeFace::cacheOptimize()
wght = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
}
- LLVector4a* tangent = NULL;
+ LLVector4a* binorm = NULL;
if (mTangents)
{
- tangent = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
+ binorm = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
}
//allocate mapping of old indices to new indices
@@ -6120,7 +6108,7 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
lhs.setSub(corners[1].getPosition(), corners[0].getPosition());
LLVector4a rhs;
rhs.setSub(corners[2].getPosition(), corners[1].getPosition());
- baseVert.getNormal().setCross3(lhs, rhs);
+ baseVert.getNormal().setCross3(lhs, rhs);
baseVert.getNormal().normalize3fast();
}
@@ -6366,7 +6354,7 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
num_vertices++;
}
-
+
allocateTangents(num_vertices);
for (S32 i = 0; i < num_vertices; i++)
@@ -6719,7 +6707,7 @@ void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, con
void LLVolumeFace::allocateTangents(S32 num_verts)
{
- ll_aligned_free_16(mTangents);
+ ll_aligned_free_16(mTangents);
mTangents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
}
@@ -7372,39 +7360,39 @@ void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVe
{
LLVector4a* tan1 = (LLVector4a*) ll_aligned_malloc_16(vertexCount*2*sizeof(LLVector4a));
- LLVector4a* tan2 = tan1 + vertexCount;
+ LLVector4a* tan2 = tan1 + vertexCount;
memset(tan1, 0, vertexCount*2*sizeof(LLVector4a));
- for (U32 a = 0; a < triangleCount; a++)
- {
- U32 i1 = *index_array++;
- U32 i2 = *index_array++;
- U32 i3 = *index_array++;
+ for (U32 a = 0; a < triangleCount; a++)
+ {
+ U32 i1 = *index_array++;
+ U32 i2 = *index_array++;
+ U32 i3 = *index_array++;
- const LLVector4a& v1 = vertex[i1];
- const LLVector4a& v2 = vertex[i2];
- const LLVector4a& v3 = vertex[i3];
+ const LLVector4a& v1 = vertex[i1];
+ const LLVector4a& v2 = vertex[i2];
+ const LLVector4a& v3 = vertex[i3];
- const LLVector2& w1 = texcoord[i1];
- const LLVector2& w2 = texcoord[i2];
- const LLVector2& w3 = texcoord[i3];
+ const LLVector2& w1 = texcoord[i1];
+ const LLVector2& w2 = texcoord[i2];
+ const LLVector2& w3 = texcoord[i3];
const F32* v1ptr = v1.getF32ptr();
const F32* v2ptr = v2.getF32ptr();
const F32* v3ptr = v3.getF32ptr();
- float x1 = v2ptr[0] - v1ptr[0];
- float x2 = v3ptr[0] - v1ptr[0];
- float y1 = v2ptr[1] - v1ptr[1];
- float y2 = v3ptr[1] - v1ptr[1];
- float z1 = v2ptr[2] - v1ptr[2];
- float z2 = v3ptr[2] - v1ptr[2];
+ float x1 = v2ptr[0] - v1ptr[0];
+ float x2 = v3ptr[0] - v1ptr[0];
+ float y1 = v2ptr[1] - v1ptr[1];
+ float y2 = v3ptr[1] - v1ptr[1];
+ float z1 = v2ptr[2] - v1ptr[2];
+ float z2 = v3ptr[2] - v1ptr[2];
- float s1 = w2.mV[0] - w1.mV[0];
- float s2 = w3.mV[0] - w1.mV[0];
- float t1 = w2.mV[1] - w1.mV[1];
- float t2 = w3.mV[1] - w1.mV[1];
+ float s1 = w2.mV[0] - w1.mV[0];
+ float s2 = w3.mV[0] - w1.mV[0];
+ float t1 = w2.mV[1] - w1.mV[1];
+ float t2 = w3.mV[1] - w1.mV[1];
F32 rd = s1*t2-s2*t1;