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authorAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-27 02:53:34 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-27 02:53:34 +0300
commitb2ef95522f07301cfddbdace1042e60d52fde436 (patch)
treec51119f79b734a7d503bb3adeac1759b819c8f92 /indra/llmath/m4math.h
parent43a338c6270f9a000052465d09d4ad999524af0b (diff)
parent3da7a50b71d4ef5919c2d4d5b9547b3ef0abab7d (diff)
Merge branch 'DRTVWR-543-maint' into DRTVWR-543-maint_cmake
Diffstat (limited to 'indra/llmath/m4math.h')
-rw-r--r--indra/llmath/m4math.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llmath/m4math.h b/indra/llmath/m4math.h
index bf60adb9b6..b9da970cde 100644
--- a/indra/llmath/m4math.h
+++ b/indra/llmath/m4math.h
@@ -32,6 +32,7 @@
class LLVector4;
class LLMatrix3;
class LLQuaternion;
+class LLMatrix4a;
// NOTA BENE: Currently assuming a right-handed, x-forward, y-left, z-up universe
@@ -104,6 +105,7 @@ public:
explicit LLMatrix4(const F32 *mat); // Initializes Matrix to values in mat
explicit LLMatrix4(const LLMatrix3 &mat); // Initializes Matrix to values in mat and sets position to (0,0,0)
explicit LLMatrix4(const LLQuaternion &q); // Initializes Matrix with rotation q and sets position to (0,0,0)
+ explicit LLMatrix4(const LLMatrix4a& mat);
LLMatrix4(const LLMatrix3 &mat, const LLVector4 &pos); // Initializes Matrix to values in mat and pos