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authorBrad Linden <46733234+brad-linden@users.noreply.github.com>2024-06-12 17:04:34 -0700
committerGitHub <noreply@github.com>2024-06-12 17:04:34 -0700
commit100ebbab2437de7f5d124a0d7b8279a7a7b57656 (patch)
treee8b4200dae16e89698c2f3eadae05634041681a1 /indra/llmath/llsphere.h
parentf5e2708a0fc4e08d3d0a5dc393bbd4bac09e1c55 (diff)
parentae74ca80692c8bcf157e903033fcfa1778706d64 (diff)
Merge pull request #1745 from secondlife/project/gltf_development
move project/gltf development to develop
Diffstat (limited to 'indra/llmath/llsphere.h')
-rw-r--r--indra/llmath/llsphere.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llmath/llsphere.h b/indra/llmath/llsphere.h
index 62bcadf16d..cb923dcd3c 100644
--- a/indra/llmath/llsphere.h
+++ b/indra/llmath/llsphere.h
@@ -47,11 +47,11 @@ public:
const LLVector3& getCenter() const;
F32 getRadius() const;
- // returns TRUE if this sphere completely contains other_sphere
- BOOL contains(const LLSphere& other_sphere) const;
+ // returns true if this sphere completely contains other_sphere
+ bool contains(const LLSphere& other_sphere) const;
- // returns TRUE if this sphere overlaps other_sphere
- BOOL overlaps(const LLSphere& other_sphere) const;
+ // returns true if this sphere overlaps other_sphere
+ bool overlaps(const LLSphere& other_sphere) const;
// returns overlap distance
// negative overlap is closest approach