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authorMartin Reddy <lynx@lindenlab.com>2009-07-15 16:02:31 +0000
committerMartin Reddy <lynx@lindenlab.com>2009-07-15 16:02:31 +0000
commit28c9537398434a75a0a46c401754b1048b4d91e1 (patch)
tree05b1c2a3bb7cd69822491f989aebd409cc9f9e79 /indra/llmath/llbbox.cpp
parent7cdaba233244746ccfe40cb8e5542ac63fc1927f (diff)
DEV-35500: Write new llmath unit tests
- Added unit tests for LLRect and LLBBoxLocal in indra/test - Moved newview/LLBBox to llmath, and added unit tests for it - Removed methods in llbboxlocal.h and llbbox.h that were not actually implemented (declared in .h, but not defined in cpp) Reviewed by babbage.
Diffstat (limited to 'indra/llmath/llbbox.cpp')
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1 files changed, 160 insertions, 0 deletions
diff --git a/indra/llmath/llbbox.cpp b/indra/llmath/llbbox.cpp
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+/**
+ * @file llbbox.cpp
+ * @brief General purpose bounding box class (Not axis aligned)
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+// self include
+#include "llbbox.h"
+
+// library includes
+#include "m4math.h"
+
+void LLBBox::addPointLocal(const LLVector3& p)
+{
+ if (mEmpty)
+ {
+ mMinLocal = p;
+ mMaxLocal = p;
+ mEmpty = FALSE;
+ }
+ else
+ {
+ mMinLocal.mV[VX] = llmin( p.mV[VX], mMinLocal.mV[VX] );
+ mMinLocal.mV[VY] = llmin( p.mV[VY], mMinLocal.mV[VY] );
+ mMinLocal.mV[VZ] = llmin( p.mV[VZ], mMinLocal.mV[VZ] );
+ mMaxLocal.mV[VX] = llmax( p.mV[VX], mMaxLocal.mV[VX] );
+ mMaxLocal.mV[VY] = llmax( p.mV[VY], mMaxLocal.mV[VY] );
+ mMaxLocal.mV[VZ] = llmax( p.mV[VZ], mMaxLocal.mV[VZ] );
+ }
+}
+
+void LLBBox::addPointAgent( LLVector3 p)
+{
+ p -= mPosAgent;
+ p.rotVec( ~mRotation );
+ addPointLocal( p );
+}
+
+
+void LLBBox::addBBoxAgent(const LLBBox& b)
+{
+ if (mEmpty)
+ {
+ mPosAgent = b.mPosAgent;
+ mRotation = b.mRotation;
+ mMinLocal.clearVec();
+ mMaxLocal.clearVec();
+ }
+ LLVector3 vertex[8];
+ vertex[0].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[1].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+ vertex[2].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[3].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+ vertex[4].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[5].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+ vertex[6].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
+ vertex[7].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
+
+ LLMatrix4 m( b.mRotation );
+ m.translate( b.mPosAgent );
+ m.translate( -mPosAgent );
+ m.rotate( ~mRotation );
+
+ for( S32 i=0; i<8; i++ )
+ {
+ addPointLocal( vertex[i] * m );
+ }
+}
+
+
+void LLBBox::expand( F32 delta )
+{
+ mMinLocal.mV[VX] -= delta;
+ mMinLocal.mV[VY] -= delta;
+ mMinLocal.mV[VZ] -= delta;
+ mMaxLocal.mV[VX] += delta;
+ mMaxLocal.mV[VY] += delta;
+ mMaxLocal.mV[VZ] += delta;
+}
+
+LLVector3 LLBBox::localToAgent(const LLVector3& v) const
+{
+ LLMatrix4 m( mRotation );
+ m.translate( mPosAgent );
+ return v * m;
+}
+
+LLVector3 LLBBox::agentToLocal(const LLVector3& v) const
+{
+ LLMatrix4 m;
+ m.translate( -mPosAgent );
+ m.rotate( ~mRotation ); // inverse rotation
+ return v * m;
+}
+
+LLVector3 LLBBox::localToAgentBasis(const LLVector3& v) const
+{
+ LLMatrix4 m( mRotation );
+ return v * m;
+}
+
+LLVector3 LLBBox::agentToLocalBasis(const LLVector3& v) const
+{
+ LLMatrix4 m( ~mRotation ); // inverse rotation
+ return v * m;
+}
+
+BOOL LLBBox::containsPointLocal(const LLVector3& p) const
+{
+ if ( (p.mV[VX] < mMinLocal.mV[VX])
+ ||(p.mV[VX] > mMaxLocal.mV[VX])
+ ||(p.mV[VY] < mMinLocal.mV[VY])
+ ||(p.mV[VY] > mMaxLocal.mV[VY])
+ ||(p.mV[VZ] < mMinLocal.mV[VZ])
+ ||(p.mV[VZ] > mMaxLocal.mV[VZ]))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+BOOL LLBBox::containsPointAgent(const LLVector3& p) const
+{
+ LLVector3 point_local = agentToLocal(p);
+ return containsPointLocal(point_local);
+}
+
+
+/*
+LLBBox operator*(const LLBBox &a, const LLMatrix4 &b)
+{
+ return LLBBox( a.mMin * b, a.mMax * b );
+}
+*/