diff options
author | Monty Brandenberg <monty@lindenlab.com> | 2012-08-03 14:49:49 -0400 |
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committer | Monty Brandenberg <monty@lindenlab.com> | 2012-08-03 14:49:49 -0400 |
commit | 0664cb1512481b9cd9f5ef4bc398c88416b246a9 (patch) | |
tree | 552a1d8207942c08ae379dfa916b2e5afcd3912e /indra/llmath/llcamera.h | |
parent | bf004be1023347bcabaae6baa1624b2ed78d69fd (diff) | |
parent | 7d98d1afb036ce4b221e101e6de153a3d978ba9f (diff) |
Automated merge with ssh://hg.lindenlab.com/monty/viewer-drano-http
Diffstat (limited to 'indra/llmath/llcamera.h')
-rw-r--r-- | indra/llmath/llcamera.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h index ec67b91d05..0b591be622 100644 --- a/indra/llmath/llcamera.h +++ b/indra/llmath/llcamera.h @@ -60,7 +60,7 @@ static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD; // roll(), pitch(), yaw() // etc... - +LL_ALIGN_PREFIX(16) class LLCamera : public LLCoordFrame { @@ -108,7 +108,7 @@ public: }; private: - LLPlane mAgentPlanes[7]; //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP + LL_ALIGN_16(LLPlane mAgentPlanes[7]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP U8 mPlaneMask[8]; // 8 for alignment F32 mView; // angle between top and bottom frustum planes in radians. @@ -116,13 +116,13 @@ private: S32 mViewHeightInPixels; // for ViewHeightInPixels() only F32 mNearPlane; F32 mFarPlane; - LLPlane mLocalPlanes[4]; + LL_ALIGN_16(LLPlane mLocalPlanes[4]); F32 mFixedDistance; // Always return this distance, unless < 0 LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test F32 mFrustRadiusSquared; - LLPlane mWorldPlanes[PLANE_NUM]; - LLPlane mHorizPlanes[HORIZ_PLANE_NUM]; + LL_ALIGN_16(LLPlane mWorldPlanes[PLANE_NUM]); + LL_ALIGN_16(LLPlane mHorizPlanes[HORIZ_PLANE_NUM]); U32 mPlaneCount; //defaults to 6, if setUserClipPlane is called, uses user supplied clip plane in @@ -208,7 +208,7 @@ protected: void calculateFrustumPlanes(F32 left, F32 right, F32 top, F32 bottom); void calculateFrustumPlanesFromWindow(F32 x1, F32 y1, F32 x2, F32 y2); void calculateWorldFrustumPlanes(); -}; +} LL_ALIGN_POSTFIX(16); #endif |