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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:43:28 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:56:09 +0300
commit1b68f71348ecf3983b76b40d7940da8377f049b7 (patch)
tree2974eddaef130a067c26033d60a59fc790365b3d /indra/llmath/llrect.h
parentaf4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff)
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/llmath/llrect.h')
-rw-r--r--indra/llmath/llrect.h506
1 files changed, 253 insertions, 253 deletions
diff --git a/indra/llmath/llrect.h b/indra/llmath/llrect.h
index 58f02d4d2b..6c872611ba 100644
--- a/indra/llmath/llrect.h
+++ b/indra/llmath/llrect.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llrect.h
* @brief A rectangle in GL coordinates, with bottom,left = 0,0
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -36,258 +36,258 @@
template <class Type> class LLRectBase
{
public:
- typedef Type tCoordType;
- Type mLeft;
- Type mTop;
- Type mRight;
- Type mBottom;
-
- // Note: follows GL_QUAD conventions: the top and right edges are not considered part of the rect
- Type getWidth() const { return mRight - mLeft; }
- Type getHeight() const { return mTop - mBottom; }
- Type getCenterX() const { return (mLeft + mRight) / 2; }
- Type getCenterY() const { return (mTop + mBottom) / 2; }
-
- LLRectBase(): mLeft(0), mTop(0), mRight(0), mBottom(0)
- {}
-
- LLRectBase(const LLRectBase &r):
- mLeft(r.mLeft), mTop(r.mTop), mRight(r.mRight), mBottom(r.mBottom)
- {}
-
- LLRectBase(Type left, Type top, Type right, Type bottom):
- mLeft(left), mTop(top), mRight(right), mBottom(bottom)
- {}
-
- explicit LLRectBase(const LLSD& sd)
- {
- setValue(sd);
- }
-
- void setValue(const LLSD& sd)
- {
- mLeft = (Type)sd[0].asInteger();
- mTop = (Type)sd[1].asInteger();
- mRight = (Type)sd[2].asInteger();
- mBottom = (Type)sd[3].asInteger();
- }
-
- LLSD getValue() const
- {
- LLSD ret;
- ret[0] = mLeft;
- ret[1] = mTop;
- ret[2] = mRight;
- ret[3] = mBottom;
- return ret;
- }
-
- // Note: follows GL_QUAD conventions: the top and right edges are not considered part of the rect
- BOOL pointInRect(const Type x, const Type y) const
- {
- return mLeft <= x && x < mRight &&
- mBottom <= y && y < mTop;
- }
-
- //// Note: follows GL_QUAD conventions: the top and right edges are not considered part of the rect
- BOOL localPointInRect(const Type x, const Type y) const
- {
- return 0 <= x && x < getWidth() &&
- 0 <= y && y < getHeight();
- }
-
- void clampPointToRect(Type& x, Type& y)
- {
- x = llclamp(x, mLeft, mRight);
- y = llclamp(y, mBottom, mTop);
- }
-
- void clipPointToRect(const Type start_x, const Type start_y, Type& end_x, Type& end_y)
- {
- if (!pointInRect(start_x, start_y))
- {
- return;
- }
- Type clip_x = 0;
- Type clip_y = 0;
- Type delta_x = end_x - start_x;
- Type delta_y = end_y - start_y;
- if (end_x > mRight) clip_x = end_x - mRight;
- if (end_x < mLeft) clip_x = end_x - mLeft;
- if (end_y > mTop) clip_y = end_y - mTop;
- if (end_y < mBottom) clip_y = end_y - mBottom;
- // clip_? and delta_? should have same sign, since starting point is in rect
- // so ratios will be positive
+ typedef Type tCoordType;
+ Type mLeft;
+ Type mTop;
+ Type mRight;
+ Type mBottom;
+
+ // Note: follows GL_QUAD conventions: the top and right edges are not considered part of the rect
+ Type getWidth() const { return mRight - mLeft; }
+ Type getHeight() const { return mTop - mBottom; }
+ Type getCenterX() const { return (mLeft + mRight) / 2; }
+ Type getCenterY() const { return (mTop + mBottom) / 2; }
+
+ LLRectBase(): mLeft(0), mTop(0), mRight(0), mBottom(0)
+ {}
+
+ LLRectBase(const LLRectBase &r):
+ mLeft(r.mLeft), mTop(r.mTop), mRight(r.mRight), mBottom(r.mBottom)
+ {}
+
+ LLRectBase(Type left, Type top, Type right, Type bottom):
+ mLeft(left), mTop(top), mRight(right), mBottom(bottom)
+ {}
+
+ explicit LLRectBase(const LLSD& sd)
+ {
+ setValue(sd);
+ }
+
+ void setValue(const LLSD& sd)
+ {
+ mLeft = (Type)sd[0].asInteger();
+ mTop = (Type)sd[1].asInteger();
+ mRight = (Type)sd[2].asInteger();
+ mBottom = (Type)sd[3].asInteger();
+ }
+
+ LLSD getValue() const
+ {
+ LLSD ret;
+ ret[0] = mLeft;
+ ret[1] = mTop;
+ ret[2] = mRight;
+ ret[3] = mBottom;
+ return ret;
+ }
+
+ // Note: follows GL_QUAD conventions: the top and right edges are not considered part of the rect
+ BOOL pointInRect(const Type x, const Type y) const
+ {
+ return mLeft <= x && x < mRight &&
+ mBottom <= y && y < mTop;
+ }
+
+ //// Note: follows GL_QUAD conventions: the top and right edges are not considered part of the rect
+ BOOL localPointInRect(const Type x, const Type y) const
+ {
+ return 0 <= x && x < getWidth() &&
+ 0 <= y && y < getHeight();
+ }
+
+ void clampPointToRect(Type& x, Type& y)
+ {
+ x = llclamp(x, mLeft, mRight);
+ y = llclamp(y, mBottom, mTop);
+ }
+
+ void clipPointToRect(const Type start_x, const Type start_y, Type& end_x, Type& end_y)
+ {
+ if (!pointInRect(start_x, start_y))
+ {
+ return;
+ }
+ Type clip_x = 0;
+ Type clip_y = 0;
+ Type delta_x = end_x - start_x;
+ Type delta_y = end_y - start_y;
+ if (end_x > mRight) clip_x = end_x - mRight;
+ if (end_x < mLeft) clip_x = end_x - mLeft;
+ if (end_y > mTop) clip_y = end_y - mTop;
+ if (end_y < mBottom) clip_y = end_y - mBottom;
+ // clip_? and delta_? should have same sign, since starting point is in rect
+ // so ratios will be positive
F32 ratio_x = 0;
F32 ratio_y = 0;
if (delta_x != 0) ratio_x = ((F32)clip_x / (F32)delta_x);
if (delta_y != 0) ratio_y = ((F32)clip_y / (F32)delta_y);
- if (ratio_x > ratio_y)
- {
- // clip along x direction
- end_x -= (Type)(clip_x);
- end_y -= (Type)(delta_y * ratio_x);
- }
- else
- {
- // clip along y direction
- end_x -= (Type)(delta_x * ratio_y);
- end_y -= (Type)clip_y;
- }
- }
-
- // Note: Does NOT follow GL_QUAD conventions: the top and right edges ARE considered part of the rect
- // returns TRUE if any part of rect is is inside this LLRect
- BOOL overlaps(const LLRectBase& rect) const
- {
- return !(mLeft > rect.mRight
- || mRight < rect.mLeft
- || mBottom > rect.mTop
- || mTop < rect.mBottom);
- }
-
- BOOL contains(const LLRectBase& rect) const
- {
- return mLeft <= rect.mLeft
- && mRight >= rect.mRight
- && mBottom <= rect.mBottom
- && mTop >= rect.mTop;
- }
-
- LLRectBase& set(Type left, Type top, Type right, Type bottom)
- {
- mLeft = left;
- mTop = top;
- mRight = right;
- mBottom = bottom;
- return *this;
- }
-
- // Note: follows GL_QUAD conventions: the top and right edges are not considered part of the rect
- LLRectBase& setOriginAndSize( Type left, Type bottom, Type width, Type height)
- {
- mLeft = left;
- mTop = bottom + height;
- mRight = left + width;
- mBottom = bottom;
- return *this;
- }
-
- // Note: follows GL_QUAD conventions: the top and right edges are not considered part of the rect
- LLRectBase& setLeftTopAndSize( Type left, Type top, Type width, Type height)
- {
- mLeft = left;
- mTop = top;
- mRight = left + width;
- mBottom = top - height;
- return *this;
- }
-
- LLRectBase& setCenterAndSize(Type x, Type y, Type width, Type height)
- {
- // width and height could be odd, so favor top, right with extra pixel
- mLeft = x - width/2;
- mBottom = y - height/2;
- mTop = mBottom + height;
- mRight = mLeft + width;
- return *this;
- }
-
-
- LLRectBase& translate(Type horiz, Type vertical)
- {
- mLeft += horiz;
- mRight += horiz;
- mTop += vertical;
- mBottom += vertical;
- return *this;
- }
-
- LLRectBase& stretch( Type dx, Type dy)
- {
- mLeft -= dx;
- mRight += dx;
- mTop += dy;
- mBottom -= dy;
- return makeValid();
- }
-
- LLRectBase& stretch( Type delta )
- {
- stretch(delta, delta);
- return *this;
- }
-
- LLRectBase& makeValid()
- {
- mLeft = llmin(mLeft, mRight);
- mBottom = llmin(mBottom, mTop);
- return *this;
- }
-
- bool isValid() const
- {
- return mLeft <= mRight && mBottom <= mTop;
- }
-
- bool isEmpty() const
- {
- return mLeft == mRight || mBottom == mTop;
- }
-
- bool notEmpty() const
- {
- return !isEmpty();
- }
-
- void unionWith(const LLRectBase &other)
- {
- mLeft = llmin(mLeft, other.mLeft);
- mRight = llmax(mRight, other.mRight);
- mBottom = llmin(mBottom, other.mBottom);
- mTop = llmax(mTop, other.mTop);
- }
-
- void intersectWith(const LLRectBase &other)
- {
- mLeft = llmax(mLeft, other.mLeft);
- mRight = llmin(mRight, other.mRight);
- mBottom = llmax(mBottom, other.mBottom);
- mTop = llmin(mTop, other.mTop);
- if (mLeft > mRight)
- {
- mLeft = mRight;
- }
- if (mBottom > mTop)
- {
- mBottom = mTop;
- }
- }
-
- friend std::ostream &operator<<(std::ostream &s, const LLRectBase &rect)
- {
- s << "{ L " << rect.mLeft << " B " << rect.mBottom
- << " W " << rect.getWidth() << " H " << rect.getHeight() << " }";
- return s;
- }
-
- bool operator==(const LLRectBase &b) const
- {
- return ((mLeft == b.mLeft) &&
- (mTop == b.mTop) &&
- (mRight == b.mRight) &&
- (mBottom == b.mBottom));
- }
-
- bool operator!=(const LLRectBase &b) const
- {
- return ((mLeft != b.mLeft) ||
- (mTop != b.mTop) ||
- (mRight != b.mRight) ||
- (mBottom != b.mBottom));
- }
-
- static LLRectBase<Type> null;
+ if (ratio_x > ratio_y)
+ {
+ // clip along x direction
+ end_x -= (Type)(clip_x);
+ end_y -= (Type)(delta_y * ratio_x);
+ }
+ else
+ {
+ // clip along y direction
+ end_x -= (Type)(delta_x * ratio_y);
+ end_y -= (Type)clip_y;
+ }
+ }
+
+ // Note: Does NOT follow GL_QUAD conventions: the top and right edges ARE considered part of the rect
+ // returns TRUE if any part of rect is is inside this LLRect
+ BOOL overlaps(const LLRectBase& rect) const
+ {
+ return !(mLeft > rect.mRight
+ || mRight < rect.mLeft
+ || mBottom > rect.mTop
+ || mTop < rect.mBottom);
+ }
+
+ BOOL contains(const LLRectBase& rect) const
+ {
+ return mLeft <= rect.mLeft
+ && mRight >= rect.mRight
+ && mBottom <= rect.mBottom
+ && mTop >= rect.mTop;
+ }
+
+ LLRectBase& set(Type left, Type top, Type right, Type bottom)
+ {
+ mLeft = left;
+ mTop = top;
+ mRight = right;
+ mBottom = bottom;
+ return *this;
+ }
+
+ // Note: follows GL_QUAD conventions: the top and right edges are not considered part of the rect
+ LLRectBase& setOriginAndSize( Type left, Type bottom, Type width, Type height)
+ {
+ mLeft = left;
+ mTop = bottom + height;
+ mRight = left + width;
+ mBottom = bottom;
+ return *this;
+ }
+
+ // Note: follows GL_QUAD conventions: the top and right edges are not considered part of the rect
+ LLRectBase& setLeftTopAndSize( Type left, Type top, Type width, Type height)
+ {
+ mLeft = left;
+ mTop = top;
+ mRight = left + width;
+ mBottom = top - height;
+ return *this;
+ }
+
+ LLRectBase& setCenterAndSize(Type x, Type y, Type width, Type height)
+ {
+ // width and height could be odd, so favor top, right with extra pixel
+ mLeft = x - width/2;
+ mBottom = y - height/2;
+ mTop = mBottom + height;
+ mRight = mLeft + width;
+ return *this;
+ }
+
+
+ LLRectBase& translate(Type horiz, Type vertical)
+ {
+ mLeft += horiz;
+ mRight += horiz;
+ mTop += vertical;
+ mBottom += vertical;
+ return *this;
+ }
+
+ LLRectBase& stretch( Type dx, Type dy)
+ {
+ mLeft -= dx;
+ mRight += dx;
+ mTop += dy;
+ mBottom -= dy;
+ return makeValid();
+ }
+
+ LLRectBase& stretch( Type delta )
+ {
+ stretch(delta, delta);
+ return *this;
+ }
+
+ LLRectBase& makeValid()
+ {
+ mLeft = llmin(mLeft, mRight);
+ mBottom = llmin(mBottom, mTop);
+ return *this;
+ }
+
+ bool isValid() const
+ {
+ return mLeft <= mRight && mBottom <= mTop;
+ }
+
+ bool isEmpty() const
+ {
+ return mLeft == mRight || mBottom == mTop;
+ }
+
+ bool notEmpty() const
+ {
+ return !isEmpty();
+ }
+
+ void unionWith(const LLRectBase &other)
+ {
+ mLeft = llmin(mLeft, other.mLeft);
+ mRight = llmax(mRight, other.mRight);
+ mBottom = llmin(mBottom, other.mBottom);
+ mTop = llmax(mTop, other.mTop);
+ }
+
+ void intersectWith(const LLRectBase &other)
+ {
+ mLeft = llmax(mLeft, other.mLeft);
+ mRight = llmin(mRight, other.mRight);
+ mBottom = llmax(mBottom, other.mBottom);
+ mTop = llmin(mTop, other.mTop);
+ if (mLeft > mRight)
+ {
+ mLeft = mRight;
+ }
+ if (mBottom > mTop)
+ {
+ mBottom = mTop;
+ }
+ }
+
+ friend std::ostream &operator<<(std::ostream &s, const LLRectBase &rect)
+ {
+ s << "{ L " << rect.mLeft << " B " << rect.mBottom
+ << " W " << rect.getWidth() << " H " << rect.getHeight() << " }";
+ return s;
+ }
+
+ bool operator==(const LLRectBase &b) const
+ {
+ return ((mLeft == b.mLeft) &&
+ (mTop == b.mTop) &&
+ (mRight == b.mRight) &&
+ (mBottom == b.mBottom));
+ }
+
+ bool operator!=(const LLRectBase &b) const
+ {
+ return ((mLeft != b.mLeft) ||
+ (mTop != b.mTop) ||
+ (mRight != b.mRight) ||
+ (mBottom != b.mBottom));
+ }
+
+ static LLRectBase<Type> null;
};
template <class Type> LLRectBase<Type> LLRectBase<Type>::null(0,0,0,0);