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authorsimon@Simon-PC.lindenlab.com <simon@Simon-PC.lindenlab.com>2012-07-11 16:15:23 -0700
committersimon@Simon-PC.lindenlab.com <simon@Simon-PC.lindenlab.com>2012-07-11 16:15:23 -0700
commit173d0fa213f59b872a4a6c34b8668c67b58fdca7 (patch)
tree3f02cf0344273dd227b356e3e7768d91cf6786f3 /indra/llmath/llcamera.h
parent08c6c5b78d709503e4b5177477046c30495d2d95 (diff)
parent9298b1abe9f8b5a7230a5788e86affb22747740d (diff)
Pull in viewer-development because it's painful. Merge with runitai's help.
Diffstat (limited to 'indra/llmath/llcamera.h')
-rw-r--r--indra/llmath/llcamera.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index ec67b91d05..0b591be622 100644
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -60,7 +60,7 @@ static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
// roll(), pitch(), yaw()
// etc...
-
+LL_ALIGN_PREFIX(16)
class LLCamera
: public LLCoordFrame
{
@@ -108,7 +108,7 @@ public:
};
private:
- LLPlane mAgentPlanes[7]; //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
+ LL_ALIGN_16(LLPlane mAgentPlanes[7]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
U8 mPlaneMask[8]; // 8 for alignment
F32 mView; // angle between top and bottom frustum planes in radians.
@@ -116,13 +116,13 @@ private:
S32 mViewHeightInPixels; // for ViewHeightInPixels() only
F32 mNearPlane;
F32 mFarPlane;
- LLPlane mLocalPlanes[4];
+ LL_ALIGN_16(LLPlane mLocalPlanes[4]);
F32 mFixedDistance; // Always return this distance, unless < 0
LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test
F32 mFrustRadiusSquared;
- LLPlane mWorldPlanes[PLANE_NUM];
- LLPlane mHorizPlanes[HORIZ_PLANE_NUM];
+ LL_ALIGN_16(LLPlane mWorldPlanes[PLANE_NUM]);
+ LL_ALIGN_16(LLPlane mHorizPlanes[HORIZ_PLANE_NUM]);
U32 mPlaneCount; //defaults to 6, if setUserClipPlane is called, uses user supplied clip plane in
@@ -208,7 +208,7 @@ protected:
void calculateFrustumPlanes(F32 left, F32 right, F32 top, F32 bottom);
void calculateFrustumPlanesFromWindow(F32 x1, F32 y1, F32 x2, F32 y2);
void calculateWorldFrustumPlanes();
-};
+} LL_ALIGN_POSTFIX(16);
#endif