summaryrefslogtreecommitdiff
path: root/indra/llmath/m4math.cpp
diff options
context:
space:
mode:
authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-21 15:37:25 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-21 15:37:25 +0300
commit4cf42435733a111610a13620c56728b1b659b1e9 (patch)
tree5ac5ac10070448dcfdf38bf36e23ea9b6b766f95 /indra/llmath/m4math.cpp
parentdcb6b5489d2c3cfdb13d5862f8cb29fee06745a7 (diff)
parentd7f1c88c35849e56f5b352f13c16a08467d1533b (diff)
Merge branch 'master' into DRTVWR-483
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/llviewerfloaterreg.cpp # indra/newview/skins/default/xui/de/floater_preview_texture.xml # indra/newview/skins/default/xui/es/floater_preview_texture.xml # indra/newview/skins/default/xui/fr/floater_preview_texture.xml # indra/newview/skins/default/xui/it/floater_preview_texture.xml # indra/newview/skins/default/xui/ja/panel_edit_classified.xml # indra/newview/skins/default/xui/ja/panel_me.xml # indra/newview/skins/default/xui/ru/floater_preview_texture.xml # indra/newview/skins/default/xui/tr/floater_picks.xml # indra/newview/skins/default/xui/tr/floater_preview_texture.xml # indra/newview/skins/default/xui/tr/panel_edit_classified.xml # indra/newview/skins/default/xui/tr/panel_me.xml # indra/newview/skins/default/xui/zh/floater_preview_texture.xml
Diffstat (limited to 'indra/llmath/m4math.cpp')
-rw-r--r--indra/llmath/m4math.cpp27
1 files changed, 0 insertions, 27 deletions
diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp
index d89c482804..3baf1bad18 100644
--- a/indra/llmath/m4math.cpp
+++ b/indra/llmath/m4math.cpp
@@ -384,13 +384,6 @@ void LLMatrix4::initRows(const LLVector4 &row0,
}
-const LLMatrix4& LLMatrix4::initRotation(const F32 angle, const F32 x, const F32 y, const F32 z)
-{
- LLMatrix3 mat(angle, x, y, z);
- return initMatrix(mat);
-}
-
-
const LLMatrix4& LLMatrix4::initRotation(F32 angle, const LLVector4 &vec)
{
LLMatrix3 mat(angle, vec);
@@ -412,17 +405,6 @@ const LLMatrix4& LLMatrix4::initRotation(const LLQuaternion &q)
}
-// Position and Rotation
-const LLMatrix4& LLMatrix4::initRotTrans(const F32 angle, const F32 rx, const F32 ry, const F32 rz,
- const F32 tx, const F32 ty, const F32 tz)
-{
- LLMatrix3 mat(angle, rx, ry, rz);
- LLVector3 translation(tx, ty, tz);
- initMatrix(mat);
- setTranslation(translation);
- return (*this);
-}
-
const LLMatrix4& LLMatrix4::initRotTrans(const F32 angle, const LLVector3 &axis, const LLVector3&translation)
{
LLMatrix3 mat(angle, axis);
@@ -513,15 +495,6 @@ const LLMatrix4& LLMatrix4::initAll(const LLVector3 &scale, const LLQuaternion &
return (*this);
}
-// Rotate exisitng mMatrix
-const LLMatrix4& LLMatrix4::rotate(const F32 angle, const F32 x, const F32 y, const F32 z)
-{
- LLVector4 vec4(x, y, z);
- LLMatrix4 mat(angle, vec4);
- *this *= mat;
- return *this;
-}
-
const LLMatrix4& LLMatrix4::rotate(const F32 angle, const LLVector4 &vec)
{
LLMatrix4 mat(angle, vec);