summaryrefslogtreecommitdiff
path: root/indra/llmath/llvolume.cpp
diff options
context:
space:
mode:
authorDave Parks <davep@lindenlab.com>2011-12-16 17:43:30 -0600
committerDave Parks <davep@lindenlab.com>2011-12-16 17:43:30 -0600
commitc0b4ec6fe72d703191b28749cfd30262d131b245 (patch)
tree295f2b197f16af8a8c57275c2e6320cf12e83f5e /indra/llmath/llvolume.cpp
parent9fa68f0da363cd3c20dbb079f5d2901a45dfea5f (diff)
SH-2694 Fix for FPS drop when mousing over flexi objects (don't use an octree for flexi raycast)
Diffstat (limited to 'indra/llmath/llvolume.cpp')
-rw-r--r--indra/llmath/llvolume.cpp85
1 files changed, 75 insertions, 10 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index da0fa32963..0c6cf1dfae 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -4617,18 +4617,83 @@ S32 LLVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& en
genBinormals(i);
}
- if (!face.mOctree)
- {
- face.createOctree();
- }
-
- //LLVector4a* p = (LLVector4a*) face.mPositions;
+ if (isUnique())
+ { //don't bother with an octree for flexi volumes
+ U32 tri_count = face.mNumIndices/3;
+
+ for (U32 j = 0; j < tri_count; ++j)
+ {
+ U16 idx0 = face.mIndices[j*3+0];
+ U16 idx1 = face.mIndices[j*3+1];
+ U16 idx2 = face.mIndices[j*3+2];
- LLOctreeTriangleRayIntersect intersect(start, dir, &face, &closest_t, intersection, tex_coord, normal, bi_normal);
- intersect.traverse(face.mOctree);
- if (intersect.mHitFace)
+ const LLVector4a& v0 = face.mPositions[idx0];
+ const LLVector4a& v1 = face.mPositions[idx1];
+ const LLVector4a& v2 = face.mPositions[idx2];
+
+ F32 a,b,t;
+
+ if (LLTriangleRayIntersect(v0, v1, v2,
+ start, dir, a, b, t))
+ {
+ if ((t >= 0.f) && // if hit is after start
+ (t <= 1.f) && // and before end
+ (t < closest_t)) // and this hit is closer
+ {
+ closest_t = t;
+ hit_face = i;
+
+ if (intersection != NULL)
+ {
+ LLVector4a intersect = dir;
+ intersect.mul(closest_t);
+ intersect.add(start);
+ intersection->set(intersect.getF32ptr());
+ }
+
+
+ if (tex_coord != NULL)
+ {
+ LLVector2* tc = (LLVector2*) face.mTexCoords;
+ *tex_coord = ((1.f - a - b) * tc[idx0] +
+ a * tc[idx1] +
+ b * tc[idx2]);
+
+ }
+
+ if (normal!= NULL)
+ {
+ LLVector4* norm = (LLVector4*) face.mNormals;
+
+ *normal = ((1.f - a - b) * LLVector3(norm[idx0]) +
+ a * LLVector3(norm[idx1]) +
+ b * LLVector3(norm[idx2]));
+ }
+
+ if (bi_normal != NULL)
+ {
+ LLVector4* binormal = (LLVector4*) face.mBinormals;
+ *bi_normal = ((1.f - a - b) * LLVector3(binormal[idx0]) +
+ a * LLVector3(binormal[idx1]) +
+ b * LLVector3(binormal[idx2]));
+ }
+ }
+ }
+ }
+ }
+ else
{
- hit_face = i;
+ if (!face.mOctree)
+ {
+ face.createOctree();
+ }
+
+ LLOctreeTriangleRayIntersect intersect(start, dir, &face, &closest_t, intersection, tex_coord, normal, bi_normal);
+ intersect.traverse(face.mOctree);
+ if (intersect.mHitFace)
+ {
+ hit_face = i;
+ }
}
}
}