diff options
author | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
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committer | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
commit | 420b91db29485df39fd6e724e782c449158811cb (patch) | |
tree | b471a94563af914d3ed3edd3e856d21cb1b69945 /indra/llmath/v2math.cpp |
Print done when done.
Diffstat (limited to 'indra/llmath/v2math.cpp')
-rw-r--r-- | indra/llmath/v2math.cpp | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/indra/llmath/v2math.cpp b/indra/llmath/v2math.cpp new file mode 100644 index 0000000000..d4cff60f62 --- /dev/null +++ b/indra/llmath/v2math.cpp @@ -0,0 +1,92 @@ +/** + * @file v2math.cpp + * @brief LLVector2 class implementation. + * + * Copyright (c) 2000-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#include "linden_common.h" + +//#include "vmath.h" +#include "v2math.h" +#include "v4math.h" +#include "m4math.h" +#include "m3math.h" +#include "llquaternion.h" + +// LLVector2 + +LLVector2 LLVector2::zero(0,0); + + +// Non-member functions + +// Sets all values to absolute value of their original values +// Returns TRUE if data changed +BOOL LLVector2::abs() +{ + BOOL ret = FALSE; + + if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = TRUE; } + if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = TRUE; } + + return ret; +} + + +F32 angle_between(const LLVector2& a, const LLVector2& b) +{ + LLVector2 an = a; + LLVector2 bn = b; + an.normVec(); + bn.normVec(); + F32 cosine = an * bn; + F32 angle = (cosine >= 1.0f) ? 0.0f : + (cosine <= -1.0f) ? F_PI : + acos(cosine); + return angle; +} + +BOOL are_parallel(const LLVector2 &a, const LLVector2 &b, float epsilon) +{ + LLVector2 an = a; + LLVector2 bn = b; + an.normVec(); + bn.normVec(); + F32 dot = an * bn; + if ( (1.0f - fabs(dot)) < epsilon) + { + return TRUE; + } + return FALSE; +} + + +F32 dist_vec(const LLVector2 &a, const LLVector2 &b) +{ + F32 x = a.mV[0] - b.mV[0]; + F32 y = a.mV[1] - b.mV[1]; + return fsqrtf( x*x + y*y ); +} + +F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b) +{ + F32 x = a.mV[0] - b.mV[0]; + F32 y = a.mV[1] - b.mV[1]; + return x*x + y*y; +} + +F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b) +{ + F32 x = a.mV[0] - b.mV[0]; + F32 y = a.mV[1] - b.mV[1]; + return x*x + y*y; +} + +LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u) +{ + return LLVector2( + a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, + a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u ); +} |