diff options
author | Merov Linden <merov@lindenlab.com> | 2014-02-05 18:56:58 -0800 |
---|---|---|
committer | Merov Linden <merov@lindenlab.com> | 2014-02-05 18:56:58 -0800 |
commit | 225fb4e782108d83217b587188beb031afb04fef (patch) | |
tree | 26394544b42eb368606fa3bc816075030dffb249 /indra/llimage | |
parent | f217aa7c8bce0d3fe3a98625a1dd5eabdefd9d21 (diff) |
ACME-1300 : Rename blend mode dodge to add_back
Diffstat (limited to 'indra/llimage')
-rwxr-xr-x | indra/llimage/llimagefilter.cpp | 8 | ||||
-rwxr-xr-x | indra/llimage/llimagefilter.h | 2 |
2 files changed, 5 insertions, 5 deletions
diff --git a/indra/llimage/llimagefilter.cpp b/indra/llimage/llimagefilter.cpp index e0dae9fab2..7734b08c18 100755 --- a/indra/llimage/llimagefilter.cpp +++ b/indra/llimage/llimagefilter.cpp @@ -134,9 +134,9 @@ void LLImageFilter::executeFilter(LLPointer<LLImageRaw> raw_image) { mode = STENCIL_BLEND_MODE_ADD; } - else if (filter_mode == "dodge") + else if (filter_mode == "add_back") { - mode = STENCIL_BLEND_MODE_DODGE; + mode = STENCIL_BLEND_MODE_ABACK; } else if (filter_mode == "fade") { @@ -273,8 +273,8 @@ void LLImageFilter::blendStencil(F32 alpha, U8* pixel, U8 red, U8 green, U8 blue pixel[VGREEN] = llclampb(pixel[VGREEN] + alpha * green); pixel[VBLUE] = llclampb(pixel[VBLUE] + alpha * blue); break; - case STENCIL_BLEND_MODE_DODGE: - // Dodge/burn the incoming color onto the background image + case STENCIL_BLEND_MODE_ABACK: + // Add back background image to the incoming color pixel[VRED] = llclampb(inv_alpha * pixel[VRED] + red); pixel[VGREEN] = llclampb(inv_alpha * pixel[VGREEN] + green); pixel[VBLUE] = llclampb(inv_alpha * pixel[VBLUE] + blue); diff --git a/indra/llimage/llimagefilter.h b/indra/llimage/llimagefilter.h index e392d3215e..d2650c2539 100755 --- a/indra/llimage/llimagefilter.h +++ b/indra/llimage/llimagefilter.h @@ -38,7 +38,7 @@ typedef enum e_stencil_blend_mode { STENCIL_BLEND_MODE_BLEND = 0, STENCIL_BLEND_MODE_ADD = 1, - STENCIL_BLEND_MODE_DODGE = 2, + STENCIL_BLEND_MODE_ABACK = 2, STENCIL_BLEND_MODE_FADE = 3 } EStencilBlendMode; |