diff options
author | Andrew Meadows <andrew@lindenlab.com> | 2007-02-07 21:58:58 +0000 |
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committer | Andrew Meadows <andrew@lindenlab.com> | 2007-02-07 21:58:58 +0000 |
commit | f27ef7c31a5128f2fd97b3f4b503a9b040d674f7 (patch) | |
tree | 604176c45d6d54cd20fb86b64ebfdb3f6763403a /indra/llmath | |
parent | bd48685d3489e14e709673d79b4516fd980398d8 (diff) |
Removed the #ifndef NO_RTTI hack.
Moved the LLSD related methods of LLVector3 to NOT be inline, as per MarkL's suggestion.
Diffstat (limited to 'indra/llmath')
-rw-r--r-- | indra/llmath/v3math.cpp | 27 | ||||
-rw-r--r-- | indra/llmath/v3math.h | 43 |
2 files changed, 35 insertions, 35 deletions
diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp index f254f4112e..9e6084565e 100644 --- a/indra/llmath/v3math.cpp +++ b/indra/llmath/v3math.cpp @@ -179,6 +179,33 @@ LLVector3::LLVector3(const LLVector4 &vec) mV[VZ] = (F32)vec.mV[VZ]; } +LLVector3::LLVector3(const LLSD& sd) +{ + setValue(sd); +} + +LLSD LLVector3::getValue() const +{ + LLSD ret; + ret[0] = mV[0]; + ret[1] = mV[1]; + ret[2] = mV[2]; + return ret; +} + +void LLVector3::setValue(const LLSD& sd) +{ + mV[0] = (F32) sd[0].asReal(); + mV[1] = (F32) sd[1].asReal(); + mV[2] = (F32) sd[2].asReal(); +} + +const LLVector3& LLVector3::operator=(const LLSD& sd) +{ + setValue(sd); + return *this; +} + const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot) { const F32 rw = - rot.mQ[VX] * a.mV[VX] - rot.mQ[VY] * a.mV[VY] - rot.mQ[VZ] * a.mV[VZ]; diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h index 8949ef0112..72372c07e9 100644 --- a/indra/llmath/v3math.h +++ b/indra/llmath/v3math.h @@ -12,11 +12,7 @@ #include "llerror.h" #include "llmath.h" -#ifndef NO_RTTI -// LLSD includes LLString which is incompatible with some other -// stuff (Havok) that requires -fno-rtti -# include "llsd.h" -#endif +#include "llsd.h" class LLVector4; class LLMatrix3; class LLVector3d; @@ -45,36 +41,13 @@ class LLVector3 inline explicit LLVector3(const F32 *vec); // Initializes LLVector3 to (vec[0]. vec[1], vec[2]) explicit LLVector3(const LLVector3d &vec); // Initializes LLVector3 to (vec[0]. vec[1], vec[2]) explicit LLVector3(const LLVector4 &vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2]) -#ifndef NO_RTTI -// LLSD includes LLString which is incompatible with some other -// stuff (Havok) that requires -fno-rtti - LLVector3(const LLSD& sd) - { - setValue(sd); - } - - LLSD getValue() const - { - LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - return ret; - } - - void setValue(const LLSD& sd) - { - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); - } - - const LLVector3& operator=(const LLSD& sd) - { - setValue(sd); - return *this; - } -#endif + LLVector3(const LLSD& sd); + + LLSD getValue() const; + + void setValue(const LLSD& sd); + + const LLVector3& operator=(const LLSD& sd); inline BOOL isFinite() const; // checks to see if all values of LLVector3 are finite BOOL clamp(F32 min, F32 max); // Clamps all values to (min,max), returns TRUE if data changed |