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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-06-10 20:03:54 +0300 |
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committer | GitHub <noreply@github.com> | 2024-06-10 20:03:54 +0300 |
commit | f74c10c4ec6435471bac84473fe865f90843c2df (patch) | |
tree | b2853d87789dbb84d6c26c259eab6639d3a7e482 /indra/llmath/v2math.h | |
parent | 5fccb539937a52d286274a002266e022e2102e5e (diff) | |
parent | 32fcefc058ae38eff0572326ef3efd1c7b343144 (diff) |
Merge branch 'DRTVWR-600-maint-A' into signal/trim-trailing
Diffstat (limited to 'indra/llmath/v2math.h')
-rw-r--r-- | indra/llmath/v2math.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h index 5c756a7f84..a61c946304 100644 --- a/indra/llmath/v2math.h +++ b/indra/llmath/v2math.h @@ -78,12 +78,12 @@ class LLVector2 F32 magVecSquared() const; // deprecated F32 normVec(); // deprecated - BOOL abs(); // sets all values to absolute value of original value (first octant), returns TRUE if changed + bool abs(); // sets all values to absolute value of original value (first octant), returns true if changed const LLVector2& scaleVec(const LLVector2& vec); // scales per component by vec - BOOL isNull(); // Returns TRUE if vector has a _very_small_ length - BOOL isExactlyZero() const { return !mV[VX] && !mV[VY]; } + bool isNull(); // Returns true if vector has a _very_small_ length + bool isExactlyZero() const { return !mV[VX] && !mV[VY]; } F32 operator[](int idx) const { return mV[idx]; } F32 &operator[](int idx) { return mV[idx]; } @@ -114,7 +114,7 @@ class LLVector2 // Non-member functions F32 angle_between(const LLVector2 &a, const LLVector2 &b); // Returns angle (radians) between a and b -BOOL are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon=F_APPROXIMATELY_ZERO); // Returns TRUE if a and b are very close to parallel +bool are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon=F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel F32 dist_vec(const LLVector2 &a, const LLVector2 &b); // Returns distance between a and b F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b ignoring Z component @@ -232,7 +232,7 @@ inline F32 LLVector2::lengthSquared(void) const return mV[0]*mV[0] + mV[1]*mV[1]; } -inline F32 LLVector2::normalize(void) +inline F32 LLVector2::normalize(void) { F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]); F32 oomag; @@ -299,13 +299,13 @@ inline const LLVector2& LLVector2::scaleVec(const LLVector2& vec) return *this; } -inline BOOL LLVector2::isNull() +inline bool LLVector2::isNull() { if ( F_APPROXIMATELY_ZERO > mV[VX]*mV[VX] + mV[VY]*mV[VY] ) { - return TRUE; + return true; } - return FALSE; + return false; } |