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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2023-09-13 01:32:54 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2023-09-13 18:49:00 +0300
commit6ea31793449031f5438f61b40f43d631d2f4766a (patch)
treee4a2050500e66b333a6c21fcdfcc716b6672bc76 /indra/llinventory/llsaleinfo.h
parent87f496cf7c1c71510e4cb995661f8da5691746da (diff)
SL-20272 Animesh characters animate at 1 frame per second without clear reason
Animesh already subtracts complexity cost from the region. It's fine to slow it down when it's far away, on low fps or when there is a bunch of non-impostored avatars around. But slowing part of the region's experience down point blank and permanently is just not pretty.
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