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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2021-10-22 18:11:48 +0100 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2021-10-22 18:11:48 +0100 |
commit | e5cd9cb90f74c46ad59ba697bb70e7a425bf631d (patch) | |
tree | 35cf0536f89af885f670a3b788ff534667ce656a /indra/llmath/m4math.h | |
parent | 910daee8887b41619b07a1e5c4431f77c095dac5 (diff) | |
parent | da183230b0f08d50ad35330fc8ef51307a8b6f84 (diff) |
merge
Diffstat (limited to 'indra/llmath/m4math.h')
-rw-r--r-- | indra/llmath/m4math.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llmath/m4math.h b/indra/llmath/m4math.h index bf60adb9b6..b9da970cde 100644 --- a/indra/llmath/m4math.h +++ b/indra/llmath/m4math.h @@ -32,6 +32,7 @@ class LLVector4; class LLMatrix3; class LLQuaternion; +class LLMatrix4a; // NOTA BENE: Currently assuming a right-handed, x-forward, y-left, z-up universe @@ -104,6 +105,7 @@ public: explicit LLMatrix4(const F32 *mat); // Initializes Matrix to values in mat explicit LLMatrix4(const LLMatrix3 &mat); // Initializes Matrix to values in mat and sets position to (0,0,0) explicit LLMatrix4(const LLQuaternion &q); // Initializes Matrix with rotation q and sets position to (0,0,0) + explicit LLMatrix4(const LLMatrix4a& mat); LLMatrix4(const LLMatrix3 &mat, const LLVector4 &pos); // Initializes Matrix to values in mat and pos |