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authorErik Kundiman <erik@megapahit.org>2024-11-02 20:55:56 +0800
committerErik Kundiman <erik@megapahit.org>2024-11-03 19:33:18 +0800
commit3f72f9a202bed628f838cc24fe58a0511ca0d161 (patch)
tree0684cfff91551d9b6aabdb825981b46a5cb53fe8 /indra/llmath/v3dmath.cpp
parentd302bf3c96666cfd46d7585cb3d8b6ec27bb83bf (diff)
parent9c0a6d1b0e5e9d6da6a63ff367f40ab08c064bbe (diff)
Merge remote-tracking branch 'secondlife/release/maint-c' into maint-c
Diffstat (limited to 'indra/llmath/v3dmath.cpp')
-rw-r--r--indra/llmath/v3dmath.cpp25
1 files changed, 12 insertions, 13 deletions
diff --git a/indra/llmath/v3dmath.cpp b/indra/llmath/v3dmath.cpp
index bb55c812b5..a2d1b03622 100644
--- a/indra/llmath/v3dmath.cpp
+++ b/indra/llmath/v3dmath.cpp
@@ -30,7 +30,6 @@
#include "v3dmath.h"
-//#include "vmath.h"
#include "v4math.h"
#include "m4math.h"
#include "m3math.h"
@@ -57,13 +56,13 @@ bool LLVector3d::clamp(F64 min, F64 max)
{
bool ret{ false };
- if (mdV[0] < min) { mdV[0] = min; ret = true; }
- if (mdV[1] < min) { mdV[1] = min; ret = true; }
- if (mdV[2] < min) { mdV[2] = min; ret = true; }
+ if (mdV[VX] < min) { mdV[VX] = min; ret = true; }
+ if (mdV[VY] < min) { mdV[VY] = min; ret = true; }
+ if (mdV[VZ] < min) { mdV[VZ] = min; ret = true; }
- if (mdV[0] > max) { mdV[0] = max; ret = true; }
- if (mdV[1] > max) { mdV[1] = max; ret = true; }
- if (mdV[2] > max) { mdV[2] = max; ret = true; }
+ if (mdV[VX] > max) { mdV[VX] = max; ret = true; }
+ if (mdV[VY] > max) { mdV[VY] = max; ret = true; }
+ if (mdV[VZ] > max) { mdV[VZ] = max; ret = true; }
return ret;
}
@@ -74,9 +73,9 @@ bool LLVector3d::abs()
{
bool ret{ false };
- if (mdV[0] < 0.0) { mdV[0] = -mdV[0]; ret = true; }
- if (mdV[1] < 0.0) { mdV[1] = -mdV[1]; ret = true; }
- if (mdV[2] < 0.0) { mdV[2] = -mdV[2]; ret = true; }
+ if (mdV[VX] < 0.0) { mdV[VX] = -mdV[VX]; ret = true; }
+ if (mdV[VY] < 0.0) { mdV[VY] = -mdV[VY]; ret = true; }
+ if (mdV[VZ] < 0.0) { mdV[VZ] = -mdV[VZ]; ret = true; }
return ret;
}
@@ -89,9 +88,9 @@ std::ostream& operator<<(std::ostream& s, const LLVector3d &a)
const LLVector3d& LLVector3d::operator=(const LLVector4 &a)
{
- mdV[0] = a.mV[0];
- mdV[1] = a.mV[1];
- mdV[2] = a.mV[2];
+ mdV[VX] = a.mV[VX];
+ mdV[VY] = a.mV[VY];
+ mdV[VZ] = a.mV[VZ];
return *this;
}