diff options
author | simon_linden <none@none> | 2013-09-19 15:30:34 -0700 |
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committer | simon_linden <none@none> | 2013-09-19 15:30:34 -0700 |
commit | d3625d0b672d59b0164e1b4615edbb9550912ec6 (patch) | |
tree | 292f86a4e1dc65d57faee094f5365bf72a240846 /indra/llmath/llvolume.cpp | |
parent | 8fa463113c19682a64988d2f8c527ef5e5dd156c (diff) | |
parent | 95e34d86b9d86b3b3c7d3c39620e35b06f8fa9cf (diff) |
Merge downstream code
Diffstat (limited to 'indra/llmath/llvolume.cpp')
-rwxr-xr-x | indra/llmath/llvolume.cpp | 193 |
1 files changed, 136 insertions, 57 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 0c329c69b2..de960e5d95 100755 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -94,8 +94,6 @@ const S32 SCULPT_MIN_AREA_DETAIL = 1; extern BOOL gDebugGL; -bool less_than_max_mag(const LLVector4a& vec); - BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm) { LLVector3 test = (pt2-pt1)%(pt3-pt2); @@ -138,6 +136,82 @@ BOOL LLLineSegmentBoxIntersect(const F32* start, const F32* end, const F32* cent return true; } +// Finds tangent vec based on three vertices with texture coordinates. +// Fills in dummy values if the triangle has degenerate texture coordinates. +void calc_tangent_from_triangle( + LLVector4a& normal, + LLVector4a& tangent_out, + const LLVector4a& v1, + const LLVector2& w1, + const LLVector4a& v2, + const LLVector2& w2, + const LLVector4a& v3, + const LLVector2& w3) +{ + const F32* v1ptr = v1.getF32ptr(); + const F32* v2ptr = v2.getF32ptr(); + const F32* v3ptr = v3.getF32ptr(); + + float x1 = v2ptr[0] - v1ptr[0]; + float x2 = v3ptr[0] - v1ptr[0]; + float y1 = v2ptr[1] - v1ptr[1]; + float y2 = v3ptr[1] - v1ptr[1]; + float z1 = v2ptr[2] - v1ptr[2]; + float z2 = v3ptr[2] - v1ptr[2]; + + float s1 = w2.mV[0] - w1.mV[0]; + float s2 = w3.mV[0] - w1.mV[0]; + float t1 = w2.mV[1] - w1.mV[1]; + float t2 = w3.mV[1] - w1.mV[1]; + + F32 rd = s1*t2-s2*t1; + + float r = ((rd*rd) > FLT_EPSILON) ? 1.0F / rd : 1024.f; //some made up large ratio for division by zero + + llassert(llfinite(r)); + llassert(!llisnan(r)); + + LLVector4a sdir( + (t2 * x1 - t1 * x2) * r, + (t2 * y1 - t1 * y2) * r, + (t2 * z1 - t1 * z2) * r); + + LLVector4a tdir( + (s1 * x2 - s2 * x1) * r, + (s1 * y2 - s2 * y1) * r, + (s1 * z2 - s2 * z1) * r); + + LLVector4a n = normal; + LLVector4a t = sdir; + + LLVector4a ncrosst; + ncrosst.setCross3(n,t); + + // Gram-Schmidt orthogonalize + n.mul(n.dot3(t).getF32()); + + LLVector4a tsubn; + tsubn.setSub(t,n); + + if (tsubn.dot3(tsubn).getF32() > F_APPROXIMATELY_ZERO) + { + tsubn.normalize3fast_checked(); + + // Calculate handedness + F32 handedness = ncrosst.dot3(tdir).getF32() < 0.f ? -1.f : 1.f; + + tsubn.getF32ptr()[3] = handedness; + + tangent_out = tsubn; + } + else + { + // degenerate, make up a value + // + tangent_out.set(0,0,1,1); + } + +} // intersect test between triangle vert0, vert1, vert2 and a ray from orig in direction dir. @@ -991,7 +1065,6 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai { mOpen = FALSE; mProfile.push_back(mProfile[0]); - llassert(mProfile[0].isFinite3()); mTotal++; } } @@ -1019,7 +1092,7 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai addFace(mTotal-2, 2,0.5,LL_FACE_PROFILE_END, TRUE); } } - + return TRUE; } @@ -1357,7 +1430,7 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en qang.setQuat (ang,path_axis); LLMatrix3 tmp(twist*qang); pt->mRot.loadu(tmp); - + t+=step; } @@ -1383,7 +1456,7 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en qang.setQuat (ang,path_axis); LLMatrix3 tmp(twist*qang); pt->mRot.loadu(tmp); - + mTotal = mPath.size(); } @@ -1987,7 +2060,7 @@ LLVolume::LLVolume(const LLVolumeParams ¶ms, const F32 detail, const BOOL ge mHullIndices = NULL; mNumHullPoints = 0; mNumHullIndices = 0; - + // set defaults if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE) { @@ -2733,7 +2806,7 @@ inline LLVector4a sculpt_rgb_to_vector(U8 r, U8 g, U8 b) value.set(r,g,b); value.mul(1.f/255.f); value.sub(sub); - + return value; } @@ -2836,7 +2909,7 @@ void LLVolume::sculptGeneratePlaceholder() F32 v = (F32)t/(sizeT-1); const F32 RADIUS = (F32) 0.3; - + F32* p = pt.getF32ptr(); p[0] = (F32)(sin(F_PI * v) * cos(2.0 * F_PI * u) * RADIUS); @@ -4541,7 +4614,7 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) if (src.mNormals) { - LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) src.mNormals, vert_size); + LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) src.mNormals, vert_size); } if(src.mTexCoords) @@ -4751,13 +4824,27 @@ void LLVolumeFace::optimize(F32 angle_cutoff) } } + + if (angle_cutoff > 1.f && !mNormals) + { + ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!mTexCoords) + { + ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + // Only swap data if we've actually optimized the mesh // if (new_face.mNumVertices <= mNumVertices) { - llassert(new_face.mNumIndices == mNumIndices); + llassert(new_face.mNumIndices == mNumIndices); swapData(new_face); } + } class LLVCacheTriangleData; @@ -4827,29 +4914,29 @@ F64 find_vertex_score(LLVCacheVertexData& data) if (data.mActiveTriangles >= 0) { score = 0.0; - - S32 cache_idx = data.mCacheTag; - if (cache_idx < 0) - { - //not in cache + S32 cache_idx = data.mCacheTag; + + if (cache_idx < 0) + { + //not in cache + } + else + { + if (cache_idx < 3) + { //vertex was in the last triangle + score = FindVertexScore_LastTriScore; } else - { - if (cache_idx < 3) - { //vertex was in the last triangle - score = FindVertexScore_LastTriScore; - } - else - { //more points for being higher in the cache + { //more points for being higher in the cache score = 1.0-((cache_idx-3)*FindVertexScore_Scaler); score = pow(score, FindVertexScore_CacheDecayPower); - } } + } - //bonus points for having low valence + //bonus points for having low valence F64 valence_boost = pow((F64)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower); - score += FindVertexScore_ValenceBoostScale * valence_boost; + score += FindVertexScore_ValenceBoostScale * valence_boost; } return score; @@ -5429,9 +5516,6 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) mCenter->mul(0.5f); } - llassert(less_than_max_mag(mExtents[0])); - llassert(less_than_max_mag(mExtents[1])); - if (!partial_build) { resizeIndices(grid_size*grid_size*6); @@ -5572,9 +5656,9 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) ++src; ++pos; } - } - else - { + } + else + { min_uv.set((*p)[0]+0.5f, 0.5f - (*p)[1]); @@ -5589,9 +5673,9 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) llassert(src->isFinite3()); update_min_max(min,max,*src); update_min_max(min_uv, max_uv, *tc); - - *pos = *src; + *pos = *src; + llassert(pos->isFinite3()); ++p; @@ -5619,7 +5703,7 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) *tc++ = cuv; num_vertices++; } - + LL_CHECK_MEMORY if (partial_build) @@ -5760,7 +5844,7 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) const F32* p2V = p2.getF32ptr(); const F32* paV = pa.getF32ptr(); const F32* pbV = pb.getF32ptr(); - + // Use area of triangle to determine backfacing F32 area_1a2, area_1ba, area_21b, area_2ab; area_1a2 = (p1V[0]*paV[1] - paV[0]*p1V[1]) + @@ -5941,7 +6025,7 @@ void LLVolumeFace::resizeVertices(S32 num_verts) ll_aligned_free(mPositions); //DO NOT free mNormals and mTexCoords as they are part of mPositions buffer ll_aligned_free_16(mTangents); - + mTangents = NULL; if (num_verts) @@ -5993,15 +6077,15 @@ void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, con mNormals = mPositions+new_verts; mTexCoords = (LLVector2*) (mNormals+new_verts); - //positions + //positions LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) old_buf, old_vsize); - - //normals - LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) (old_buf+mNumVertices), old_vsize); - //tex coords + //normals + LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) (old_buf+mNumVertices), old_vsize); + + //tex coords LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) (old_buf+mNumVertices*2), old_tc_size); - + //just clear tangents ll_aligned_free_16(mTangents); mTangents = NULL; @@ -6265,7 +6349,6 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) i = mBeginS + s + max_s*t; } - llassert(less_than_max_mag(mesh[i])); mesh[i].store4a((F32*)(pos+cur_vertex)); tc[cur_vertex].set(ss,tt); @@ -6273,7 +6356,6 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) if (test && s > 0) { - llassert(less_than_max_mag(mesh[i])); mesh[i].store4a((F32*)(pos+cur_vertex)); tc[cur_vertex].set(ss,tt); cur_vertex++; @@ -6294,16 +6376,13 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) i = mBeginS + s + max_s*t; ss = profile[mBeginS + s][2] - begin_stex; - llassert(less_than_max_mag(mesh[i])); mesh[i].store4a((F32*)(pos+cur_vertex)); tc[cur_vertex].set(ss,tt); - + cur_vertex++; } - } - + } LL_CHECK_MEMORY - mCenter->clear(); @@ -6459,7 +6538,7 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) LLQuad& vector1 = *((LLQuad*) &v1); LLQuad& vector2 = *((LLQuad*) &v2); - + LLQuad& amQ = *((LLQuad*) &a); LLQuad& bmQ = *((LLQuad*) &b); @@ -6482,7 +6561,7 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) llassert(v1.isFinite3()); v1.store4a((F32*) output); - + output++; idx += 3; @@ -6500,20 +6579,20 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) LLVector4a* n0p = norm+idx[0]; LLVector4a* n1p = norm+idx[1]; LLVector4a* n2p = norm+idx[2]; - + idx += 3; LLVector4a n0,n1,n2; n0.load4a((F32*) n0p); n1.load4a((F32*) n1p); n2.load4a((F32*) n2p); - + n0.add(c); n1.add(c); n2.add(c); - + llassert(c.isFinite3()); - + //even out quad contributions switch (i%2+1) { @@ -6758,7 +6837,7 @@ void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVe tangent[a].set(0,0,1,1); } } - + ll_aligned_free_16(tan1); } |