diff options
author | Rider Linden <rider@lindenlab.com> | 2018-09-24 17:00:01 -0700 |
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committer | Rider Linden <rider@lindenlab.com> | 2018-09-24 17:00:01 -0700 |
commit | ed2e333a544acc467df0f1d97b4fc5d2fd72b3b2 (patch) | |
tree | 3996976940d8d79a4526e47baecce67e491f27cb /indra/llinventory/llsettingssky.cpp | |
parent | 70c18ba14b4ea831c109030b48096d7c1fd5e510 (diff) |
MAINT-9734: Change limits on settings values.
Diffstat (limited to 'indra/llinventory/llsettingssky.cpp')
-rw-r--r-- | indra/llinventory/llsettingssky.cpp | 33 |
1 files changed, 18 insertions, 15 deletions
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index 36e203cbf5..4543f00454 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -33,8 +33,11 @@ #include "v3colorutil.h" //========================================================================= -static const F32 NIGHTTIME_ELEVATION = -8.0f; // degrees -static const F32 NIGHTTIME_ELEVATION_SIN = (F32)sinf(NIGHTTIME_ELEVATION * DEG_TO_RAD); +namespace { + const F32 NIGHTTIME_ELEVATION = -8.0f; // degrees + const F32 NIGHTTIME_ELEVATION_SIN = (F32)sinf(NIGHTTIME_ELEVATION * DEG_TO_RAD); + const LLUUID IMG_BLOOM1("3c59f7fe-9dc8-47f9-8aaf-a9dd1fbc3bef"); +} namespace { LLQuaternion convert_azimuth_and_altitude_to_quat(F32 azimuth, F32 altitude) @@ -480,17 +483,17 @@ LLSettingsSky::validation_list_t LLSettingsSky::validationList() LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), LLSD(LLSDArray(2.0f)(2.0f)(2.0f)("*"))))); validation.push_back(Validator(SETTING_HAZE_DENSITY, false, LLSD::TypeReal, - boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(4.0f))))); + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(5.0f))))); validation.push_back(Validator(SETTING_HAZE_HORIZON, false, LLSD::TypeReal, - boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(5.0f))))); validation.push_back(Validator(SETTING_AMBIENT, false, LLSD::TypeArray, boost::bind(&Validator::verifyVectorMinMax, _1, LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), LLSD(LLSDArray(3.0f)(3.0f)(3.0f)("*"))))); validation.push_back(Validator(SETTING_DENSITY_MULTIPLIER, false, LLSD::TypeReal, - boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(0.0009f))))); + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f))))); validation.push_back(Validator(SETTING_DISTANCE_MULTIPLIER, false, LLSD::TypeReal, - boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(100.0f))))); + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1000.0f))))); validation.push_back(Validator(SETTING_BLOOM_TEXTUREID, true, LLSD::TypeUUID)); @@ -501,17 +504,17 @@ LLSettingsSky::validation_list_t LLSettingsSky::validationList() validation.push_back(Validator(SETTING_CLOUD_POS_DENSITY1, true, LLSD::TypeArray, boost::bind(&Validator::verifyVectorMinMax, _1, LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), - LLSD(LLSDArray(1.68841f)(1.0f)(1.0f)("*"))))); + LLSD(LLSDArray(1.0f)(1.0f)(3.0f)("*"))))); validation.push_back(Validator(SETTING_CLOUD_POS_DENSITY2, true, LLSD::TypeArray, boost::bind(&Validator::verifyVectorMinMax, _1, LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), - LLSD(LLSDArray(1.68841f)(1.0f)(1.0f)("*"))))); + LLSD(LLSDArray(1.0f)(1.0f)(1.0f)("*"))))); validation.push_back(Validator(SETTING_CLOUD_SCALE, true, LLSD::TypeReal, - boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.001f)(0.999f))))); + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.001f)(3.0f))))); validation.push_back(Validator(SETTING_CLOUD_SCROLL_RATE, true, LLSD::TypeArray, boost::bind(&Validator::verifyVectorMinMax, _1, - LLSD(LLSDArray(0.0f)(0.0f)), - LLSD(LLSDArray(20.0f)(20.0f))))); + LLSD(LLSDArray(-50.0f)(-50.0f)), + LLSD(LLSDArray(50.0f)(50.0f))))); validation.push_back(Validator(SETTING_CLOUD_SHADOW, true, LLSD::TypeReal, boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); validation.push_back(Validator(SETTING_CLOUD_TEXTUREID, false, LLSD::TypeUUID)); @@ -521,14 +524,14 @@ LLSettingsSky::validation_list_t LLSettingsSky::validationList() validation.push_back(Validator(SETTING_DOME_RADIUS, false, LLSD::TypeReal, boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1000.0f)(2000.0f))))); validation.push_back(Validator(SETTING_GAMMA, true, LLSD::TypeReal, - boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(10.0f))))); + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(20.0f))))); validation.push_back(Validator(SETTING_GLOW, true, LLSD::TypeArray, boost::bind(&Validator::verifyVectorMinMax, _1, - LLSD(LLSDArray(0.2f)("*")(-2.5f)("*")), - LLSD(LLSDArray(20.0f)("*")(0.0f)("*"))))); + LLSD(LLSDArray(0.2f)("*")(-10.0f)("*")), + LLSD(LLSDArray(40.0f)("*")(10.0f)("*"))))); validation.push_back(Validator(SETTING_MAX_Y, true, LLSD::TypeReal, - boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(4000.0f))))); + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(10000.0f))))); validation.push_back(Validator(SETTING_MOON_ROTATION, true, LLSD::TypeArray, &Validator::verifyQuaternionNormal)); validation.push_back(Validator(SETTING_MOON_SCALE, false, LLSD::TypeReal, boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.25f)(20.0f))), LLSD::Real(1.0))); |