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author | Maxim Nikolenko <maximnproductengine@lindenlab.com> | 2024-10-10 17:06:08 +0300 |
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committer | GitHub <noreply@github.com> | 2024-10-10 17:06:08 +0300 |
commit | d69ad11a8d0d1a3b02ff75fdec7e2b230a526abc (patch) | |
tree | de6035b1b6379d6ef79260e3ce8c9e5cfb75767d /indra/llmath/tests/v3dmath_test.cpp | |
parent | 3091985d31e1ccf9aba159dec4f2d5ea31723ce0 (diff) | |
parent | d5218c05219a6bddb63d752a9df3b5d6fe1e3cf7 (diff) |
Merge branch 'develop' into maxim/lua-nearby-avatars
Diffstat (limited to 'indra/llmath/tests/v3dmath_test.cpp')
-rw-r--r-- | indra/llmath/tests/v3dmath_test.cpp | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/indra/llmath/tests/v3dmath_test.cpp b/indra/llmath/tests/v3dmath_test.cpp index db08419012..36ad1067a2 100644 --- a/indra/llmath/tests/v3dmath_test.cpp +++ b/indra/llmath/tests/v3dmath_test.cpp @@ -504,14 +504,11 @@ namespace tut template<> template<> void v3dmath_object::test<24>() { -#if LL_WINDOWS && _MSC_VER < 1400 - skip("This fails on VS2003!"); -#else F64 x = 10., y = 20., z = -15.; F64 angle1, angle2; LLVector3d vec3Da(x,y,z), vec3Db(x,y,z); angle1 = angle_between(vec3Da, vec3Db); - ensure("1:angle_between: Fail ", (0 == angle1)); + ensure_approximately_equals_range("1:angle_between: Fail ", angle1, 0., 1.5e-8); F64 x1 = -1., y1 = -20., z1 = -1.; vec3Da.clearVec(); vec3Da.setVec(x1,y1,z1); @@ -520,12 +517,6 @@ namespace tut vec3Da.normVec(); F64 angle = vec3Db*vec3Da; angle = acos(angle); -#if LL_WINDOWS && _MSC_VER > 1900 - skip("This fails on VS2017!"); -#else - ensure("2:angle_between: Fail ", (angle == angle2)); -#endif - -#endif + ensure_equals("2:angle_between: Fail ", angle, angle2); } } |