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authorAndrey Lihatskiy <alihatskiy@productengine.com>2021-03-02 21:41:54 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2021-03-02 21:41:54 +0200
commit35107d1460ee32729cf437377b8d721f135fbd27 (patch)
treec50dbed3307c51b7359c9e7ec83301de1ed7bd1d /indra/llfilesystem
parent0e291f6c9722cecc8f1008543cafdf9c432b9f17 (diff)
parent2b385841f3031d599bdb226f0f859e51b09870f8 (diff)
Merge branch 'master' into DRTVWR-520-apple-notarization
Diffstat (limited to 'indra/llfilesystem')
-rw-r--r--indra/llfilesystem/CMakeLists.txt99
-rw-r--r--indra/llfilesystem/lldir.cpp1134
-rw-r--r--indra/llfilesystem/lldir.h280
-rw-r--r--indra/llfilesystem/lldir_linux.cpp269
-rw-r--r--indra/llfilesystem/lldir_linux.h64
-rw-r--r--indra/llfilesystem/lldir_mac.cpp205
-rw-r--r--indra/llfilesystem/lldir_mac.h56
-rw-r--r--indra/llfilesystem/lldir_solaris.cpp266
-rw-r--r--indra/llfilesystem/lldir_solaris.h61
-rw-r--r--indra/llfilesystem/lldir_utils_objc.h43
-rw-r--r--indra/llfilesystem/lldir_utils_objc.mm108
-rw-r--r--indra/llfilesystem/lldir_win32.cpp452
-rw-r--r--indra/llfilesystem/lldir_win32.h59
-rw-r--r--indra/llfilesystem/lldirguard.h72
-rw-r--r--indra/llfilesystem/lldiriterator.cpp243
-rw-r--r--indra/llfilesystem/lldiriterator.h87
-rw-r--r--indra/llfilesystem/lldiskcache.cpp327
-rw-r--r--indra/llfilesystem/lldiskcache.h183
-rw-r--r--indra/llfilesystem/llfilesystem.cpp283
-rw-r--r--indra/llfilesystem/llfilesystem.h78
-rw-r--r--indra/llfilesystem/lllfsthread.cpp245
-rw-r--r--indra/llfilesystem/lllfsthread.h147
-rw-r--r--indra/llfilesystem/tests/lldir_test.cpp767
-rw-r--r--indra/llfilesystem/tests/lldiriterator_test.cpp65
24 files changed, 5593 insertions, 0 deletions
diff --git a/indra/llfilesystem/CMakeLists.txt b/indra/llfilesystem/CMakeLists.txt
new file mode 100644
index 0000000000..09c4c33ebf
--- /dev/null
+++ b/indra/llfilesystem/CMakeLists.txt
@@ -0,0 +1,99 @@
+# -*- cmake -*-
+
+project(llfilesystem)
+
+include(00-Common)
+include(LLCommon)
+include(UnixInstall)
+
+include_directories(
+ ${LLCOMMON_INCLUDE_DIRS}
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
+
+set(llfilesystem_SOURCE_FILES
+ lldir.cpp
+ lldiriterator.cpp
+ lllfsthread.cpp
+ lldiskcache.cpp
+ llfilesystem.cpp
+ )
+
+set(llfilesystem_HEADER_FILES
+ CMakeLists.txt
+ lldir.h
+ lldirguard.h
+ lldiriterator.h
+ lllfsthread.h
+ lldiskcache.h
+ llfilesystem.h
+ )
+
+if (DARWIN)
+ LIST(APPEND llfilesystem_SOURCE_FILES lldir_utils_objc.mm)
+ LIST(APPEND llfilesystem_SOURCE_FILES lldir_utils_objc.h)
+ LIST(APPEND llfilesystem_SOURCE_FILES lldir_mac.cpp)
+ LIST(APPEND llfilesystem_HEADER_FILES lldir_mac.h)
+endif (DARWIN)
+
+if (LINUX)
+ LIST(APPEND llfilesystem_SOURCE_FILES lldir_linux.cpp)
+ LIST(APPEND llfilesystem_HEADER_FILES lldir_linux.h)
+
+ if (INSTALL)
+ set_source_files_properties(lldir_linux.cpp
+ PROPERTIES COMPILE_FLAGS
+ "-DAPP_RO_DATA_DIR=\\\"${APP_SHARE_DIR}\\\""
+ )
+ endif (INSTALL)
+endif (LINUX)
+
+if (WINDOWS)
+ LIST(APPEND llfilesystem_SOURCE_FILES lldir_win32.cpp)
+ LIST(APPEND llfilesystem_HEADER_FILES lldir_win32.h)
+endif (WINDOWS)
+
+set_source_files_properties(${llfilesystem_HEADER_FILES}
+ PROPERTIES HEADER_FILE_ONLY TRUE)
+
+list(APPEND llfilesystem_SOURCE_FILES ${llfilesystem_HEADER_FILES})
+
+add_library (llfilesystem ${llfilesystem_SOURCE_FILES})
+
+set(cache_BOOST_LIBRARIES
+ ${BOOST_FILESYSTEM_LIBRARY}
+ ${BOOST_SYSTEM_LIBRARY}
+ )
+
+target_link_libraries(llfilesystem
+ ${LLCOMMON_LIBRARIES}
+ ${cache_BOOST_LIBRARIES}
+ )
+
+if (DARWIN)
+ include(CMakeFindFrameworks)
+ find_library(COCOA_LIBRARY Cocoa)
+ target_link_libraries(llfilesystem ${COCOA_LIBRARY})
+endif (DARWIN)
+
+
+# Add tests
+if (LL_TESTS)
+ include(LLAddBuildTest)
+ # UNIT TESTS
+ SET(llfilesystem_TEST_SOURCE_FILES
+ lldiriterator.cpp
+ )
+
+ set_source_files_properties(lldiriterator.cpp
+ PROPERTIES
+ LL_TEST_ADDITIONAL_LIBRARIES "${cache_BOOST_LIBRARIES}"
+ )
+ LL_ADD_PROJECT_UNIT_TESTS(llfilesystem "${llfilesystem_TEST_SOURCE_FILES}")
+
+ # INTEGRATION TESTS
+ set(test_libs llmath llcommon llfilesystem ${LLCOMMON_LIBRARIES} ${WINDOWS_LIBRARIES})
+
+ # TODO: Some of these need refactoring to be proper Unit tests rather than Integration tests.
+ LL_ADD_INTEGRATION_TEST(lldir "" "${test_libs}")
+endif (LL_TESTS)
diff --git a/indra/llfilesystem/lldir.cpp b/indra/llfilesystem/lldir.cpp
new file mode 100644
index 0000000000..10fbc06c61
--- /dev/null
+++ b/indra/llfilesystem/lldir.cpp
@@ -0,0 +1,1134 @@
+/**
+ * @file lldir.cpp
+ * @brief implementation of directory utilities base class
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#if !LL_WINDOWS
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <errno.h>
+#else
+#include <direct.h>
+#endif
+
+#include "lldir.h"
+
+#include "llerror.h"
+#include "lltimer.h" // ms_sleep()
+#include "lluuid.h"
+
+#include "lldiriterator.h"
+#include "stringize.h"
+#include "llstring.h"
+#include <boost/filesystem.hpp>
+#include <boost/foreach.hpp>
+#include <boost/range/begin.hpp>
+#include <boost/range/end.hpp>
+#include <boost/assign/list_of.hpp>
+#include <boost/bind.hpp>
+#include <boost/ref.hpp>
+#include <algorithm>
+
+using boost::assign::list_of;
+using boost::assign::map_list_of;
+
+#if LL_WINDOWS
+#include "lldir_win32.h"
+LLDir_Win32 gDirUtil;
+#elif LL_DARWIN
+#include "lldir_mac.h"
+LLDir_Mac gDirUtil;
+#elif LL_SOLARIS
+#include "lldir_solaris.h"
+LLDir_Solaris gDirUtil;
+#else
+#include "lldir_linux.h"
+LLDir_Linux gDirUtil;
+#endif
+
+LLDir *gDirUtilp = (LLDir *)&gDirUtil;
+
+/// Values for findSkinnedFilenames(subdir) parameter
+const char
+ *LLDir::XUI = "xui",
+ *LLDir::TEXTURES = "textures",
+ *LLDir::SKINBASE = "";
+
+static const char* const empty = "";
+std::string LLDir::sDumpDir = "";
+
+LLDir::LLDir()
+: mAppName(""),
+ mExecutablePathAndName(""),
+ mExecutableFilename(""),
+ mExecutableDir(""),
+ mAppRODataDir(""),
+ mOSUserDir(""),
+ mOSUserAppDir(""),
+ mLindenUserDir(""),
+ mOSCacheDir(""),
+ mCAFile(""),
+ mTempDir(""),
+ mDirDelimiter("/"), // fallback to forward slash if not overridden
+ mLanguage("en"),
+ mUserName("undefined")
+{
+}
+
+LLDir::~LLDir()
+{
+}
+
+std::vector<std::string> LLDir::getFilesInDir(const std::string &dirname)
+{
+ //Returns a vector of fullpath filenames.
+
+#ifdef LL_WINDOWS // or BOOST_WINDOWS_API
+ boost::filesystem::path p(utf8str_to_utf16str(dirname));
+#else
+ boost::filesystem::path p(dirname);
+#endif
+
+ std::vector<std::string> v;
+
+ if (exists(p))
+ {
+ if (is_directory(p))
+ {
+ boost::filesystem::directory_iterator end_iter;
+ for (boost::filesystem::directory_iterator dir_itr(p);
+ dir_itr != end_iter;
+ ++dir_itr)
+ {
+ if (boost::filesystem::is_regular_file(dir_itr->status()))
+ {
+ v.push_back(dir_itr->path().filename().string());
+ }
+ }
+ }
+ }
+ return v;
+}
+
+S32 LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask)
+{
+ S32 count = 0;
+ std::string filename;
+ std::string fullpath;
+ S32 result;
+
+ // File masks starting with "/" will match nothing, so we consider them invalid.
+ if (LLStringUtil::startsWith(mask, getDirDelimiter()))
+ {
+ LL_WARNS() << "Invalid file mask: " << mask << LL_ENDL;
+ llassert(!"Invalid file mask");
+ }
+
+ LLDirIterator iter(dirname, mask);
+ while (iter.next(filename))
+ {
+ fullpath = add(dirname, filename);
+
+ if(LLFile::isdir(fullpath))
+ {
+ // skipping directory traversal filenames
+ count++;
+ continue;
+ }
+
+ S32 retry_count = 0;
+ while (retry_count < 5)
+ {
+ if (0 != LLFile::remove(fullpath))
+ {
+ retry_count++;
+ result = errno;
+ LL_WARNS() << "Problem removing " << fullpath << " - errorcode: "
+ << result << " attempt " << retry_count << LL_ENDL;
+
+ if(retry_count >= 5)
+ {
+ LL_WARNS() << "Failed to remove " << fullpath << LL_ENDL ;
+ return count ;
+ }
+
+ ms_sleep(100);
+ }
+ else
+ {
+ if (retry_count)
+ {
+ LL_WARNS() << "Successfully removed " << fullpath << LL_ENDL;
+ }
+ break;
+ }
+ }
+ count++;
+ }
+ return count;
+}
+
+U32 LLDir::deleteDirAndContents(const std::string& dir_name)
+{
+ //Removes the directory and its contents. Returns number of files deleted.
+
+ U32 num_deleted = 0;
+
+ try
+ {
+#ifdef LL_WINDOWS // or BOOST_WINDOWS_API
+ boost::filesystem::path dir_path(utf8str_to_utf16str(dir_name));
+#else
+ boost::filesystem::path dir_path(dir_name);
+#endif
+
+ if (boost::filesystem::exists (dir_path))
+ {
+ if (!boost::filesystem::is_empty (dir_path))
+ { // Directory has content
+ num_deleted = boost::filesystem::remove_all (dir_path);
+ }
+ else
+ { // Directory is empty
+ boost::filesystem::remove (dir_path);
+ }
+ }
+ }
+ catch (boost::filesystem::filesystem_error &er)
+ {
+ LL_WARNS() << "Failed to delete " << dir_name << " with error " << er.code().message() << LL_ENDL;
+ }
+ return num_deleted;
+}
+
+const std::string LLDir::findFile(const std::string &filename,
+ const std::string& searchPath1,
+ const std::string& searchPath2,
+ const std::string& searchPath3) const
+{
+ std::vector<std::string> search_paths;
+ search_paths.push_back(searchPath1);
+ search_paths.push_back(searchPath2);
+ search_paths.push_back(searchPath3);
+ return findFile(filename, search_paths);
+}
+
+const std::string LLDir::findFile(const std::string& filename, const std::vector<std::string> search_paths) const
+{
+ std::vector<std::string>::const_iterator search_path_iter;
+ for (search_path_iter = search_paths.begin();
+ search_path_iter != search_paths.end();
+ ++search_path_iter)
+ {
+ if (!search_path_iter->empty())
+ {
+ std::string filename_and_path = (*search_path_iter);
+ if (!filename.empty())
+ {
+ filename_and_path += getDirDelimiter() + filename;
+ }
+ if (fileExists(filename_and_path))
+ {
+ return filename_and_path;
+ }
+ }
+ }
+ return "";
+}
+
+
+const std::string &LLDir::getExecutablePathAndName() const
+{
+ return mExecutablePathAndName;
+}
+
+const std::string &LLDir::getExecutableFilename() const
+{
+ return mExecutableFilename;
+}
+
+const std::string &LLDir::getExecutableDir() const
+{
+ return mExecutableDir;
+}
+
+const std::string &LLDir::getWorkingDir() const
+{
+ return mWorkingDir;
+}
+
+const std::string &LLDir::getAppName() const
+{
+ return mAppName;
+}
+
+const std::string &LLDir::getAppRODataDir() const
+{
+ return mAppRODataDir;
+}
+
+const std::string &LLDir::getOSUserDir() const
+{
+ return mOSUserDir;
+}
+
+const std::string &LLDir::getOSUserAppDir() const
+{
+ return mOSUserAppDir;
+}
+
+const std::string &LLDir::getLindenUserDir() const
+{
+ if (mLindenUserDir.empty())
+ {
+ LL_DEBUGS() << "getLindenUserDir() called early, we don't have the user name yet - returning empty string to caller" << LL_ENDL;
+ }
+
+ return mLindenUserDir;
+}
+
+const std::string& LLDir::getChatLogsDir() const
+{
+ return mChatLogsDir;
+}
+
+void LLDir::setDumpDir( const std::string& path )
+{
+ LLDir::sDumpDir = path;
+ if (LLStringUtil::endsWith(sDumpDir, mDirDelimiter))
+ {
+ sDumpDir.erase(sDumpDir.size() - mDirDelimiter.size());
+ }
+}
+
+const std::string &LLDir::getDumpDir() const
+{
+ if (sDumpDir.empty() )
+ {
+ LLUUID uid;
+ uid.generate();
+
+ sDumpDir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "")
+ + "dump-" + uid.asString();
+
+ dir_exists_or_crash(sDumpDir);
+ }
+
+ return LLDir::sDumpDir;
+}
+
+const std::string &LLDir::getPerAccountChatLogsDir() const
+{
+ return mPerAccountChatLogsDir;
+}
+
+const std::string &LLDir::getTempDir() const
+{
+ return mTempDir;
+}
+
+const std::string LLDir::getCacheDir(bool get_default) const
+{
+ if (mCacheDir.empty() || get_default)
+ {
+ if (!mDefaultCacheDir.empty())
+ { // Set at startup - can't set here due to const API
+ return mDefaultCacheDir;
+ }
+
+ std::string res = buildSLOSCacheDir();
+ return res;
+ }
+ else
+ {
+ return mCacheDir;
+ }
+}
+
+// Return the default cache directory
+std::string LLDir::buildSLOSCacheDir() const
+{
+ std::string res;
+ if (getOSCacheDir().empty())
+ {
+ if (getOSUserAppDir().empty())
+ {
+ res = "data";
+ }
+ else
+ {
+ res = add(getOSUserAppDir(), "cache");
+ }
+ }
+ else
+ {
+ res = add(getOSCacheDir(), "SecondLife");
+ }
+ return res;
+}
+
+
+
+const std::string &LLDir::getOSCacheDir() const
+{
+ return mOSCacheDir;
+}
+
+
+const std::string &LLDir::getCAFile() const
+{
+ return mCAFile;
+}
+
+const std::string &LLDir::getDirDelimiter() const
+{
+ return mDirDelimiter;
+}
+
+const std::string& LLDir::getDefaultSkinDir() const
+{
+ return mDefaultSkinDir;
+}
+
+const std::string &LLDir::getSkinDir() const
+{
+ return mSkinDir;
+}
+
+const std::string &LLDir::getUserDefaultSkinDir() const
+{
+ return mUserDefaultSkinDir;
+}
+
+const std::string &LLDir::getUserSkinDir() const
+{
+ return mUserSkinDir;
+}
+
+const std::string LLDir::getSkinBaseDir() const
+{
+ return mSkinBaseDir;
+}
+
+const std::string &LLDir::getLLPluginDir() const
+{
+ return mLLPluginDir;
+}
+
+const std::string &LLDir::getUserName() const
+{
+ return mUserName;
+}
+
+static std::string ELLPathToString(ELLPath location)
+{
+ typedef std::map<ELLPath, const char*> ELLPathMap;
+#define ENT(symbol) (symbol, #symbol)
+ static const ELLPathMap sMap = map_list_of
+ ENT(LL_PATH_NONE)
+ ENT(LL_PATH_USER_SETTINGS)
+ ENT(LL_PATH_APP_SETTINGS)
+ ENT(LL_PATH_PER_SL_ACCOUNT) // returns/expands to blank string if we don't know the account name yet
+ ENT(LL_PATH_CACHE)
+ ENT(LL_PATH_CHARACTER)
+ ENT(LL_PATH_HELP)
+ ENT(LL_PATH_LOGS)
+ ENT(LL_PATH_TEMP)
+ ENT(LL_PATH_SKINS)
+ ENT(LL_PATH_TOP_SKIN)
+ ENT(LL_PATH_CHAT_LOGS)
+ ENT(LL_PATH_PER_ACCOUNT_CHAT_LOGS)
+ ENT(LL_PATH_USER_SKIN)
+ ENT(LL_PATH_LOCAL_ASSETS)
+ ENT(LL_PATH_EXECUTABLE)
+ ENT(LL_PATH_DEFAULT_SKIN)
+ ENT(LL_PATH_FONTS)
+ ENT(LL_PATH_LAST)
+ ;
+#undef ENT
+
+ ELLPathMap::const_iterator found = sMap.find(location);
+ if (found != sMap.end())
+ return found->second;
+ return STRINGIZE("Invalid ELLPath value " << location);
+}
+
+std::string LLDir::getExpandedFilename(ELLPath location, const std::string& filename) const
+{
+ return getExpandedFilename(location, "", filename);
+}
+
+std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir, const std::string& filename) const
+{
+ return getExpandedFilename(location, "", subdir, filename);
+}
+
+std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir1, const std::string& subdir2, const std::string& in_filename) const
+{
+ std::string prefix;
+ switch (location)
+ {
+ case LL_PATH_NONE:
+ // Do nothing
+ break;
+
+ case LL_PATH_APP_SETTINGS:
+ prefix = add(getAppRODataDir(), "app_settings");
+ break;
+
+ case LL_PATH_CHARACTER:
+ prefix = add(getAppRODataDir(), "character");
+ break;
+
+ case LL_PATH_HELP:
+ prefix = "help";
+ break;
+
+ case LL_PATH_CACHE:
+ prefix = getCacheDir();
+ break;
+
+ case LL_PATH_DUMP:
+ prefix=getDumpDir();
+ break;
+
+ case LL_PATH_USER_SETTINGS:
+ prefix = add(getOSUserAppDir(), "user_settings");
+ break;
+
+ case LL_PATH_PER_SL_ACCOUNT:
+ prefix = getLindenUserDir();
+ if (prefix.empty())
+ {
+ // if we're asking for the per-SL-account directory but we haven't
+ // logged in yet (or otherwise don't know the account name from
+ // which to build this string), then intentionally return a blank
+ // string to the caller and skip the below warning about a blank
+ // prefix.
+ LL_DEBUGS("LLDir") << "getLindenUserDir() not yet set: "
+ << ELLPathToString(location)
+ << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
+ << "' => ''" << LL_ENDL;
+ return std::string();
+ }
+ break;
+
+ case LL_PATH_CHAT_LOGS:
+ prefix = getChatLogsDir();
+ break;
+
+ case LL_PATH_PER_ACCOUNT_CHAT_LOGS:
+ prefix = getPerAccountChatLogsDir();
+ if (prefix.empty())
+ {
+ // potentially directory was not set yet
+ // intentionally return a blank string to the caller
+ LL_DEBUGS("LLDir") << "Conversation log directory is not yet set" << LL_ENDL;
+ return std::string();
+ }
+ break;
+
+ case LL_PATH_LOGS:
+ prefix = add(getOSUserAppDir(), "logs");
+ break;
+
+ case LL_PATH_TEMP:
+ prefix = getTempDir();
+ break;
+
+ case LL_PATH_TOP_SKIN:
+ prefix = getSkinDir();
+ break;
+
+ case LL_PATH_DEFAULT_SKIN:
+ prefix = getDefaultSkinDir();
+ break;
+
+ case LL_PATH_USER_SKIN:
+ prefix = getUserSkinDir();
+ break;
+
+ case LL_PATH_SKINS:
+ prefix = getSkinBaseDir();
+ break;
+
+ case LL_PATH_LOCAL_ASSETS:
+ prefix = add(getAppRODataDir(), "local_assets");
+ break;
+
+ case LL_PATH_EXECUTABLE:
+ prefix = getExecutableDir();
+ break;
+
+ case LL_PATH_FONTS:
+ prefix = add(getAppRODataDir(), "fonts");
+ break;
+
+ default:
+ llassert(0);
+ }
+
+ if (prefix.empty())
+ {
+ LL_WARNS() << ELLPathToString(location)
+ << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
+ << "': prefix is empty, possible bad filename" << LL_ENDL;
+ }
+
+ std::string expanded_filename = add(prefix, subdir1, subdir2);
+ if (expanded_filename.empty() && in_filename.empty())
+ {
+ return "";
+ }
+ // Use explicit concatenation here instead of another add() call. Callers
+ // passing in_filename as "" expect to obtain a pathname ending with
+ // mDirSeparator so they can later directly concatenate with a specific
+ // filename. A caller using add() doesn't care, but there's still code
+ // loose in the system that uses std::string::operator+().
+ expanded_filename += mDirDelimiter;
+ expanded_filename += in_filename;
+
+ LL_DEBUGS("LLDir") << ELLPathToString(location)
+ << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
+ << "' => '" << expanded_filename << "'" << LL_ENDL;
+ return expanded_filename;
+}
+
+std::string LLDir::getBaseFileName(const std::string& filepath, bool strip_exten) const
+{
+ std::size_t offset = filepath.find_last_of(getDirDelimiter());
+ offset = (offset == std::string::npos) ? 0 : offset+1;
+ std::string res = filepath.substr(offset, std::string::npos);
+ if (strip_exten)
+ {
+ offset = res.find_last_of('.');
+ if (offset != std::string::npos &&
+ offset != 0) // if basename STARTS with '.', don't strip
+ {
+ res = res.substr(0, offset);
+ }
+ }
+ return res;
+}
+
+std::string LLDir::getDirName(const std::string& filepath) const
+{
+ std::size_t offset = filepath.find_last_of(getDirDelimiter());
+ S32 len = (offset == std::string::npos) ? 0 : offset;
+ std::string dirname = filepath.substr(0, len);
+ return dirname;
+}
+
+std::string LLDir::getExtension(const std::string& filepath) const
+{
+ if (filepath.empty())
+ return std::string();
+ std::string basename = getBaseFileName(filepath, false);
+ std::size_t offset = basename.find_last_of('.');
+ std::string exten = (offset == std::string::npos || offset == 0) ? "" : basename.substr(offset+1);
+ LLStringUtil::toLower(exten);
+ return exten;
+}
+
+std::string LLDir::findSkinnedFilenameBaseLang(const std::string &subdir,
+ const std::string &filename,
+ ESkinConstraint constraint) const
+{
+ // This implementation is basically just as described in the declaration comments.
+ std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint));
+ if (found.empty())
+ {
+ return "";
+ }
+ return found.front();
+}
+
+std::string LLDir::findSkinnedFilename(const std::string &subdir,
+ const std::string &filename,
+ ESkinConstraint constraint) const
+{
+ // This implementation is basically just as described in the declaration comments.
+ std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint));
+ if (found.empty())
+ {
+ return "";
+ }
+ return found.back();
+}
+
+// This method exists because the two code paths for
+// findSkinnedFilenames(ALL_SKINS) and findSkinnedFilenames(CURRENT_SKIN) must
+// generate the list of candidate pathnames in identical ways. The only
+// difference is in the body of the inner loop.
+template <typename FUNCTION>
+void LLDir::walkSearchSkinDirs(const std::string& subdir,
+ const std::vector<std::string>& subsubdirs,
+ const std::string& filename,
+ const FUNCTION& function) const
+{
+ BOOST_FOREACH(std::string skindir, mSearchSkinDirs)
+ {
+ std::string subdir_path(add(skindir, subdir));
+ BOOST_FOREACH(std::string subsubdir, subsubdirs)
+ {
+ std::string full_path(add(subdir_path, subsubdir, filename));
+ if (fileExists(full_path))
+ {
+ function(subsubdir, full_path);
+ }
+ }
+ }
+}
+
+// ridiculous little helper function that should go away when we can use lambda
+inline void push_back(std::vector<std::string>& vector, const std::string& value)
+{
+ vector.push_back(value);
+}
+
+typedef std::map<std::string, std::string> StringMap;
+// ridiculous little helper function that should go away when we can use lambda
+inline void store_in_map(StringMap& map, const std::string& key, const std::string& value)
+{
+ map[key] = value;
+}
+
+std::vector<std::string> LLDir::findSkinnedFilenames(const std::string& subdir,
+ const std::string& filename,
+ ESkinConstraint constraint) const
+{
+ // Recognize subdirs that have no localization.
+ static const std::set<std::string> sUnlocalized = list_of
+ ("") // top-level directory not localized
+ ("textures") // textures not localized
+ ;
+
+ LL_DEBUGS("LLDir") << "subdir '" << subdir << "', filename '" << filename
+ << "', constraint "
+ << ((constraint == CURRENT_SKIN)? "CURRENT_SKIN" : "ALL_SKINS")
+ << LL_ENDL;
+
+ // Build results vector.
+ std::vector<std::string> results;
+ // Disallow filenames that may escape subdir
+ if (filename.find("..") != std::string::npos)
+ {
+ LL_WARNS("LLDir") << "Ignoring potentially relative filename '" << filename << "'" << LL_ENDL;
+ return results;
+ }
+
+ // Cache the default language directory for each subdir we've encountered.
+ // A cache entry whose value is the empty string means "not localized,
+ // don't bother checking again."
+ static StringMap sLocalized;
+
+ // Check whether we've already discovered if this subdir is localized.
+ StringMap::const_iterator found = sLocalized.find(subdir);
+ if (found == sLocalized.end())
+ {
+ // We have not yet determined that. Is it one of the subdirs "known"
+ // to be unlocalized?
+ if (sUnlocalized.find(subdir) != sUnlocalized.end())
+ {
+ // This subdir is known to be unlocalized. Remember that.
+ found = sLocalized.insert(StringMap::value_type(subdir, "")).first;
+ }
+ else
+ {
+ // We do not recognize this subdir. Investigate.
+ std::string subdir_path(add(getDefaultSkinDir(), subdir));
+ if (fileExists(add(subdir_path, "en")))
+ {
+ // defaultSkinDir/subdir contains subdir "en". That's our
+ // default language; this subdir is localized.
+ found = sLocalized.insert(StringMap::value_type(subdir, "en")).first;
+ }
+ else if (fileExists(add(subdir_path, "en-us")))
+ {
+ // defaultSkinDir/subdir contains subdir "en-us" but not "en".
+ // Set as default language; this subdir is localized.
+ found = sLocalized.insert(StringMap::value_type(subdir, "en-us")).first;
+ }
+ else
+ {
+ // defaultSkinDir/subdir contains neither "en" nor "en-us".
+ // Assume it's not localized. Remember that assumption.
+ found = sLocalized.insert(StringMap::value_type(subdir, "")).first;
+ }
+ }
+ }
+ // Every code path above should have resulted in 'found' becoming a valid
+ // iterator to an entry in sLocalized.
+ llassert(found != sLocalized.end());
+
+ // Now -- is this subdir localized, or not? The answer determines what
+ // subdirectories we check (under subdir) for the requested filename.
+ std::vector<std::string> subsubdirs;
+ if (found->second.empty())
+ {
+ // subdir is not localized. filename should be located directly within it.
+ subsubdirs.push_back("");
+ }
+ else
+ {
+ // subdir is localized, and found->second is the default language
+ // directory within it. Check both the default language and the
+ // current language -- if it differs from the default, of course.
+ subsubdirs.push_back(found->second);
+ if (mLanguage != found->second)
+ {
+ subsubdirs.push_back(mLanguage);
+ }
+ }
+
+ // The process we use depends on 'constraint'.
+ if (constraint != CURRENT_SKIN) // meaning ALL_SKINS
+ {
+ // ALL_SKINS is simpler: just return every pathname generated by
+ // walkSearchSkinDirs(). Tricky bit: walkSearchSkinDirs() passes its
+ // FUNCTION the subsubdir as well as the full pathname. We just want
+ // the full pathname.
+ walkSearchSkinDirs(subdir, subsubdirs, filename,
+ boost::bind(push_back, boost::ref(results), _2));
+ }
+ else // CURRENT_SKIN
+ {
+ // CURRENT_SKIN turns out to be a bit of a misnomer because we might
+ // still return files from two different skins. In any case, this
+ // value of 'constraint' means we will return at most two paths: one
+ // for the default language, one for the current language (supposing
+ // those differ).
+ // It is important to allow a user to override only the localization
+ // for a particular file, for all viewer installs, without also
+ // overriding the default-language file.
+ // It is important to allow a user to override only the default-
+ // language file, for all viewer installs, without also overriding the
+ // applicable localization of that file.
+ // Therefore, treat the default language and the current language as
+ // two separate cases. For each, capture the most-specialized file
+ // that exists.
+ // Use a map keyed by subsubdir (i.e. language code). This allows us
+ // to handle the case of a single subsubdirs entry with the same logic
+ // that handles two. For every real file path generated by
+ // walkSearchSkinDirs(), update the map entry for its subsubdir.
+ StringMap path_for;
+ walkSearchSkinDirs(subdir, subsubdirs, filename,
+ boost::bind(store_in_map, boost::ref(path_for), _1, _2));
+ // Now that we have a path for each of the default language and the
+ // current language, copy them -- in proper order -- into results.
+ // Don't drive this by walking the map itself: it matters that we
+ // generate results in the same order as subsubdirs.
+ BOOST_FOREACH(std::string subsubdir, subsubdirs)
+ {
+ StringMap::const_iterator found(path_for.find(subsubdir));
+ if (found != path_for.end())
+ {
+ results.push_back(found->second);
+ }
+ }
+ }
+
+ LL_DEBUGS("LLDir") << empty;
+ const char* comma = "";
+ BOOST_FOREACH(std::string path, results)
+ {
+ LL_CONT << comma << "'" << path << "'";
+ comma = ", ";
+ }
+ LL_CONT << LL_ENDL;
+
+ return results;
+}
+
+std::string LLDir::getTempFilename() const
+{
+ LLUUID random_uuid;
+ std::string uuid_str;
+
+ random_uuid.generate();
+ random_uuid.toString(uuid_str);
+
+ return add(getTempDir(), uuid_str + ".tmp");
+}
+
+// static
+std::string LLDir::getScrubbedFileName(const std::string uncleanFileName)
+{
+ std::string name(uncleanFileName);
+ const std::string illegalChars(getForbiddenFileChars());
+ // replace any illegal file chars with and underscore '_'
+ for( unsigned int i = 0; i < illegalChars.length(); i++ )
+ {
+ int j = -1;
+ while((j = name.find(illegalChars[i])) > -1)
+ {
+ name[j] = '_';
+ }
+ }
+ return name;
+}
+
+// static
+std::string LLDir::getForbiddenFileChars()
+{
+ return "\\/:*?\"<>|";
+}
+
+void LLDir::setLindenUserDir(const std::string &username)
+{
+ // if the username isn't set, that's bad
+ if (!username.empty())
+ {
+ // some platforms have case-sensitive filesystems, so be
+ // utterly consistent with our firstname/lastname case.
+ std::string userlower(username);
+ LLStringUtil::toLower(userlower);
+ LLStringUtil::replaceChar(userlower, ' ', '_');
+ mLindenUserDir = add(getOSUserAppDir(), userlower);
+ }
+ else
+ {
+ LL_ERRS() << "NULL name for LLDir::setLindenUserDir" << LL_ENDL;
+ }
+
+ dumpCurrentDirectories();
+}
+
+void LLDir::setChatLogsDir(const std::string &path)
+{
+ if (!path.empty() )
+ {
+ mChatLogsDir = path;
+ }
+ else
+ {
+ LL_WARNS() << "Invalid name for LLDir::setChatLogsDir" << LL_ENDL;
+ }
+}
+
+void LLDir::updatePerAccountChatLogsDir()
+{
+ mPerAccountChatLogsDir = add(getChatLogsDir(), mUserName);
+}
+
+void LLDir::setPerAccountChatLogsDir(const std::string &username)
+{
+ // if both first and last aren't set, assume we're grabbing the cached dir
+ if (!username.empty())
+ {
+ // some platforms have case-sensitive filesystems, so be
+ // utterly consistent with our firstname/lastname case.
+ std::string userlower(username);
+ LLStringUtil::toLower(userlower);
+ LLStringUtil::replaceChar(userlower, ' ', '_');
+
+ mUserName = userlower;
+ updatePerAccountChatLogsDir();
+ }
+ else
+ {
+ LL_ERRS() << "NULL name for LLDir::setPerAccountChatLogsDir" << LL_ENDL;
+ }
+}
+
+void LLDir::setSkinFolder(const std::string &skin_folder, const std::string& language)
+{
+ LL_DEBUGS("LLDir") << "Setting skin '" << skin_folder << "', language '" << language << "'"
+ << LL_ENDL;
+ mSkinName = skin_folder;
+ mLanguage = language;
+
+ // This method is called multiple times during viewer initialization. Each
+ // time it's called, reset mSearchSkinDirs.
+ mSearchSkinDirs.clear();
+
+ // base skin which is used as fallback for all skinned files
+ // e.g. c:\program files\secondlife\skins\default
+ mDefaultSkinDir = getSkinBaseDir();
+ append(mDefaultSkinDir, "default");
+ // This is always the most general of the search skin directories.
+ addSearchSkinDir(mDefaultSkinDir);
+
+ mSkinDir = getSkinBaseDir();
+ append(mSkinDir, skin_folder);
+ // Next level of generality is a skin installed with the viewer.
+ addSearchSkinDir(mSkinDir);
+
+ // user modifications to skins, current and default
+ // e.g. c:\documents and settings\users\username\application data\second life\skins\dazzle
+ mUserSkinDir = getOSUserAppDir();
+ append(mUserSkinDir, "skins");
+ mUserDefaultSkinDir = mUserSkinDir;
+ append(mUserDefaultSkinDir, "default");
+ append(mUserSkinDir, skin_folder);
+ // Next level of generality is user modifications to default skin...
+ addSearchSkinDir(mUserDefaultSkinDir);
+ // then user-defined skins.
+ addSearchSkinDir(mUserSkinDir);
+}
+
+void LLDir::addSearchSkinDir(const std::string& skindir)
+{
+ if (std::find(mSearchSkinDirs.begin(), mSearchSkinDirs.end(), skindir) == mSearchSkinDirs.end())
+ {
+ LL_DEBUGS("LLDir") << "search skin: '" << skindir << "'" << LL_ENDL;
+ mSearchSkinDirs.push_back(skindir);
+ }
+}
+
+std::string LLDir::getSkinFolder() const
+{
+ return mSkinName;
+}
+
+std::string LLDir::getLanguage() const
+{
+ return mLanguage;
+}
+
+bool LLDir::setCacheDir(const std::string &path)
+{
+ if (path.empty() )
+ {
+ // reset to default
+ mCacheDir = "";
+ return true;
+ }
+ else
+ {
+ LLFile::mkdir(path);
+ std::string tempname = add(path, "temp");
+ LLFILE* file = LLFile::fopen(tempname,"wt");
+ if (file)
+ {
+ fclose(file);
+ LLFile::remove(tempname);
+ mCacheDir = path;
+ return true;
+ }
+ return false;
+ }
+}
+
+void LLDir::dumpCurrentDirectories(LLError::ELevel level)
+{
+ LL_VLOGS(level, "AppInit","Directories") << "Current Directories:" << LL_ENDL;
+
+ LL_VLOGS(level, "AppInit", "Directories") << " CurPath: " << getCurPath() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " AppName: " << getAppName() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " ExecutableFilename: " << getExecutableFilename() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " ExecutableDir: " << getExecutableDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " ExecutablePathAndName: " << getExecutablePathAndName() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " WorkingDir: " << getWorkingDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " AppRODataDir: " << getAppRODataDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " OSUserDir: " << getOSUserDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " OSUserAppDir: " << getOSUserAppDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " LindenUserDir: " << getLindenUserDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " TempDir: " << getTempDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " CAFile: " << getCAFile() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " SkinBaseDir: " << getSkinBaseDir() << LL_ENDL;
+ LL_VLOGS(level, "AppInit", "Directories") << " SkinDir: " << getSkinDir() << LL_ENDL;
+}
+
+void LLDir::append(std::string& destpath, const std::string& name) const
+{
+ // Delegate question of whether we need a separator to helper method.
+ SepOff sepoff(needSep(destpath, name));
+ if (sepoff.first) // do we need a separator?
+ {
+ destpath += mDirDelimiter;
+ }
+ // If destpath ends with a separator, AND name starts with one, skip
+ // name's leading separator.
+ destpath += name.substr(sepoff.second);
+}
+
+LLDir::SepOff LLDir::needSep(const std::string& path, const std::string& name) const
+{
+ if (path.empty() || name.empty())
+ {
+ // If either path or name are empty, we do not need a separator
+ // between them.
+ return SepOff(false, 0);
+ }
+ // Here we know path and name are both non-empty. But if path already ends
+ // with a separator, or if name already starts with a separator, we need
+ // not add one.
+ std::string::size_type seplen(mDirDelimiter.length());
+ bool path_ends_sep(path.substr(path.length() - seplen) == mDirDelimiter);
+ bool name_starts_sep(name.substr(0, seplen) == mDirDelimiter);
+ if ((! path_ends_sep) && (! name_starts_sep))
+ {
+ // If neither path nor name brings a separator to the junction, then
+ // we need one.
+ return SepOff(true, 0);
+ }
+ if (path_ends_sep && name_starts_sep)
+ {
+ // But if BOTH path and name bring a separator, we need not add one.
+ // Moreover, we should actually skip the leading separator of 'name'.
+ return SepOff(false, (unsigned short)seplen);
+ }
+ // Here we know that either path_ends_sep or name_starts_sep is true --
+ // but not both. So don't add a separator, and don't skip any characters:
+ // simple concatenation will do the trick.
+ return SepOff(false, 0);
+}
+
+void dir_exists_or_crash(const std::string &dir_name)
+{
+#if LL_WINDOWS
+ // *FIX: lame - it doesn't do the same thing on windows. not so
+ // important since we don't deploy simulator to windows boxes.
+ LLFile::mkdir(dir_name, 0700);
+#else
+ struct stat dir_stat;
+ if(0 != LLFile::stat(dir_name, &dir_stat))
+ {
+ S32 stat_rv = errno;
+ if(ENOENT == stat_rv)
+ {
+ if(0 != LLFile::mkdir(dir_name, 0700)) // octal
+ {
+ LL_ERRS() << "Unable to create directory: " << dir_name << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_ERRS() << "Unable to stat: " << dir_name << " errno = " << stat_rv
+ << LL_ENDL;
+ }
+ }
+ else
+ {
+ // data_dir exists, make sure it's a directory.
+ if(!S_ISDIR(dir_stat.st_mode))
+ {
+ LL_ERRS() << "Data directory collision: " << dir_name << LL_ENDL;
+ }
+ }
+#endif
+}
diff --git a/indra/llfilesystem/lldir.h b/indra/llfilesystem/lldir.h
new file mode 100644
index 0000000000..38e204ef04
--- /dev/null
+++ b/indra/llfilesystem/lldir.h
@@ -0,0 +1,280 @@
+/**
+ * @file lldir.h
+ * @brief Definition of directory utilities class
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLDIR_H
+#define LL_LLDIR_H
+
+#if LL_SOLARIS
+#include <sys/param.h>
+#define MAX_PATH MAXPATHLEN
+#endif
+
+// these numbers are read from settings_files.xml, so we need to be explicit
+typedef enum ELLPath
+{
+ LL_PATH_NONE = 0,
+ LL_PATH_USER_SETTINGS = 1,
+ LL_PATH_APP_SETTINGS = 2,
+ LL_PATH_PER_SL_ACCOUNT = 3, // returns/expands to blank string if we don't know the account name yet
+ LL_PATH_CACHE = 4,
+ LL_PATH_CHARACTER = 5,
+ LL_PATH_HELP = 6,
+ LL_PATH_LOGS = 7,
+ LL_PATH_TEMP = 8,
+ LL_PATH_SKINS = 9,
+ LL_PATH_TOP_SKIN = 10,
+ LL_PATH_CHAT_LOGS = 11,
+ LL_PATH_PER_ACCOUNT_CHAT_LOGS = 12,
+ LL_PATH_USER_SKIN = 14,
+ LL_PATH_LOCAL_ASSETS = 15,
+ LL_PATH_EXECUTABLE = 16,
+ LL_PATH_DEFAULT_SKIN = 17,
+ LL_PATH_FONTS = 18,
+ LL_PATH_DUMP = 19,
+ LL_PATH_LAST
+} ELLPath;
+
+/// Directory operations
+class LLDir
+{
+ public:
+ LLDir();
+ virtual ~LLDir();
+
+ // app_name - Usually SecondLife, used for creating settings directories
+ // in OS-specific location, such as C:\Documents and Settings
+ // app_read_only_data_dir - Usually the source code directory, used
+ // for test applications to read newview data files.
+ virtual void initAppDirs(const std::string &app_name,
+ const std::string& app_read_only_data_dir = "") = 0;
+
+ virtual S32 deleteFilesInDir(const std::string &dirname, const std::string &mask);
+ U32 deleteDirAndContents(const std::string& dir_name);
+ std::vector<std::string> getFilesInDir(const std::string &dirname);
+// pure virtual functions
+ virtual std::string getCurPath() = 0;
+ virtual bool fileExists(const std::string &filename) const = 0;
+
+ const std::string findFile(const std::string& filename, const std::vector<std::string> filenames) const;
+ const std::string findFile(const std::string& filename, const std::string& searchPath1 = "", const std::string& searchPath2 = "", const std::string& searchPath3 = "") const;
+
+ virtual std::string getLLPluginLauncher() = 0; // full path and name for the plugin shell
+ virtual std::string getLLPluginFilename(std::string base_name) = 0; // full path and name to the plugin DSO for this base_name (i.e. 'FOO' -> '/bar/baz/libFOO.so')
+
+ const std::string &getExecutablePathAndName() const; // Full pathname of the executable
+ const std::string &getAppName() const; // install directory under progams/ ie "SecondLife"
+ const std::string &getExecutableDir() const; // Directory where the executable is located
+ const std::string &getExecutableFilename() const;// Filename of .exe
+ const std::string &getWorkingDir() const; // Current working directory
+ const std::string &getAppRODataDir() const; // Location of read-only data files
+ const std::string &getOSUserDir() const; // Location of the os-specific user dir
+ const std::string &getOSUserAppDir() const; // Location of the os-specific user app dir
+ const std::string &getLindenUserDir() const; // Location of the Linden user dir.
+ const std::string &getChatLogsDir() const; // Location of the chat logs dir.
+ const std::string &getDumpDir() const; // Location of the per-run dump dir.
+ const std::string &getPerAccountChatLogsDir() const; // Location of the per account chat logs dir.
+ const std::string &getTempDir() const; // Common temporary directory
+ const std::string getCacheDir(bool get_default = false) const; // Location of the cache.
+ const std::string &getOSCacheDir() const; // location of OS-specific cache folder (may be empty string)
+ const std::string &getCAFile() const; // File containing TLS certificate authorities
+ const std::string &getDirDelimiter() const; // directory separator for platform (ie. '\' or '/' or ':')
+ const std::string &getDefaultSkinDir() const; // folder for default skin. e.g. c:\program files\second life\skins\default
+ const std::string &getSkinDir() const; // User-specified skin folder.
+ const std::string &getUserDefaultSkinDir() const; // dir with user modifications to default skin
+ const std::string &getUserSkinDir() const; // User-specified skin folder with user modifications. e.g. c:\documents and settings\username\application data\second life\skins\curskin
+ const std::string getSkinBaseDir() const; // folder that contains all installed skins (not user modifications). e.g. c:\program files\second life\skins
+ const std::string &getLLPluginDir() const; // Directory containing plugins and plugin shell
+ const std::string &getUserName() const;
+
+ // Expanded filename
+ std::string getExpandedFilename(ELLPath location, const std::string &filename) const;
+ std::string getExpandedFilename(ELLPath location, const std::string &subdir, const std::string &filename) const;
+ std::string getExpandedFilename(ELLPath location, const std::string &subdir1, const std::string &subdir2, const std::string &filename) const;
+
+ // Base and Directory name extraction
+ std::string getBaseFileName(const std::string& filepath, bool strip_exten = false) const;
+ std::string getDirName(const std::string& filepath) const;
+ std::string getExtension(const std::string& filepath) const; // Excludes '.', e.g getExtension("foo.wav") == "wav"
+
+ // these methods search the various skin paths for the specified file in the following order:
+ // getUserSkinDir(), getUserDefaultSkinDir(), getSkinDir(), getDefaultSkinDir()
+ /// param value for findSkinnedFilenames(), explained below
+ enum ESkinConstraint { CURRENT_SKIN, ALL_SKINS };
+ /**
+ * Given a filename within skin, return an ordered sequence of paths to
+ * search. Nonexistent files will be filtered out -- which means that the
+ * vector might be empty.
+ *
+ * @param subdir Identify top-level skin subdirectory by passing one of
+ * LLDir::XUI (file lives under "xui" subtree), LLDir::TEXTURES (file
+ * lives under "textures" subtree), LLDir::SKINBASE (file lives at top
+ * level of skin subdirectory).
+ * @param filename Desired filename within subdir within skin, e.g.
+ * "panel_login.xml". DO NOT prepend (e.g.) "xui" or the desired language.
+ * @param constraint Callers perform two different kinds of processing.
+ * When fetching a XUI file, for instance, the existence of @a filename in
+ * the specified skin completely supercedes any @a filename in the default
+ * skin. For that case, leave the default @a constraint=CURRENT_SKIN. The
+ * returned vector will contain only
+ * ".../<i>current_skin</i>/xui/en/<i>filename</i>",
+ * ".../<i>current_skin</i>/xui/<i>current_language</i>/<i>filename</i>".
+ * But for (e.g.) "strings.xml", we want a given skin to be able to
+ * override only specific entries from the default skin. Any string not
+ * defined in the specified skin will be sought in the default skin. For
+ * that case, pass @a constraint=ALL_SKINS. The returned vector will
+ * contain at least ".../default/xui/en/strings.xml",
+ * ".../default/xui/<i>current_language</i>/strings.xml",
+ * ".../<i>current_skin</i>/xui/en/strings.xml",
+ * ".../<i>current_skin</i>/xui/<i>current_language</i>/strings.xml".
+ */
+ std::vector<std::string> findSkinnedFilenames(const std::string& subdir,
+ const std::string& filename,
+ ESkinConstraint constraint=CURRENT_SKIN) const;
+ /// Values for findSkinnedFilenames(subdir) parameter
+ static const char *XUI, *TEXTURES, *SKINBASE;
+ /**
+ * Return the base-language pathname from findSkinnedFilenames(), or
+ * the empty string if no such file exists. Parameters are identical to
+ * findSkinnedFilenames(). This is shorthand for capturing the vector
+ * returned by findSkinnedFilenames(), checking for empty() and then
+ * returning front().
+ */
+ std::string findSkinnedFilenameBaseLang(const std::string &subdir,
+ const std::string &filename,
+ ESkinConstraint constraint=CURRENT_SKIN) const;
+ /**
+ * Return the "most localized" pathname from findSkinnedFilenames(), or
+ * the empty string if no such file exists. Parameters are identical to
+ * findSkinnedFilenames(). This is shorthand for capturing the vector
+ * returned by findSkinnedFilenames(), checking for empty() and then
+ * returning back().
+ */
+ std::string findSkinnedFilename(const std::string &subdir,
+ const std::string &filename,
+ ESkinConstraint constraint=CURRENT_SKIN) const;
+
+ // random filename in common temporary directory
+ std::string getTempFilename() const;
+
+ // For producing safe download file names from potentially unsafe ones
+ static std::string getScrubbedFileName(const std::string uncleanFileName);
+ static std::string getForbiddenFileChars();
+ void setDumpDir( const std::string& path );
+
+
+ virtual void setChatLogsDir(const std::string &path); // Set the chat logs dir to this user's dir
+ virtual void setPerAccountChatLogsDir(const std::string &username); // Set the per user chat log directory.
+ virtual void setLindenUserDir(const std::string &username); // Set the linden user dir to this user's dir
+ virtual void setSkinFolder(const std::string &skin_folder, const std::string& language);
+ virtual std::string getSkinFolder() const;
+ virtual std::string getLanguage() const;
+ virtual bool setCacheDir(const std::string &path);
+ virtual void updatePerAccountChatLogsDir();
+
+ virtual void dumpCurrentDirectories(LLError::ELevel level = LLError::LEVEL_DEBUG);
+
+ // Utility routine
+ std::string buildSLOSCacheDir() const;
+
+ /// Append specified @a name to @a destpath, separated by getDirDelimiter()
+ /// if both are non-empty.
+ void append(std::string& destpath, const std::string& name) const;
+ /// Variadic form: append @a name0 and @a name1 and arbitrary other @a
+ /// names to @a destpath, separated by getDirDelimiter() as needed.
+ template <typename... NAMES>
+ void append(std::string& destpath, const std::string& name0, const std::string& name1,
+ const NAMES& ... names) const
+ {
+ // In a typical recursion case, we'd accept (destpath, name0, names).
+ // We accept (destpath, name0, name1, names) because it's important to
+ // delegate the two-argument case to the non-template implementation.
+ append(destpath, name0);
+ append(destpath, name1, names...);
+ }
+
+ /// Append specified @a names to @a path, separated by getDirDelimiter()
+ /// as needed. Return result, leaving @a path unmodified.
+ template <typename... NAMES>
+ std::string add(const std::string& path, const NAMES& ... names) const
+ {
+ std::string destpath(path);
+ append(destpath, names...);
+ return destpath;
+ }
+
+protected:
+ // Does an add() or append() call need a directory delimiter?
+ typedef std::pair<bool, unsigned short> SepOff;
+ SepOff needSep(const std::string& path, const std::string& name) const;
+ // build mSearchSkinDirs without adding duplicates
+ void addSearchSkinDir(const std::string& skindir);
+
+ // Internal to findSkinnedFilenames()
+ template <typename FUNCTION>
+ void walkSearchSkinDirs(const std::string& subdir,
+ const std::vector<std::string>& subsubdirs,
+ const std::string& filename,
+ const FUNCTION& function) const;
+
+ std::string mAppName; // install directory under progams/ ie "SecondLife"
+ std::string mExecutablePathAndName; // full path + Filename of .exe
+ std::string mExecutableFilename; // Filename of .exe
+ std::string mExecutableDir; // Location of executable
+ std::string mWorkingDir; // Current working directory
+ std::string mAppRODataDir; // Location for static app data
+ std::string mOSUserDir; // OS Specific user directory
+ std::string mOSUserAppDir; // OS Specific user app directory
+ std::string mLindenUserDir; // Location for Linden user-specific data
+ std::string mPerAccountChatLogsDir; // Location for chat logs.
+ std::string mChatLogsDir; // Location for chat logs.
+ std::string mCAFile; // Location of the TLS certificate authority PEM file.
+ std::string mTempDir;
+ std::string mCacheDir; // cache directory as set by user preference
+ std::string mDefaultCacheDir; // default cache diretory
+ std::string mOSCacheDir; // operating system cache dir
+ std::string mDirDelimiter;
+ std::string mSkinName; // caller-specified skin name
+ std::string mSkinBaseDir; // Base for skins paths.
+ std::string mDefaultSkinDir; // Location for default skin info.
+ std::string mSkinDir; // Location for current skin info.
+ std::string mUserDefaultSkinDir; // Location for default skin info.
+ std::string mUserSkinDir; // Location for user-modified skin info.
+ // Skin directories to search, most general to most specific. This order
+ // works well for composing fine-grained files, in which an individual item
+ // in a specific file overrides the corresponding item in more general
+ // files. Of course, for a file-level search, iterate backwards.
+ std::vector<std::string> mSearchSkinDirs;
+ std::string mLanguage; // Current viewer language
+ std::string mLLPluginDir; // Location for plugins and plugin shell
+ static std::string sDumpDir; // Per-run crash report subdir of log directory.
+ std::string mUserName; // Current user name
+};
+
+void dir_exists_or_crash(const std::string &dir_name);
+
+extern LLDir *gDirUtilp;
+
+#endif // LL_LLDIR_H
diff --git a/indra/llfilesystem/lldir_linux.cpp b/indra/llfilesystem/lldir_linux.cpp
new file mode 100644
index 0000000000..80ad05345a
--- /dev/null
+++ b/indra/llfilesystem/lldir_linux.cpp
@@ -0,0 +1,269 @@
+/**
+ * @file lldir_linux.cpp
+ * @brief Implementation of directory utilities for linux
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "lldir_linux.h"
+#include "llerror.h"
+#include "llrand.h"
+#include "llstring.h"
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
+#include <glob.h>
+#include <pwd.h>
+
+
+static std::string getCurrentUserHome(char* fallback)
+{
+ const uid_t uid = getuid();
+ struct passwd *pw;
+
+ pw = getpwuid(uid);
+ if ((pw != NULL) && (pw->pw_dir != NULL))
+ {
+ return pw->pw_dir;
+ }
+
+ LL_INFOS() << "Couldn't detect home directory from passwd - trying $HOME" << LL_ENDL;
+ auto home_env = LLStringUtil::getoptenv("HOME");
+ if (home_env)
+ {
+ return *home_env;
+ }
+ else
+ {
+ LL_WARNS() << "Couldn't detect home directory! Falling back to " << fallback << LL_ENDL;
+ return fallback;
+ }
+}
+
+
+LLDir_Linux::LLDir_Linux()
+{
+ mDirDelimiter = "/";
+ mCurrentDirIndex = -1;
+ mCurrentDirCount = -1;
+ mDirp = NULL;
+
+ char tmp_str[LL_MAX_PATH]; /* Flawfinder: ignore */
+ if (getcwd(tmp_str, LL_MAX_PATH) == NULL)
+ {
+ strcpy(tmp_str, "/tmp");
+ LL_WARNS() << "Could not get current directory; changing to "
+ << tmp_str << LL_ENDL;
+ if (chdir(tmp_str) == -1)
+ {
+ LL_ERRS() << "Could not change directory to " << tmp_str << LL_ENDL;
+ }
+ }
+
+ mExecutableFilename = "";
+ mExecutablePathAndName = "";
+ mExecutableDir = tmp_str;
+ mWorkingDir = tmp_str;
+#ifdef APP_RO_DATA_DIR
+ mAppRODataDir = APP_RO_DATA_DIR;
+#else
+ mAppRODataDir = tmp_str;
+#endif
+ std::string::size_type build_dir_pos = mExecutableDir.rfind("/build-linux-");
+ if (build_dir_pos != std::string::npos)
+ {
+ // ...we're in a dev checkout
+ mSkinBaseDir = mExecutableDir.substr(0, build_dir_pos) + "/indra/newview/skins";
+ LL_INFOS() << "Running in dev checkout with mSkinBaseDir "
+ << mSkinBaseDir << LL_ENDL;
+ }
+ else
+ {
+ // ...normal installation running
+ mSkinBaseDir = mAppRODataDir + mDirDelimiter + "skins";
+ }
+
+ mOSUserDir = getCurrentUserHome(tmp_str);
+ mOSUserAppDir = "";
+ mLindenUserDir = "";
+
+ char path [32]; /* Flawfinder: ignore */
+
+ // *NOTE: /proc/%d/exe doesn't work on FreeBSD. But that's ok,
+ // because this is the linux implementation.
+
+ snprintf (path, sizeof(path), "/proc/%d/exe", (int) getpid ());
+ int rc = readlink (path, tmp_str, sizeof (tmp_str)-1); /* Flawfinder: ignore */
+ if ( (rc != -1) && (rc <= ((int) sizeof (tmp_str)-1)) )
+ {
+ tmp_str[rc] = '\0'; //readlink() doesn't 0-terminate the buffer
+ mExecutablePathAndName = tmp_str;
+ char *path_end;
+ if ((path_end = strrchr(tmp_str,'/')))
+ {
+ *path_end = '\0';
+ mExecutableDir = tmp_str;
+ mWorkingDir = tmp_str;
+ mExecutableFilename = path_end+1;
+ }
+ else
+ {
+ mExecutableFilename = tmp_str;
+ }
+ }
+
+ mLLPluginDir = mExecutableDir + mDirDelimiter + "llplugin";
+
+ // *TODO: don't use /tmp, use $HOME/.secondlife/tmp or something.
+ mTempDir = "/tmp";
+}
+
+LLDir_Linux::~LLDir_Linux()
+{
+}
+
+// Implementation
+
+
+void LLDir_Linux::initAppDirs(const std::string &app_name,
+ const std::string& app_read_only_data_dir)
+{
+ // Allow override so test apps can read newview directory
+ if (!app_read_only_data_dir.empty())
+ {
+ mAppRODataDir = app_read_only_data_dir;
+ mSkinBaseDir = add(mAppRODataDir, "skins");
+ }
+ mAppName = app_name;
+
+ std::string upper_app_name(app_name);
+ LLStringUtil::toUpper(upper_app_name);
+
+ auto app_home_env(LLStringUtil::getoptenv(upper_app_name + "_USER_DIR"));
+ if (app_home_env)
+ {
+ // user has specified own userappdir i.e. $SECONDLIFE_USER_DIR
+ mOSUserAppDir = *app_home_env;
+ }
+ else
+ {
+ // traditionally on unixoids, MyApp gets ~/.myapp dir for data
+ mOSUserAppDir = mOSUserDir;
+ mOSUserAppDir += "/";
+ mOSUserAppDir += ".";
+ std::string lower_app_name(app_name);
+ LLStringUtil::toLower(lower_app_name);
+ mOSUserAppDir += lower_app_name;
+ }
+
+ // create any directories we expect to write to.
+
+ int res = LLFile::mkdir(mOSUserAppDir);
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create app user dir " << mOSUserAppDir << LL_ENDL;
+ LL_WARNS() << "Default to base dir" << mOSUserDir << LL_ENDL;
+ mOSUserAppDir = mOSUserDir;
+ }
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_LOGS,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_LOGS dir " << getExpandedFilename(LL_PATH_LOGS,"") << LL_ENDL;
+ }
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_USER_SETTINGS,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_USER_SETTINGS dir " << getExpandedFilename(LL_PATH_USER_SETTINGS,"") << LL_ENDL;
+ }
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_CACHE,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << getExpandedFilename(LL_PATH_CACHE,"") << LL_ENDL;
+ }
+
+ mCAFile = getExpandedFilename(LL_PATH_EXECUTABLE, "ca-bundle.crt");
+}
+
+U32 LLDir_Linux::countFilesInDir(const std::string &dirname, const std::string &mask)
+{
+ U32 file_count = 0;
+ glob_t g;
+
+ std::string tmp_str;
+ tmp_str = dirname;
+ tmp_str += mask;
+
+ if(glob(tmp_str.c_str(), GLOB_NOSORT, NULL, &g) == 0)
+ {
+ file_count = g.gl_pathc;
+
+ globfree(&g);
+ }
+
+ return (file_count);
+}
+
+std::string LLDir_Linux::getCurPath()
+{
+ char tmp_str[LL_MAX_PATH]; /* Flawfinder: ignore */
+ if (getcwd(tmp_str, LL_MAX_PATH) == NULL)
+ {
+ LL_WARNS() << "Could not get current directory" << LL_ENDL;
+ tmp_str[0] = '\0';
+ }
+ return tmp_str;
+}
+
+
+bool LLDir_Linux::fileExists(const std::string &filename) const
+{
+ struct stat stat_data;
+ // Check the age of the file
+ // Now, we see if the files we've gathered are recent...
+ int res = stat(filename.c_str(), &stat_data);
+ if (!res)
+ {
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+
+/*virtual*/ std::string LLDir_Linux::getLLPluginLauncher()
+{
+ return gDirUtilp->getExecutableDir() + gDirUtilp->getDirDelimiter() +
+ "SLPlugin";
+}
+
+/*virtual*/ std::string LLDir_Linux::getLLPluginFilename(std::string base_name)
+{
+ return gDirUtilp->getLLPluginDir() + gDirUtilp->getDirDelimiter() +
+ "lib" + base_name + ".so";
+}
diff --git a/indra/llfilesystem/lldir_linux.h b/indra/llfilesystem/lldir_linux.h
new file mode 100644
index 0000000000..e83a020ba4
--- /dev/null
+++ b/indra/llfilesystem/lldir_linux.h
@@ -0,0 +1,64 @@
+/**
+ * @file lldir_linux.h
+ * @brief Definition of directory utilities class for linux
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if !LL_LINUX
+#error This header must not be included when compiling for any target other than Linux. Consider including lldir.h instead.
+#endif // !LL_LINUX
+
+#ifndef LL_LLDIR_LINUX_H
+#define LL_LLDIR_LINUX_H
+
+#include "lldir.h"
+
+#include <dirent.h>
+#include <errno.h>
+
+class LLDir_Linux : public LLDir
+{
+public:
+ LLDir_Linux();
+ virtual ~LLDir_Linux();
+
+ /*virtual*/ void initAppDirs(const std::string &app_name,
+ const std::string& app_read_only_data_dir);
+
+ virtual std::string getCurPath();
+ virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask);
+ /*virtual*/ bool fileExists(const std::string &filename) const;
+
+ /*virtual*/ std::string getLLPluginLauncher();
+ /*virtual*/ std::string getLLPluginFilename(std::string base_name);
+
+private:
+ DIR *mDirp;
+ int mCurrentDirIndex;
+ int mCurrentDirCount;
+ std::string mCurrentDir;
+};
+
+#endif // LL_LLDIR_LINUX_H
+
+
diff --git a/indra/llfilesystem/lldir_mac.cpp b/indra/llfilesystem/lldir_mac.cpp
new file mode 100644
index 0000000000..3bc4ee844e
--- /dev/null
+++ b/indra/llfilesystem/lldir_mac.cpp
@@ -0,0 +1,205 @@
+/**
+ * @file lldir_mac.cpp
+ * @brief Implementation of directory utilities for Mac OS X
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if LL_DARWIN
+
+#include "linden_common.h"
+
+#include "lldir_mac.h"
+#include "llerror.h"
+#include "llrand.h"
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
+#include <glob.h>
+#include <boost/filesystem.hpp>
+#include "lldir_utils_objc.h"
+
+// --------------------------------------------------------------------------------
+
+static bool CreateDirectory(const std::string &parent,
+ const std::string &child,
+ std::string *fullname)
+{
+
+ boost::filesystem::path p(parent);
+ p /= child;
+
+ if (fullname)
+ *fullname = std::string(p.string());
+
+ if (! boost::filesystem::create_directory(p))
+ {
+ return (boost::filesystem::is_directory(p));
+ }
+ return true;
+}
+
+// --------------------------------------------------------------------------------
+
+LLDir_Mac::LLDir_Mac()
+{
+ mDirDelimiter = "/";
+
+ const std::string secondLifeString = "SecondLife";
+
+ std::string *executablepathstr = getSystemExecutableFolder();
+
+ //NOTE: LLINFOS/LLERRS will not output to log here. The streams are not initialized.
+
+ if (executablepathstr)
+ {
+ // mExecutablePathAndName
+ mExecutablePathAndName = *executablepathstr;
+
+ boost::filesystem::path executablepath(*executablepathstr);
+
+# ifndef BOOST_SYSTEM_NO_DEPRECATED
+#endif
+ mExecutableFilename = executablepath.filename().string();
+ mExecutableDir = executablepath.parent_path().string();
+
+ // mAppRODataDir
+ std::string *resourcepath = getSystemResourceFolder();
+ mAppRODataDir = *resourcepath;
+
+ // *NOTE: When running in a dev tree, use the copy of
+ // skins in indra/newview/ rather than in the application bundle. This
+ // mirrors Windows dev environment behavior and allows direct checkin
+ // of edited skins/xui files. JC
+
+ // MBW -- This keeps the mac application from finding other things.
+ // If this is really for skins, it should JUST apply to skins.
+
+ std::string::size_type build_dir_pos = mExecutableDir.rfind("/build-darwin-");
+ if (build_dir_pos != std::string::npos)
+ {
+ // ...we're in a dev checkout
+ mSkinBaseDir = mExecutableDir.substr(0, build_dir_pos)
+ + "/indra/newview/skins";
+ LL_INFOS() << "Running in dev checkout with mSkinBaseDir "
+ << mSkinBaseDir << LL_ENDL;
+ }
+ else
+ {
+ // ...normal installation running
+ mSkinBaseDir = mAppRODataDir + mDirDelimiter + "skins";
+ }
+
+ // mOSUserDir
+ std::string *appdir = getSystemApplicationSupportFolder();
+ std::string rootdir;
+
+ //Create root directory
+ if (CreateDirectory(*appdir, secondLifeString, &rootdir))
+ {
+
+ // Save the full path to the folder
+ mOSUserDir = rootdir;
+
+ // Create our sub-dirs
+ CreateDirectory(rootdir, std::string("data"), NULL);
+ CreateDirectory(rootdir, std::string("logs"), NULL);
+ CreateDirectory(rootdir, std::string("user_settings"), NULL);
+ CreateDirectory(rootdir, std::string("browser_profile"), NULL);
+ }
+
+ //mOSCacheDir
+ std::string *cachedir = getSystemCacheFolder();
+
+ if (cachedir)
+
+ {
+ mOSCacheDir = *cachedir;
+ //TODO: This changes from ~/Library/Cache/Secondlife to ~/Library/Cache/com.app.secondlife/Secondlife. Last dir level could go away.
+ CreateDirectory(mOSCacheDir, secondLifeString, NULL);
+ }
+
+ // mOSUserAppDir
+ mOSUserAppDir = mOSUserDir;
+
+ // mTempDir
+ //Aura 120920 boost::filesystem::temp_directory_path() not yet implemented on mac. :(
+ std::string *tmpdir = getSystemTempFolder();
+ if (tmpdir)
+ {
+
+ CreateDirectory(*tmpdir, secondLifeString, &mTempDir);
+ if (tmpdir) delete tmpdir;
+ }
+
+ mWorkingDir = getCurPath();
+
+ mLLPluginDir = mAppRODataDir + mDirDelimiter + "llplugin";
+ }
+}
+
+LLDir_Mac::~LLDir_Mac()
+{
+}
+
+// Implementation
+
+
+void LLDir_Mac::initAppDirs(const std::string &app_name,
+ const std::string& app_read_only_data_dir)
+{
+ // Allow override so test apps can read newview directory
+ if (!app_read_only_data_dir.empty())
+ {
+ mAppRODataDir = app_read_only_data_dir;
+ mSkinBaseDir = add(mAppRODataDir, "skins");
+ }
+ mCAFile = add(mAppRODataDir, "ca-bundle.crt");
+}
+
+std::string LLDir_Mac::getCurPath()
+{
+ return boost::filesystem::path( boost::filesystem::current_path() ).string();
+}
+
+
+
+bool LLDir_Mac::fileExists(const std::string &filename) const
+{
+ return boost::filesystem::exists(filename);
+}
+
+
+/*virtual*/ std::string LLDir_Mac::getLLPluginLauncher()
+{
+ return gDirUtilp->getAppRODataDir() + gDirUtilp->getDirDelimiter() +
+ "SLPlugin.app/Contents/MacOS/SLPlugin";
+}
+
+/*virtual*/ std::string LLDir_Mac::getLLPluginFilename(std::string base_name)
+{
+ return gDirUtilp->getLLPluginDir() + gDirUtilp->getDirDelimiter() +
+ base_name + ".dylib";
+}
+
+
+#endif // LL_DARWIN
diff --git a/indra/llfilesystem/lldir_mac.h b/indra/llfilesystem/lldir_mac.h
new file mode 100644
index 0000000000..558727ebbc
--- /dev/null
+++ b/indra/llfilesystem/lldir_mac.h
@@ -0,0 +1,56 @@
+/**
+ * @file lldir_mac.h
+ * @brief Definition of directory utilities class for Mac OS X
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if !LL_DARWIN
+#error This header must not be included when compiling for any target other than Mac OS. Consider including lldir.h instead.
+#endif // !LL_DARWIN
+
+#ifndef LL_LLDIR_MAC_H
+#define LL_LLDIR_MAC_H
+
+#include "lldir.h"
+
+#include <dirent.h>
+
+class LLDir_Mac : public LLDir
+{
+public:
+ LLDir_Mac();
+ virtual ~LLDir_Mac();
+
+ /*virtual*/ void initAppDirs(const std::string &app_name,
+ const std::string& app_read_only_data_dir);
+
+ virtual std::string getCurPath();
+ virtual bool fileExists(const std::string &filename) const;
+
+ /*virtual*/ std::string getLLPluginLauncher();
+ /*virtual*/ std::string getLLPluginFilename(std::string base_name);
+};
+
+#endif // LL_LLDIR_MAC_H
+
+
diff --git a/indra/llfilesystem/lldir_solaris.cpp b/indra/llfilesystem/lldir_solaris.cpp
new file mode 100644
index 0000000000..f18560ff20
--- /dev/null
+++ b/indra/llfilesystem/lldir_solaris.cpp
@@ -0,0 +1,266 @@
+/**
+ * @file fmodwrapper.cpp
+ * @brief dummy source file for building a shared library to wrap libfmod.a
+ *
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "lldir_solaris.h"
+#include "llerror.h"
+#include "llrand.h"
+#include "llstring.h"
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
+#include <glob.h>
+#include <pwd.h>
+#include <sys/utsname.h>
+#define _STRUCTURED_PROC 1
+#include <sys/procfs.h>
+#include <fcntl.h>
+
+static std::string getCurrentUserHome(char* fallback)
+{
+ // fwiw this exactly duplicates getCurrentUserHome() in lldir_linux.cpp...
+ // we should either derive both from LLDir_Posix or just axe Solaris.
+ const uid_t uid = getuid();
+ struct passwd *pw;
+
+ pw = getpwuid(uid);
+ if ((pw != NULL) && (pw->pw_dir != NULL))
+ {
+ return pw->pw_dir;
+ }
+
+ LL_INFOS() << "Couldn't detect home directory from passwd - trying $HOME" << LL_ENDL;
+ auto home_env = LLStringUtil::getoptenv("HOME");
+ if (home_env)
+ {
+ return *home_env;
+ }
+ else
+ {
+ LL_WARNS() << "Couldn't detect home directory! Falling back to " << fallback << LL_ENDL;
+ return fallback;
+ }
+}
+
+
+LLDir_Solaris::LLDir_Solaris()
+{
+ mDirDelimiter = "/";
+ mCurrentDirIndex = -1;
+ mCurrentDirCount = -1;
+ mDirp = NULL;
+
+ char tmp_str[LL_MAX_PATH]; /* Flawfinder: ignore */
+ if (getcwd(tmp_str, LL_MAX_PATH) == NULL)
+ {
+ strcpy(tmp_str, "/tmp");
+ LL_WARNS() << "Could not get current directory; changing to "
+ << tmp_str << LL_ENDL;
+ if (chdir(tmp_str) == -1)
+ {
+ LL_ERRS() << "Could not change directory to " << tmp_str << LL_ENDL;
+ }
+ }
+
+ mExecutableFilename = "";
+ mExecutablePathAndName = "";
+ mExecutableDir = strdup(tmp_str);
+ mWorkingDir = strdup(tmp_str);
+ mAppRODataDir = strdup(tmp_str);
+ mOSUserDir = getCurrentUserHome(tmp_str);
+ mOSUserAppDir = "";
+ mLindenUserDir = "";
+
+ char path [LL_MAX_PATH]; /* Flawfinder: ignore */
+
+ sprintf(path, "/proc/%d/psinfo", (int)getpid());
+ int proc_fd = -1;
+ if((proc_fd = open(path, O_RDONLY)) == -1){
+ LL_WARNS() << "unable to open " << path << LL_ENDL;
+ return;
+ }
+ psinfo_t proc_psinfo;
+ if(read(proc_fd, &proc_psinfo, sizeof(psinfo_t)) != sizeof(psinfo_t)){
+ LL_WARNS() << "Unable to read " << path << LL_ENDL;
+ close(proc_fd);
+ return;
+ }
+
+ close(proc_fd);
+
+ mExecutableFilename = strdup(proc_psinfo.pr_fname);
+ LL_INFOS() << "mExecutableFilename = [" << mExecutableFilename << "]" << LL_ENDL;
+
+ sprintf(path, "/proc/%d/path/a.out", (int)getpid());
+
+ char execpath[LL_MAX_PATH];
+ if(readlink(path, execpath, LL_MAX_PATH) == -1){
+ LL_WARNS() << "Unable to read link from " << path << LL_ENDL;
+ return;
+ }
+
+ char *p = execpath; // nuke trash in link, if any exists
+ int i = 0;
+ while(*p != NULL && ++i < LL_MAX_PATH && isprint((int)(*p++)));
+ *p = NULL;
+
+ mExecutablePathAndName = strdup(execpath);
+ LL_INFOS() << "mExecutablePathAndName = [" << mExecutablePathAndName << "]" << LL_ENDL;
+
+ //NOTE: Why force people to cd into the package directory?
+ // Look for SECONDLIFE env variable and use it, if set.
+
+ auto SECONDLIFE(LLDirUtil::getoptenv("SECONDLIFE"));
+ if(SECONDLIFE){
+ mExecutableDir = add(*SECONDLIFE, "bin"); //NOTE: make sure we point at the bin
+ }else{
+ mExecutableDir = getDirName(execpath);
+ LL_INFOS() << "mExecutableDir = [" << mExecutableDir << "]" << LL_ENDL;
+ }
+
+ mLLPluginDir = add(mExecutableDir, "llplugin");
+
+ // *TODO: don't use /tmp, use $HOME/.secondlife/tmp or something.
+ mTempDir = "/tmp";
+}
+
+LLDir_Solaris::~LLDir_Solaris()
+{
+}
+
+// Implementation
+
+
+void LLDir_Solaris::initAppDirs(const std::string &app_name,
+ const std::string& app_read_only_data_dir)
+{
+ // Allow override so test apps can read newview directory
+ if (!app_read_only_data_dir.empty())
+ {
+ mAppRODataDir = app_read_only_data_dir;
+ mSkinBaseDir = add(mAppRODataDir, "skins");
+ }
+ mAppName = app_name;
+
+ std::string upper_app_name(app_name);
+ LLStringUtil::toUpper(upper_app_name);
+
+ auto app_home_env(LLStringUtil::getoptenv(upper_app_name + "_USER_DIR"));
+ if (app_home_env)
+ {
+ // user has specified own userappdir i.e. $SECONDLIFE_USER_DIR
+ mOSUserAppDir = *app_home_env;
+ }
+ else
+ {
+ // traditionally on unixoids, MyApp gets ~/.myapp dir for data
+ mOSUserAppDir = mOSUserDir;
+ mOSUserAppDir += "/";
+ mOSUserAppDir += ".";
+ std::string lower_app_name(app_name);
+ LLStringUtil::toLower(lower_app_name);
+ mOSUserAppDir += lower_app_name;
+ }
+
+ // create any directories we expect to write to.
+
+ int res = LLFile::mkdir(mOSUserAppDir);
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create app user dir " << mOSUserAppDir << LL_ENDL;
+ LL_WARNS() << "Default to base dir" << mOSUserDir << LL_ENDL;
+ mOSUserAppDir = mOSUserDir;
+ }
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_LOGS,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_LOGS dir " << getExpandedFilename(LL_PATH_LOGS,"") << LL_ENDL;
+ }
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_USER_SETTINGS,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_USER_SETTINGS dir " << getExpandedFilename(LL_PATH_USER_SETTINGS,"") << LL_ENDL;
+ }
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_CACHE,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << getExpandedFilename(LL_PATH_CACHE,"") << LL_ENDL;
+ }
+
+ mCAFile = getExpandedFilename(LL_PATH_EXECUTABLE, "ca-bundle.crt");
+}
+
+U32 LLDir_Solaris::countFilesInDir(const std::string &dirname, const std::string &mask)
+{
+ U32 file_count = 0;
+ glob_t g;
+
+ std::string tmp_str;
+ tmp_str = dirname;
+ tmp_str += mask;
+
+ if(glob(tmp_str.c_str(), GLOB_NOSORT, NULL, &g) == 0)
+ {
+ file_count = g.gl_pathc;
+
+ globfree(&g);
+ }
+
+ return (file_count);
+}
+
+std::string LLDir_Solaris::getCurPath()
+{
+ char tmp_str[LL_MAX_PATH]; /* Flawfinder: ignore */
+ if (getcwd(tmp_str, LL_MAX_PATH) == NULL)
+ {
+ LL_WARNS() << "Could not get current directory" << LL_ENDL;
+ tmp_str[0] = '\0';
+ }
+ return tmp_str;
+}
+
+
+bool LLDir_Solaris::fileExists(const std::string &filename) const
+{
+ struct stat stat_data;
+ // Check the age of the file
+ // Now, we see if the files we've gathered are recent...
+ int res = stat(filename.c_str(), &stat_data);
+ if (!res)
+ {
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
diff --git a/indra/llfilesystem/lldir_solaris.h b/indra/llfilesystem/lldir_solaris.h
new file mode 100644
index 0000000000..c6dac57e14
--- /dev/null
+++ b/indra/llfilesystem/lldir_solaris.h
@@ -0,0 +1,61 @@
+/**
+ * @file fmodwrapper.cpp
+ * @brief dummy source file for building a shared library to wrap libfmod.a
+ *
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if !LL_SOLARIS
+#error This header must not be included when compiling for any target other than Solaris. Consider including lldir.h instead.
+#endif // !LL_SOLARIS
+
+#ifndef LL_LLDIR_SOLARIS_H
+#define LL_LLDIR_SOLARIS_H
+
+#include "lldir.h"
+
+#include <dirent.h>
+#include <errno.h>
+
+class LLDir_Solaris : public LLDir
+{
+public:
+ LLDir_Solaris();
+ virtual ~LLDir_Solaris();
+
+ /*virtual*/ void initAppDirs(const std::string &app_name,
+ const std::string& app_read_only_data_dir);
+
+ virtual std::string getCurPath();
+ virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask);
+ /*virtual*/ bool fileExists(const std::string &filename) const;
+
+private:
+ DIR *mDirp;
+ int mCurrentDirIndex;
+ int mCurrentDirCount;
+ std::string mCurrentDir;
+};
+
+#endif // LL_LLDIR_SOLARIS_H
+
+
diff --git a/indra/llfilesystem/lldir_utils_objc.h b/indra/llfilesystem/lldir_utils_objc.h
new file mode 100644
index 0000000000..12019c4284
--- /dev/null
+++ b/indra/llfilesystem/lldir_utils_objc.h
@@ -0,0 +1,43 @@
+/**
+ * @file lldir_utils_objc.h
+ * @brief Definition of directory utilities class for Mac OS X
+ *
+ * $LicenseInfo:firstyear=2020&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2020, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if !LL_DARWIN
+#error This header must not be included when compiling for any target other than Mac OS. Consider including lldir.h instead.
+#endif // !LL_DARWIN
+
+#ifndef LL_LLDIR_UTILS_OBJC_H
+#define LL_LLDIR_UTILS_OBJC_H
+
+#include <iostream>
+
+std::string* getSystemTempFolder();
+std::string* getSystemCacheFolder();
+std::string* getSystemApplicationSupportFolder();
+std::string* getSystemResourceFolder();
+std::string* getSystemExecutableFolder();
+
+
+#endif // LL_LLDIR_UTILS_OBJC_H
diff --git a/indra/llfilesystem/lldir_utils_objc.mm b/indra/llfilesystem/lldir_utils_objc.mm
new file mode 100644
index 0000000000..da55a2f897
--- /dev/null
+++ b/indra/llfilesystem/lldir_utils_objc.mm
@@ -0,0 +1,108 @@
+/**
+ * @file lldir_utils_objc.mm
+ * @brief Cocoa implementation of directory utilities for Mac OS X
+ *
+ * $LicenseInfo:firstyear=2020&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2020, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+#if LL_DARWIN
+
+//WARNING: This file CANNOT use standard linden includes due to conflicts between definitions of BOOL
+
+#include "lldir_utils_objc.h"
+#import <Cocoa/Cocoa.h>
+
+std::string* getSystemTempFolder()
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ NSString * tempDir = NSTemporaryDirectory();
+ if (tempDir == nil)
+ tempDir = @"/tmp";
+ std::string *result = ( new std::string([tempDir UTF8String]) );
+ [pool release];
+
+ return result;
+}
+
+//findSystemDirectory scoped exclusively to this file.
+std::string* findSystemDirectory(NSSearchPathDirectory searchPathDirectory,
+ NSSearchPathDomainMask domainMask)
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ std::string *result = nil;
+ NSString *path = nil;
+
+ // Search for the path
+ NSArray* paths = NSSearchPathForDirectoriesInDomains(searchPathDirectory,
+ domainMask,
+ YES);
+ if ([paths count])
+ {
+ path = [paths objectAtIndex:0];
+ //HACK: Always attempt to create directory, ignore errors.
+ NSError *error = nil;
+
+ [[NSFileManager defaultManager] createDirectoryAtPath:path withIntermediateDirectories:YES attributes:nil error:&error];
+
+
+ result = new std::string([path UTF8String]);
+ }
+ [pool release];
+ return result;
+}
+
+std::string* getSystemExecutableFolder()
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ NSString *bundlePath = [[NSBundle mainBundle] executablePath];
+ std::string *result = (new std::string([bundlePath UTF8String]));
+ [pool release];
+
+ return result;
+}
+
+std::string* getSystemResourceFolder()
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ NSString *bundlePath = [[NSBundle mainBundle] resourcePath];
+ std::string *result = (new std::string([bundlePath UTF8String]));
+ [pool release];
+
+ return result;
+}
+
+std::string* getSystemCacheFolder()
+{
+ return findSystemDirectory (NSCachesDirectory,
+ NSUserDomainMask);
+}
+
+std::string* getSystemApplicationSupportFolder()
+{
+ return findSystemDirectory (NSApplicationSupportDirectory,
+ NSUserDomainMask);
+
+}
+
+#endif // LL_DARWIN
diff --git a/indra/llfilesystem/lldir_win32.cpp b/indra/llfilesystem/lldir_win32.cpp
new file mode 100644
index 0000000000..b3b3afb37e
--- /dev/null
+++ b/indra/llfilesystem/lldir_win32.cpp
@@ -0,0 +1,452 @@
+/**
+ * @file lldir_win32.cpp
+ * @brief Implementation of directory utilities for windows
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if LL_WINDOWS
+
+#include "linden_common.h"
+
+#include "lldir_win32.h"
+#include "llerror.h"
+#include "llstring.h"
+#include "stringize.h"
+#include "llfile.h"
+#include <shlobj.h>
+#include <fstream>
+
+#include <direct.h>
+#include <errno.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+
+// Utility stuff to get versions of the sh
+#define PACKVERSION(major,minor) MAKELONG(minor,major)
+DWORD GetDllVersion(LPCTSTR lpszDllName);
+
+namespace
+{ // anonymous
+ enum class prst { INIT, OPEN, SKIP } state = prst::INIT;
+ // This is called so early that we can't count on static objects being
+ // properly constructed yet, so declare a pointer instead of an instance.
+ std::ofstream* prelogf = nullptr;
+
+ void prelog(const std::string& message)
+ {
+ boost::optional<std::string> prelog_name;
+
+ switch (state)
+ {
+ case prst::INIT:
+ // assume we failed, until we succeed
+ state = prst::SKIP;
+
+ prelog_name = LLStringUtil::getoptenv("PRELOG");
+ if (! prelog_name)
+ // no PRELOG variable set, carry on
+ return;
+ prelogf = new llofstream(*prelog_name, std::ios_base::app);
+ if (! (prelogf && prelogf->is_open()))
+ // can't complain to anybody; how?
+ return;
+ // got the log file open, cool!
+ state = prst::OPEN;
+ (*prelogf) << "========================================================================"
+ << std::endl;
+ // fall through, don't break
+
+ case prst::OPEN:
+ (*prelogf) << message << std::endl;
+ break;
+
+ case prst::SKIP:
+ // either PRELOG isn't set, or we failed to open that pathname
+ break;
+ }
+ }
+} // anonymous namespace
+
+#define PRELOG(expression) prelog(STRINGIZE(expression))
+
+LLDir_Win32::LLDir_Win32()
+{
+ // set this first: used by append() and add() methods
+ mDirDelimiter = "\\";
+
+ WCHAR w_str[MAX_PATH];
+ // Application Data is where user settings go. We rely on $APPDATA being
+ // correct.
+ auto APPDATA = LLStringUtil::getoptenv("APPDATA");
+ if (APPDATA)
+ {
+ mOSUserDir = *APPDATA;
+ }
+ PRELOG("APPDATA='" << mOSUserDir << "'");
+ // On Windows, we could have received a plain-ASCII pathname in which
+ // non-ASCII characters have been munged to '?', or the pathname could
+ // have been badly encoded and decoded such that we now have garbage
+ // instead of a valid path. Check that mOSUserDir actually exists.
+ if (mOSUserDir.empty() || ! fileExists(mOSUserDir))
+ {
+ PRELOG("APPDATA does not exist");
+ //HRESULT okay = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, w_str);
+ wchar_t *pwstr = NULL;
+ HRESULT okay = SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &pwstr);
+ PRELOG("SHGetKnownFolderPath(FOLDERID_RoamingAppData) returned " << okay);
+ if (SUCCEEDED(okay) && pwstr)
+ {
+ // But of course, only update mOSUserDir if SHGetKnownFolderPath() works.
+ mOSUserDir = ll_convert_wide_to_string(pwstr);
+ // Not only that: update our environment so that child processes
+ // will see a reasonable value as well.
+ _wputenv_s(L"APPDATA", pwstr);
+ // SHGetKnownFolderPath() contract requires us to free pwstr
+ CoTaskMemFree(pwstr);
+ PRELOG("mOSUserDir='" << mOSUserDir << "'");
+ }
+ }
+
+ // We want cache files to go on the local disk, even if the
+ // user is on a network with a "roaming profile".
+ //
+ // On Vista this is:
+ // C:\Users\James\AppData\Local
+ //
+ // We used to store the cache in AppData\Roaming, and the installer
+ // cleans up that version on upgrade. JC
+ auto LOCALAPPDATA = LLStringUtil::getoptenv("LOCALAPPDATA");
+ if (LOCALAPPDATA)
+ {
+ mOSCacheDir = *LOCALAPPDATA;
+ }
+ PRELOG("LOCALAPPDATA='" << mOSCacheDir << "'");
+ // Windows really does not deal well with pathnames containing non-ASCII
+ // characters. See above remarks about APPDATA.
+ if (mOSCacheDir.empty() || ! fileExists(mOSCacheDir))
+ {
+ PRELOG("LOCALAPPDATA does not exist");
+ //HRESULT okay = SHGetFolderPath(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, w_str);
+ wchar_t *pwstr = NULL;
+ HRESULT okay = SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, NULL, &pwstr);
+ PRELOG("SHGetKnownFolderPath(FOLDERID_LocalAppData) returned " << okay);
+ if (SUCCEEDED(okay) && pwstr)
+ {
+ // But of course, only update mOSCacheDir if SHGetKnownFolderPath() works.
+ mOSCacheDir = ll_convert_wide_to_string(pwstr);
+ // Update our environment so that child processes will see a
+ // reasonable value as well.
+ _wputenv_s(L"LOCALAPPDATA", pwstr);
+ // SHGetKnownFolderPath() contract requires us to free pwstr
+ CoTaskMemFree(pwstr);
+ PRELOG("mOSCacheDir='" << mOSCacheDir << "'");
+ }
+ }
+
+ if (GetTempPath(MAX_PATH, w_str))
+ {
+ if (wcslen(w_str)) /* Flawfinder: ignore */
+ {
+ w_str[wcslen(w_str)-1] = '\0'; /* Flawfinder: ignore */ // remove trailing slash
+ }
+ mTempDir = utf16str_to_utf8str(llutf16string(w_str));
+
+ if (mOSUserDir.empty())
+ {
+ mOSUserDir = mTempDir;
+ }
+
+ if (mOSCacheDir.empty())
+ {
+ mOSCacheDir = mTempDir;
+ }
+ }
+ else
+ {
+ mTempDir = mOSUserDir;
+ }
+
+/*==========================================================================*|
+ // Now that we've got mOSUserDir, one way or another, let's see how we did
+ // with our environment variables.
+ {
+ auto report = [this](std::ostream& out){
+ out << "mOSUserDir = '" << mOSUserDir << "'\n"
+ << "mOSCacheDir = '" << mOSCacheDir << "'\n"
+ << "mTempDir = '" << mTempDir << "'" << std::endl;
+ };
+ int res = LLFile::mkdir(mOSUserDir);
+ if (res == -1)
+ {
+ // If we couldn't even create the directory, just blurt to stderr
+ report(std::cerr);
+ }
+ else
+ {
+ // successfully created logdir, plunk a log file there
+ std::string logfilename(add(mOSUserDir, "lldir.log"));
+ std::ofstream logfile(logfilename.c_str());
+ if (! logfile.is_open())
+ {
+ report(std::cerr);
+ }
+ else
+ {
+ report(logfile);
+ }
+ }
+ }
+|*==========================================================================*/
+
+// fprintf(stderr, "mTempDir = <%s>",mTempDir);
+
+ // Set working directory, for LLDir::getWorkingDir()
+ GetCurrentDirectory(MAX_PATH, w_str);
+ mWorkingDir = utf16str_to_utf8str(llutf16string(w_str));
+
+ // Set the executable directory
+ S32 size = GetModuleFileName(NULL, w_str, MAX_PATH);
+ if (size)
+ {
+ w_str[size] = '\0';
+ mExecutablePathAndName = utf16str_to_utf8str(llutf16string(w_str));
+ S32 path_end = mExecutablePathAndName.find_last_of('\\');
+ if (path_end != std::string::npos)
+ {
+ mExecutableDir = mExecutablePathAndName.substr(0, path_end);
+ mExecutableFilename = mExecutablePathAndName.substr(path_end+1, std::string::npos);
+ }
+ else
+ {
+ mExecutableFilename = mExecutablePathAndName;
+ }
+
+ }
+ else
+ {
+ fprintf(stderr, "Couldn't get APP path, assuming current directory!");
+ mExecutableDir = mWorkingDir;
+ // Assume it's the current directory
+ }
+
+ // mAppRODataDir = ".";
+
+ // Determine the location of the App-Read-Only-Data
+ // Try the working directory then the exe's dir.
+ mAppRODataDir = mWorkingDir;
+
+
+// if (mExecutableDir.find("indra") == std::string::npos)
+
+ // *NOTE:Mani - It is a mistake to put viewer specific code in
+ // the LLDir implementation. The references to 'skins' and
+ // 'llplugin' need to go somewhere else.
+ // alas... this also gets called during static initialization
+ // time due to the construction of gDirUtil in lldir.cpp.
+ if(! LLFile::isdir(add(mAppRODataDir, "skins")))
+ {
+ // What? No skins in the working dir?
+ // Try the executable's directory.
+ mAppRODataDir = mExecutableDir;
+ }
+
+// LL_INFOS() << "mAppRODataDir = " << mAppRODataDir << LL_ENDL;
+
+ mSkinBaseDir = add(mAppRODataDir, "skins");
+
+ // Build the default cache directory
+ mDefaultCacheDir = buildSLOSCacheDir();
+
+ // Make sure it exists
+ int res = LLFile::mkdir(mDefaultCacheDir);
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << mDefaultCacheDir << LL_ENDL;
+ }
+
+ mLLPluginDir = add(mExecutableDir, "llplugin");
+}
+
+LLDir_Win32::~LLDir_Win32()
+{
+}
+
+// Implementation
+
+void LLDir_Win32::initAppDirs(const std::string &app_name,
+ const std::string& app_read_only_data_dir)
+{
+ // Allow override so test apps can read newview directory
+ if (!app_read_only_data_dir.empty())
+ {
+ mAppRODataDir = app_read_only_data_dir;
+ mSkinBaseDir = add(mAppRODataDir, "skins");
+ }
+ mAppName = app_name;
+ mOSUserAppDir = add(mOSUserDir, app_name);
+
+ int res = LLFile::mkdir(mOSUserAppDir);
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create app user dir " << mOSUserAppDir << LL_ENDL;
+ LL_WARNS() << "Default to base dir" << mOSUserDir << LL_ENDL;
+ mOSUserAppDir = mOSUserDir;
+ }
+ //dumpCurrentDirectories();
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_LOGS,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_LOGS dir " << getExpandedFilename(LL_PATH_LOGS,"") << LL_ENDL;
+ }
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_USER_SETTINGS,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_USER_SETTINGS dir " << getExpandedFilename(LL_PATH_USER_SETTINGS,"") << LL_ENDL;
+ }
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_CACHE,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << getExpandedFilename(LL_PATH_CACHE,"") << LL_ENDL;
+ }
+
+ mCAFile = getExpandedFilename( LL_PATH_EXECUTABLE, "ca-bundle.crt" );
+}
+
+U32 LLDir_Win32::countFilesInDir(const std::string &dirname, const std::string &mask)
+{
+ HANDLE count_search_h;
+ U32 file_count;
+
+ file_count = 0;
+
+ WIN32_FIND_DATA FileData;
+
+ llutf16string pathname = utf8str_to_utf16str(dirname);
+ pathname += utf8str_to_utf16str(mask);
+
+ if ((count_search_h = FindFirstFile(pathname.c_str(), &FileData)) != INVALID_HANDLE_VALUE)
+ {
+ file_count++;
+
+ while (FindNextFile(count_search_h, &FileData))
+ {
+ file_count++;
+ }
+
+ FindClose(count_search_h);
+ }
+
+ return (file_count);
+}
+
+std::string LLDir_Win32::getCurPath()
+{
+ WCHAR w_str[MAX_PATH];
+ GetCurrentDirectory(MAX_PATH, w_str);
+
+ return utf16str_to_utf8str(llutf16string(w_str));
+}
+
+
+bool LLDir_Win32::fileExists(const std::string &filename) const
+{
+ llstat stat_data;
+ // Check the age of the file
+ // Now, we see if the files we've gathered are recent...
+ int res = LLFile::stat(filename, &stat_data);
+ if (!res)
+ {
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+
+/*virtual*/ std::string LLDir_Win32::getLLPluginLauncher()
+{
+ return gDirUtilp->getExecutableDir() + gDirUtilp->getDirDelimiter() +
+ "SLPlugin.exe";
+}
+
+/*virtual*/ std::string LLDir_Win32::getLLPluginFilename(std::string base_name)
+{
+ return gDirUtilp->getLLPluginDir() + gDirUtilp->getDirDelimiter() +
+ base_name + ".dll";
+}
+
+
+#if 0
+// Utility function to get version number of a DLL
+
+#define PACKVERSION(major,minor) MAKELONG(minor,major)
+
+DWORD GetDllVersion(LPCTSTR lpszDllName)
+{
+
+ HINSTANCE hinstDll;
+ DWORD dwVersion = 0;
+
+ hinstDll = LoadLibrary(lpszDllName); /* Flawfinder: ignore */
+
+ if(hinstDll)
+ {
+ DLLGETVERSIONPROC pDllGetVersion;
+
+ pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hinstDll, "DllGetVersion");
+
+/*Because some DLLs might not implement this function, you
+ must test for it explicitly. Depending on the particular
+ DLL, the lack of a DllGetVersion function can be a useful
+ indicator of the version.
+*/
+ if(pDllGetVersion)
+ {
+ DLLVERSIONINFO dvi;
+ HRESULT hr;
+
+ ZeroMemory(&dvi, sizeof(dvi));
+ dvi.cbSize = sizeof(dvi);
+
+ hr = (*pDllGetVersion)(&dvi);
+
+ if(SUCCEEDED(hr))
+ {
+ dwVersion = PACKVERSION(dvi.dwMajorVersion, dvi.dwMinorVersion);
+ }
+ }
+
+ FreeLibrary(hinstDll);
+ }
+ return dwVersion;
+}
+#endif
+
+#endif
+
+
diff --git a/indra/llfilesystem/lldir_win32.h b/indra/llfilesystem/lldir_win32.h
new file mode 100644
index 0000000000..450efaf9da
--- /dev/null
+++ b/indra/llfilesystem/lldir_win32.h
@@ -0,0 +1,59 @@
+/**
+ * @file lldir_win32.h
+ * @brief Definition of directory utilities class for windows
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if !LL_WINDOWS
+#error This header must not be included when compiling for any target other than Windows. Consider including lldir.h instead.
+#endif // !LL_WINDOWS
+
+#ifndef LL_LLDIR_WIN32_H
+#define LL_LLDIR_WIN32_H
+
+#include "lldir.h"
+
+class LLDir_Win32 : public LLDir
+{
+public:
+ LLDir_Win32();
+ virtual ~LLDir_Win32();
+
+ /*virtual*/ void initAppDirs(const std::string &app_name,
+ const std::string& app_read_only_data_dir);
+
+ /*virtual*/ std::string getCurPath();
+ /*virtual*/ U32 countFilesInDir(const std::string &dirname, const std::string &mask);
+ /*virtual*/ bool fileExists(const std::string &filename) const;
+
+ /*virtual*/ std::string getLLPluginLauncher();
+ /*virtual*/ std::string getLLPluginFilename(std::string base_name);
+
+private:
+ void* mDirSearch_h;
+ llutf16string mCurrentDir;
+};
+
+#endif // LL_LLDIR_WIN32_H
+
+
diff --git a/indra/llfilesystem/lldirguard.h b/indra/llfilesystem/lldirguard.h
new file mode 100644
index 0000000000..37b9e9b83e
--- /dev/null
+++ b/indra/llfilesystem/lldirguard.h
@@ -0,0 +1,72 @@
+/**
+ * @file lldirguard.h
+ * @brief Protect working directory from being changed in scope.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_DIRGUARD_H
+#define LL_DIRGUARD_H
+
+#include "linden_common.h"
+#include "llerror.h"
+
+#if LL_WINDOWS
+class LLDirectoryGuard
+{
+public:
+ LLDirectoryGuard()
+ {
+ mOrigDirLen = GetCurrentDirectory(MAX_PATH, mOrigDir);
+ }
+
+ ~LLDirectoryGuard()
+ {
+ mFinalDirLen = GetCurrentDirectory(MAX_PATH, mFinalDir);
+ if ((mOrigDirLen!=mFinalDirLen) ||
+ (wcsncmp(mOrigDir,mFinalDir,mOrigDirLen)!=0))
+ {
+ // Dir has changed
+ std::string mOrigDirUtf8 = utf16str_to_utf8str(llutf16string(mOrigDir));
+ std::string mFinalDirUtf8 = utf16str_to_utf8str(llutf16string(mFinalDir));
+ LL_INFOS() << "Resetting working dir from " << mFinalDirUtf8 << " to " << mOrigDirUtf8 << LL_ENDL;
+ SetCurrentDirectory(mOrigDir);
+ }
+ }
+
+private:
+ TCHAR mOrigDir[MAX_PATH];
+ DWORD mOrigDirLen;
+ TCHAR mFinalDir[MAX_PATH];
+ DWORD mFinalDirLen;
+};
+#else // No-op outside Windows.
+class LLDirectoryGuard
+{
+public:
+ LLDirectoryGuard() {}
+ ~LLDirectoryGuard() {}
+};
+#endif
+
+
+#endif
diff --git a/indra/llfilesystem/lldiriterator.cpp b/indra/llfilesystem/lldiriterator.cpp
new file mode 100644
index 0000000000..3eb64e69d9
--- /dev/null
+++ b/indra/llfilesystem/lldiriterator.cpp
@@ -0,0 +1,243 @@
+/**
+ * @file lldiriterator.cpp
+ * @brief Iterator through directory entries matching the search pattern.
+ *
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "lldiriterator.h"
+
+#include "fix_macros.h"
+#include <boost/filesystem.hpp>
+#include <boost/regex.hpp>
+
+namespace fs = boost::filesystem;
+
+static std::string glob_to_regex(const std::string& glob);
+
+class LLDirIterator::Impl
+{
+public:
+ Impl(const std::string &dirname, const std::string &mask);
+ ~Impl();
+
+ bool next(std::string &fname);
+
+private:
+ boost::regex mFilterExp;
+ fs::directory_iterator mIter;
+ bool mIsValid;
+};
+
+LLDirIterator::Impl::Impl(const std::string &dirname, const std::string &mask)
+ : mIsValid(false)
+{
+#ifdef LL_WINDOWS // or BOOST_WINDOWS_API
+ fs::path dir_path(utf8str_to_utf16str(dirname));
+#else
+ fs::path dir_path(dirname);
+#endif
+
+ bool is_dir = false;
+
+ // Check if path is a directory.
+ try
+ {
+ is_dir = fs::is_directory(dir_path);
+ }
+ catch (const fs::filesystem_error& e)
+ {
+ LL_WARNS() << e.what() << LL_ENDL;
+ return;
+ }
+
+ if (!is_dir)
+ {
+ LL_WARNS() << "Invalid path: \"" << dir_path.string() << "\"" << LL_ENDL;
+ return;
+ }
+
+ // Initialize the directory iterator for the given path.
+ try
+ {
+ mIter = fs::directory_iterator(dir_path);
+ }
+ catch (const fs::filesystem_error& e)
+ {
+ LL_WARNS() << e.what() << LL_ENDL;
+ return;
+ }
+
+ // Convert the glob mask to a regular expression
+ std::string exp = glob_to_regex(mask);
+
+ // Initialize boost::regex with the expression converted from
+ // the glob mask.
+ // An exception is thrown if the expression is not valid.
+ try
+ {
+ mFilterExp.assign(exp);
+ }
+ catch (boost::regex_error& e)
+ {
+ LL_WARNS() << "\"" << exp << "\" is not a valid regular expression: "
+ << e.what() << LL_ENDL;
+ return;
+ }
+
+ mIsValid = true;
+}
+
+LLDirIterator::Impl::~Impl()
+{
+}
+
+bool LLDirIterator::Impl::next(std::string &fname)
+{
+ fname = "";
+
+ if (!mIsValid)
+ {
+ LL_WARNS() << "The iterator is not correctly initialized." << LL_ENDL;
+ return false;
+ }
+
+ fs::directory_iterator end_itr; // default construction yields past-the-end
+ bool found = false;
+
+ // Check if path is a directory.
+ try
+ {
+ while (mIter != end_itr && !found)
+ {
+ boost::smatch match;
+ std::string name = mIter->path().filename().string();
+ found = boost::regex_match(name, match, mFilterExp);
+ if (found)
+ {
+ fname = name;
+ }
+
+ ++mIter;
+ }
+ }
+ catch (const fs::filesystem_error& e)
+ {
+ LL_WARNS() << e.what() << LL_ENDL;
+ }
+
+ return found;
+}
+
+/**
+Converts the incoming glob into a regex. This involves
+converting incoming glob expressions to regex equivilents and
+at the same time, escaping any regex meaningful characters which
+do not have glob meaning, i.e.
+ .()+|^$
+in the input.
+*/
+std::string glob_to_regex(const std::string& glob)
+{
+ std::string regex;
+ regex.reserve(glob.size()<<1);
+ S32 braces = 0;
+ bool escaped = false;
+ bool square_brace_open = false;
+
+ for (std::string::const_iterator i = glob.begin(); i != glob.end(); ++i)
+ {
+ char c = *i;
+
+ switch (c)
+ {
+ case '*':
+ if (glob.begin() == i)
+ {
+ regex+="[^.].*";
+ }
+ else
+ {
+ regex+= escaped ? "*" : ".*";
+ }
+ break;
+ case '?':
+ regex+= escaped ? '?' : '.';
+ break;
+ case '{':
+ braces++;
+ regex+='(';
+ break;
+ case '}':
+ if (!braces)
+ {
+ LL_ERRS() << "glob_to_regex: Closing brace without an equivalent opening brace: " << glob << LL_ENDL;
+ }
+
+ regex+=')';
+ braces--;
+ break;
+ case ',':
+ regex+= braces ? '|' : c;
+ break;
+ case '!':
+ regex+= square_brace_open ? '^' : c;
+ break;
+ case '.': // This collection have different regex meaning
+ case '^': // and so need escaping.
+ case '(':
+ case ')':
+ case '+':
+ case '|':
+ case '$':
+ regex += '\\';
+ default:
+ regex += c;
+ break;
+ }
+
+ escaped = ('\\' == c);
+ square_brace_open = ('[' == c);
+ }
+
+ if (braces)
+ {
+ LL_ERRS() << "glob_to_regex: Unterminated brace expression: " << glob << LL_ENDL;
+ }
+
+ return regex;
+}
+
+LLDirIterator::LLDirIterator(const std::string &dirname, const std::string &mask)
+{
+ mImpl = new Impl(dirname, mask);
+}
+
+LLDirIterator::~LLDirIterator()
+{
+ delete mImpl;
+}
+
+bool LLDirIterator::next(std::string &fname)
+{
+ return mImpl->next(fname);
+}
diff --git a/indra/llfilesystem/lldiriterator.h b/indra/llfilesystem/lldiriterator.h
new file mode 100644
index 0000000000..0b48be41b3
--- /dev/null
+++ b/indra/llfilesystem/lldiriterator.h
@@ -0,0 +1,87 @@
+/**
+ * @file lldiriterator.h
+ * @brief Iterator through directory entries matching the search pattern.
+ *
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLDIRITERATOR_H
+#define LL_LLDIRITERATOR_H
+
+#include "linden_common.h"
+
+/**
+ * Class LLDirIterator
+ *
+ * Iterates through directory entries matching the search pattern.
+ */
+class LLDirIterator
+{
+public:
+ /**
+ * Constructs LLDirIterator object to search for glob pattern
+ * matches in a directory.
+ *
+ * @param dirname - name of a directory to search in.
+ * @param mask - search pattern, a glob expression
+ *
+ * Wildcards supported in glob expressions:
+ * --------------------------------------------------------------
+ * | Wildcard | Matches |
+ * --------------------------------------------------------------
+ * | * |zero or more characters |
+ * | ? |exactly one character |
+ * | [abcde] |exactly one character listed |
+ * | [a-e] |exactly one character in the given range |
+ * | [!abcde] |any character that is not listed |
+ * | [!a-e] |any character that is not in the given range |
+ * | {abc,xyz} |exactly one entire word in the options given |
+ * --------------------------------------------------------------
+ */
+ LLDirIterator(const std::string &dirname, const std::string &mask);
+
+ ~LLDirIterator();
+
+ /**
+ * Searches for the next directory entry matching the glob mask
+ * specified upon iterator construction.
+ * Returns true if a match is found, sets fname
+ * parameter to the name of the matched directory entry and
+ * increments the iterator position.
+ *
+ * Typical usage:
+ * <code>
+ * LLDirIterator iter(directory, pattern);
+ * if ( iter.next(scanResult) )
+ * </code>
+ *
+ * @param fname - name of the matched directory entry.
+ * @return true if a match is found, false otherwise.
+ */
+ bool next(std::string &fname);
+
+protected:
+ class Impl;
+ Impl* mImpl;
+};
+
+#endif //LL_LLDIRITERATOR_H
diff --git a/indra/llfilesystem/lldiskcache.cpp b/indra/llfilesystem/lldiskcache.cpp
new file mode 100644
index 0000000000..c9f7684b5a
--- /dev/null
+++ b/indra/llfilesystem/lldiskcache.cpp
@@ -0,0 +1,327 @@
+/**
+ * @file lldiskcache.cpp
+ * @brief The disk cache implementation.
+ *
+ * Note: Rather than keep the top level function comments up
+ * to date in both the source and header files, I elected to
+ * only have explicit comments about each function and variable
+ * in the header - look there for details. The same is true for
+ * description of how this code is supposed to work.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2020, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llassettype.h"
+#include "lldir.h"
+#include <boost/filesystem.hpp>
+#include <boost/range/iterator_range.hpp>
+#include <chrono>
+
+#include "lldiskcache.h"
+
+LLDiskCache::LLDiskCache(const std::string cache_dir,
+ const int max_size_bytes,
+ const bool enable_cache_debug_info) :
+ mCacheDir(cache_dir),
+ mMaxSizeBytes(max_size_bytes),
+ mEnableCacheDebugInfo(enable_cache_debug_info)
+{
+ mCacheFilenamePrefix = "sl_cache";
+
+ LLFile::mkdir(cache_dir);
+}
+
+void LLDiskCache::purge()
+{
+ if (mEnableCacheDebugInfo)
+ {
+ LL_INFOS() << "Total dir size before purge is " << dirFileSize(mCacheDir) << LL_ENDL;
+ }
+
+ auto start_time = std::chrono::high_resolution_clock::now();
+
+ typedef std::pair<std::time_t, std::pair<uintmax_t, std::string>> file_info_t;
+ std::vector<file_info_t> file_info;
+
+#if LL_WINDOWS
+ std::wstring cache_path(utf8str_to_utf16str(mCacheDir));
+#else
+ std::string cache_path(mCacheDir);
+#endif
+ if (boost::filesystem::is_directory(cache_path))
+ {
+ for (auto& entry : boost::make_iterator_range(boost::filesystem::directory_iterator(cache_path), {}))
+ {
+ if (boost::filesystem::is_regular_file(entry))
+ {
+ if (entry.path().string().find(mCacheFilenamePrefix) != std::string::npos)
+ {
+ uintmax_t file_size = boost::filesystem::file_size(entry);
+ const std::string file_path = entry.path().string();
+ const std::time_t file_time = boost::filesystem::last_write_time(entry);
+
+ file_info.push_back(file_info_t(file_time, { file_size, file_path }));
+ }
+ }
+ }
+ }
+
+ std::sort(file_info.begin(), file_info.end(), [](file_info_t& x, file_info_t& y)
+ {
+ return x.first > y.first;
+ });
+
+ LL_INFOS() << "Purging cache to a maximum of " << mMaxSizeBytes << " bytes" << LL_ENDL;
+
+ uintmax_t file_size_total = 0;
+ for (file_info_t& entry : file_info)
+ {
+ file_size_total += entry.second.first;
+
+ std::string action = "";
+ if (file_size_total > mMaxSizeBytes)
+ {
+ action = "DELETE:";
+ boost::filesystem::remove(entry.second.second);
+ }
+ else
+ {
+ action = " KEEP:";
+ }
+
+ if (mEnableCacheDebugInfo)
+ {
+ // have to do this because of LL_INFO/LL_END weirdness
+ std::ostringstream line;
+
+ line << action << " ";
+ line << entry.first << " ";
+ line << entry.second.first << " ";
+ line << entry.second.second;
+ line << " (" << file_size_total << "/" << mMaxSizeBytes << ")";
+ LL_INFOS() << line.str() << LL_ENDL;
+ }
+ }
+
+ if (mEnableCacheDebugInfo)
+ {
+ auto end_time = std::chrono::high_resolution_clock::now();
+ auto execute_time = std::chrono::duration_cast<std::chrono::milliseconds>(end_time - start_time).count();
+ LL_INFOS() << "Total dir size after purge is " << dirFileSize(mCacheDir) << LL_ENDL;
+ LL_INFOS() << "Cache purge took " << execute_time << " ms to execute for " << file_info.size() << " files" << LL_ENDL;
+ }
+}
+
+const std::string LLDiskCache::assetTypeToString(LLAssetType::EType at)
+{
+ /**
+ * Make use of the handy C++17 feature that allows
+ * for inline initialization of an std::map<>
+ */
+ typedef std::map<LLAssetType::EType, std::string> asset_type_to_name_t;
+ asset_type_to_name_t asset_type_to_name =
+ {
+ { LLAssetType::AT_TEXTURE, "TEXTURE" },
+ { LLAssetType::AT_SOUND, "SOUND" },
+ { LLAssetType::AT_CALLINGCARD, "CALLINGCARD" },
+ { LLAssetType::AT_LANDMARK, "LANDMARK" },
+ { LLAssetType::AT_SCRIPT, "SCRIPT" },
+ { LLAssetType::AT_CLOTHING, "CLOTHING" },
+ { LLAssetType::AT_OBJECT, "OBJECT" },
+ { LLAssetType::AT_NOTECARD, "NOTECARD" },
+ { LLAssetType::AT_CATEGORY, "CATEGORY" },
+ { LLAssetType::AT_LSL_TEXT, "LSL_TEXT" },
+ { LLAssetType::AT_LSL_BYTECODE, "LSL_BYTECODE" },
+ { LLAssetType::AT_TEXTURE_TGA, "TEXTURE_TGA" },
+ { LLAssetType::AT_BODYPART, "BODYPART" },
+ { LLAssetType::AT_SOUND_WAV, "SOUND_WAV" },
+ { LLAssetType::AT_IMAGE_TGA, "IMAGE_TGA" },
+ { LLAssetType::AT_IMAGE_JPEG, "IMAGE_JPEG" },
+ { LLAssetType::AT_ANIMATION, "ANIMATION" },
+ { LLAssetType::AT_GESTURE, "GESTURE" },
+ { LLAssetType::AT_SIMSTATE, "SIMSTATE" },
+ { LLAssetType::AT_LINK, "LINK" },
+ { LLAssetType::AT_LINK_FOLDER, "LINK_FOLDER" },
+ { LLAssetType::AT_MARKETPLACE_FOLDER, "MARKETPLACE_FOLDER" },
+ { LLAssetType::AT_WIDGET, "WIDGET" },
+ { LLAssetType::AT_PERSON, "PERSON" },
+ { LLAssetType::AT_MESH, "MESH" },
+ { LLAssetType::AT_SETTINGS, "SETTINGS" },
+ { LLAssetType::AT_UNKNOWN, "UNKNOWN" }
+ };
+
+ asset_type_to_name_t::iterator iter = asset_type_to_name.find(at);
+ if (iter != asset_type_to_name.end())
+ {
+ return iter->second;
+ }
+
+ return std::string("UNKNOWN");
+}
+
+const std::string LLDiskCache::metaDataToFilepath(const std::string id,
+ LLAssetType::EType at,
+ const std::string extra_info)
+{
+ std::ostringstream file_path;
+
+ file_path << mCacheDir;
+ file_path << gDirUtilp->getDirDelimiter();
+ file_path << mCacheFilenamePrefix;
+ file_path << "_";
+ file_path << id;
+ file_path << "_";
+ file_path << (extra_info.empty() ? "0" : extra_info);
+ //file_path << "_";
+ //file_path << assetTypeToString(at); // see SL-14210 Prune descriptive tag from new cache filenames
+ // for details of why it was removed. Note that if you put it
+ // back or change the format of the filename, the cache files
+ // files will be invalidated (and perhaps, more importantly,
+ // never deleted unless you delete them manually).
+ file_path << ".asset";
+
+ return file_path.str();
+}
+
+void LLDiskCache::updateFileAccessTime(const std::string file_path)
+{
+ /**
+ * Threshold in time_t units that is used to decide if the last access time
+ * time of the file is updated or not. Added as a precaution for the concern
+ * outlined in SL-14582 about frequent writes on older SSDs reducing their
+ * lifespan. I think this is the right place for the threshold value - rather
+ * than it being a pref - do comment on that Jira if you disagree...
+ *
+ * Let's start with 1 hour in time_t units and see how that unfolds
+ */
+ const std::time_t time_threshold = 1 * 60 * 60;
+
+ // current time
+ const std::time_t cur_time = std::time(nullptr);
+
+#if LL_WINDOWS
+ // file last write time
+ const std::time_t last_write_time = boost::filesystem::last_write_time(utf8str_to_utf16str(file_path));
+
+ // delta between cur time and last time the file was written
+ const std::time_t delta_time = cur_time - last_write_time;
+
+ // we only write the new value if the time in time_threshold has elapsed
+ // before the last one
+ if (delta_time > time_threshold)
+ {
+ boost::filesystem::last_write_time(utf8str_to_utf16str(file_path), cur_time);
+ }
+#else
+ // file last write time
+ const std::time_t last_write_time = boost::filesystem::last_write_time(file_path);
+
+ // delta between cur time and last time the file was written
+ const std::time_t delta_time = cur_time - last_write_time;
+
+ // we only write the new value if the time in time_threshold has elapsed
+ // before the last one
+ if (delta_time > time_threshold)
+ {
+ boost::filesystem::last_write_time(file_path, cur_time);
+ }
+#endif
+}
+
+const std::string LLDiskCache::getCacheInfo()
+{
+ std::ostringstream cache_info;
+
+ F32 max_in_mb = (F32)mMaxSizeBytes / (1024.0 * 1024.0);
+ F32 percent_used = ((F32)dirFileSize(mCacheDir) / (F32)mMaxSizeBytes) * 100.0;
+
+ cache_info << std::fixed;
+ cache_info << std::setprecision(1);
+ cache_info << "Max size " << max_in_mb << " MB ";
+ cache_info << "(" << percent_used << "% used)";
+
+ return cache_info.str();
+}
+
+void LLDiskCache::clearCache()
+{
+ /**
+ * See notes on performance in dirFileSize(..) - there may be
+ * a quicker way to do this by operating on the parent dir vs
+ * the component files but it's called infrequently so it's
+ * likely just fine
+ */
+#if LL_WINDOWS
+ std::wstring cache_path(utf8str_to_utf16str(mCacheDir));
+#else
+ std::string cache_path(mCacheDir);
+#endif
+ if (boost::filesystem::is_directory(cache_path))
+ {
+ for (auto& entry : boost::make_iterator_range(boost::filesystem::directory_iterator(cache_path), {}))
+ {
+ if (boost::filesystem::is_regular_file(entry))
+ {
+ if (entry.path().string().find(mCacheFilenamePrefix) != std::string::npos)
+ {
+ boost::filesystem::remove(entry);
+ }
+ }
+ }
+ }
+}
+
+uintmax_t LLDiskCache::dirFileSize(const std::string dir)
+{
+ uintmax_t total_file_size = 0;
+
+ /**
+ * There may be a better way that works directly on the folder (similar to
+ * right clicking on a folder in the OS and asking for size vs right clicking
+ * on all files and adding up manually) but this is very fast - less than 100ms
+ * for 10,000 files in my testing so, so long as it's not called frequently,
+ * it should be okay. Note that's it's only currently used for logging/debugging
+ * so if performance is ever an issue, optimizing this or removing it altogether,
+ * is an easy win.
+ */
+#if LL_WINDOWS
+ std::wstring dir_path(utf8str_to_utf16str(dir));
+#else
+ std::string dir_path(dir);
+#endif
+ if (boost::filesystem::is_directory(dir_path))
+ {
+ for (auto& entry : boost::make_iterator_range(boost::filesystem::directory_iterator(dir_path), {}))
+ {
+ if (boost::filesystem::is_regular_file(entry))
+ {
+ if (entry.path().string().find(mCacheFilenamePrefix) != std::string::npos)
+ {
+ total_file_size += boost::filesystem::file_size(entry);
+ }
+ }
+ }
+ }
+
+ return total_file_size;
+}
diff --git a/indra/llfilesystem/lldiskcache.h b/indra/llfilesystem/lldiskcache.h
new file mode 100644
index 0000000000..997884da31
--- /dev/null
+++ b/indra/llfilesystem/lldiskcache.h
@@ -0,0 +1,183 @@
+/**
+ * @file lldiskcache.h
+ * @brief The disk cache implementation declarations.
+ *
+ * @Description:
+ * This code implements a disk cache using the following ideas:
+ * 1/ The metadata for a file can be encapsulated in the filename.
+ The filenames will be composed of the following fields:
+ Prefix: Used to identify the file as a part of the cache.
+ An additional reason for using a prefix is that it
+ might be possible, either accidentally or maliciously
+ to end up with the cache dir set to a non-cache
+ location such as your OS system dir or a work folder.
+ Purging files from that would obviously be a disaster
+ so this is an extra step to help avoid that scenario.
+ ID: Typically the asset ID (UUID) of the asset being
+ saved but can be anything valid for a filename
+ Extra Info: A field for use in the future that can be used
+ to store extra identifiers - e.g. the discard
+ level of a JPEG2000 file
+ Asset Type: A text string created from the LLAssetType enum
+ that identifies the type of asset being stored.
+ .asset A file extension of .asset is used to help
+ identify this as a Viewer asset file
+ * 2/ The time of last access for a file can be updated instantly
+ * for file reads and automatically as part of the file writes.
+ * 3/ The purge algorithm collects a list of all files in the
+ * directory, sorts them by date of last access (write) and then
+ * deletes any files based on age until the total size of all
+ * the files is less than the maximum size specified.
+ * 4/ An LLSingleton idiom is used since there will only ever be
+ * a single cache and we want to access it from numerous places.
+ * 5/ Performance on my modest system seems very acceptable. For
+ * example, in testing, I was able to purge a directory of
+ * 10,000 files, deleting about half of them in ~ 1700ms. For
+ * the same sized directory of files, writing the last updated
+ * time to each took less than 600ms indicating that this
+ * important part of the mechanism has almost no overhead.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2020, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef _LLDISKCACHE
+#define _LLDISKCACHE
+
+#include "llsingleton.h"
+
+class LLDiskCache :
+ public LLParamSingleton<LLDiskCache>
+{
+ public:
+ /**
+ * Since this is using the LLSingleton pattern but we
+ * want to allow the constructor to be called first
+ * with various parameters, we also invoke the
+ * LLParamSingleton idiom and use it to initialize
+ * the class via a call in LLAppViewer.
+ */
+ LLSINGLETON(LLDiskCache,
+ /**
+ * The full name of the cache folder - typically a
+ * a child of the main Viewer cache directory. Defined
+ * by the setting at 'DiskCacheDirName'
+ */
+ const std::string cache_dir,
+ /**
+ * The maximum size of the cache in bytes - Based on the
+ * setting at 'CacheSize' and 'DiskCachePercentOfTotal'
+ */
+ const int max_size_bytes,
+ /**
+ * A flag that enables extra cache debugging so that
+ * if there are bugs, we can ask uses to enable this
+ * setting and send us their logs
+ */
+ const bool enable_cache_debug_info);
+
+ virtual ~LLDiskCache() = default;
+
+ public:
+ /**
+ * Construct a filename and path to it based on the file meta data
+ * (id, asset type, additional 'extra' info like discard level perhaps)
+ * Worth pointing out that this function used to be in LLFileSystem but
+ * so many things had to be pushed back there to accomodate it, that I
+ * decided to move it here. Still not sure that's completely right.
+ */
+ const std::string metaDataToFilepath(const std::string id,
+ LLAssetType::EType at,
+ const std::string extra_info);
+
+ /**
+ * Update the "last write time" of a file to "now". This must be called whenever a
+ * file in the cache is read (not written) so that the last time the file was
+ * accessed is up to date (This is used in the mechanism for purging the cache)
+ */
+ void updateFileAccessTime(const std::string file_path);
+
+ /**
+ * Purge the oldest items in the cache so that the combined size of all files
+ * is no bigger than mMaxSizeBytes.
+ */
+ void purge();
+
+ /**
+ * Clear the cache by removing all the files in the specified cache
+ * directory individually. Only the files that contain a prefix defined
+ * by mCacheFilenamePrefix will be removed.
+ */
+ void clearCache();
+
+ /**
+ * Return some information about the cache for use in About Box etc.
+ */
+ const std::string getCacheInfo();
+
+ private:
+ /**
+ * Utility function to gather the total size the files in a given
+ * directory. Primarily used here to determine the directory size
+ * before and after the cache purge
+ */
+ uintmax_t dirFileSize(const std::string dir);
+
+ /**
+ * Utility function to convert an LLAssetType enum into a
+ * string that we use as part of the cache file filename
+ */
+ const std::string assetTypeToString(LLAssetType::EType at);
+
+ private:
+ /**
+ * The maximum size of the cache in bytes. After purge is called, the
+ * total size of the cache files in the cache directory will be
+ * less than this value
+ */
+ uintmax_t mMaxSizeBytes;
+
+ /**
+ * The folder that holds the cached files. The consumer of this
+ * class must avoid letting the user set this location as a malicious
+ * setting could potentially point it at a non-cache directory (for example,
+ * the Windows System dir) with disastrous results.
+ */
+ std::string mCacheDir;
+
+ /**
+ * The prefix inserted at the start of a cache file filename to
+ * help identify it as a cache file. It's probably not required
+ * (just the presence in the cache folder is enough) but I am
+ * paranoid about the cache folder being set to something bad
+ * like the users' OS system dir by mistake or maliciously and
+ * this will help to offset any damage if that happens.
+ */
+ std::string mCacheFilenamePrefix;
+
+ /**
+ * When enabled, displays additional debugging information in
+ * various parts of the code
+ */
+ bool mEnableCacheDebugInfo;
+};
+
+#endif // _LLDISKCACHE
diff --git a/indra/llfilesystem/llfilesystem.cpp b/indra/llfilesystem/llfilesystem.cpp
new file mode 100644
index 0000000000..64e0b9f193
--- /dev/null
+++ b/indra/llfilesystem/llfilesystem.cpp
@@ -0,0 +1,283 @@
+/**
+ * @file filesystem.h
+ * @brief Simulate local file system operations.
+ * @Note The initial implementation does actually use standard C++
+ * file operations but eventually, there will be another
+ * layer that caches and manages file meta data too.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "lldir.h"
+#include "llfilesystem.h"
+#include "llfasttimer.h"
+#include "lldiskcache.h"
+
+const S32 LLFileSystem::READ = 0x00000001;
+const S32 LLFileSystem::WRITE = 0x00000002;
+const S32 LLFileSystem::READ_WRITE = 0x00000003; // LLFileSystem::READ & LLFileSystem::WRITE
+const S32 LLFileSystem::APPEND = 0x00000006; // 0x00000004 & LLFileSystem::WRITE
+
+static LLTrace::BlockTimerStatHandle FTM_VFILE_WAIT("VFile Wait");
+
+LLFileSystem::LLFileSystem(const LLUUID& file_id, const LLAssetType::EType file_type, S32 mode)
+{
+ mFileType = file_type;
+ mFileID = file_id;
+ mPosition = 0;
+ mBytesRead = 0;
+ mMode = mode;
+}
+
+LLFileSystem::~LLFileSystem()
+{
+}
+
+// static
+bool LLFileSystem::getExists(const LLUUID& file_id, const LLAssetType::EType file_type)
+{
+ std::string id_str;
+ file_id.toString(id_str);
+ const std::string extra_info = "";
+ const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, file_type, extra_info);
+
+ llifstream file(filename, std::ios::binary);
+ if (file.is_open())
+ {
+ file.seekg(0, std::ios::end);
+ return file.tellg() > 0;
+ }
+ return false;
+}
+
+// static
+bool LLFileSystem::removeFile(const LLUUID& file_id, const LLAssetType::EType file_type)
+{
+ std::string id_str;
+ file_id.toString(id_str);
+ const std::string extra_info = "";
+ const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, file_type, extra_info);
+
+ LLFile::remove(filename.c_str());
+
+ return true;
+}
+
+// static
+bool LLFileSystem::renameFile(const LLUUID& old_file_id, const LLAssetType::EType old_file_type,
+ const LLUUID& new_file_id, const LLAssetType::EType new_file_type)
+{
+ std::string old_id_str;
+ old_file_id.toString(old_id_str);
+ const std::string extra_info = "";
+ const std::string old_filename = LLDiskCache::getInstance()->metaDataToFilepath(old_id_str, old_file_type, extra_info);
+
+ std::string new_id_str;
+ new_file_id.toString(new_id_str);
+ const std::string new_filename = LLDiskCache::getInstance()->metaDataToFilepath(new_id_str, new_file_type, extra_info);
+
+ // Rename needs the new file to not exist.
+ LLFileSystem::removeFile(new_file_id, new_file_type);
+
+ if (LLFile::rename(old_filename, new_filename) != 0)
+ {
+ // We would like to return FALSE here indicating the operation
+ // failed but the original code does not and doing so seems to
+ // break a lot of things so we go with the flow...
+ //return FALSE;
+ LL_WARNS() << "Failed to rename " << old_file_id << " to " << new_id_str << " reason: " << strerror(errno) << LL_ENDL;
+ }
+
+ return TRUE;
+}
+
+// static
+S32 LLFileSystem::getFileSize(const LLUUID& file_id, const LLAssetType::EType file_type)
+{
+ std::string id_str;
+ file_id.toString(id_str);
+ const std::string extra_info = "";
+ const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, file_type, extra_info);
+
+ S32 file_size = 0;
+ llifstream file(filename, std::ios::binary);
+ if (file.is_open())
+ {
+ file.seekg(0, std::ios::end);
+ file_size = file.tellg();
+ }
+
+ return file_size;
+}
+
+BOOL LLFileSystem::read(U8* buffer, S32 bytes)
+{
+ BOOL success = TRUE;
+
+ std::string id;
+ mFileID.toString(id);
+ const std::string extra_info = "";
+ const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id, mFileType, extra_info);
+
+ llifstream file(filename, std::ios::binary);
+ if (file.is_open())
+ {
+ file.seekg(mPosition, std::ios::beg);
+
+ file.read((char*)buffer, bytes);
+
+ if (file)
+ {
+ mBytesRead = bytes;
+ }
+ else
+ {
+ mBytesRead = file.gcount();
+ }
+
+ file.close();
+
+ mPosition += mBytesRead;
+ if (!mBytesRead)
+ {
+ success = FALSE;
+ }
+ }
+
+ // update the last access time for the file - this is required
+ // even though we are reading and not writing because this is the
+ // way the cache works - it relies on a valid "last accessed time" for
+ // each file so it knows how to remove the oldest, unused files
+ LLDiskCache::getInstance()->updateFileAccessTime(filename);
+
+ return success;
+}
+
+S32 LLFileSystem::getLastBytesRead()
+{
+ return mBytesRead;
+}
+
+BOOL LLFileSystem::eof()
+{
+ return mPosition >= getSize();
+}
+
+BOOL LLFileSystem::write(const U8* buffer, S32 bytes)
+{
+ std::string id_str;
+ mFileID.toString(id_str);
+ const std::string extra_info = "";
+ const std::string filename = LLDiskCache::getInstance()->metaDataToFilepath(id_str, mFileType, extra_info);
+
+ BOOL success = FALSE;
+
+ if (mMode == APPEND)
+ {
+ llofstream ofs(filename, std::ios::app | std::ios::binary);
+ if (ofs)
+ {
+ ofs.write((const char*)buffer, bytes);
+
+ success = TRUE;
+ }
+ }
+ else
+ {
+ llofstream ofs(filename, std::ios::binary);
+ if (ofs)
+ {
+ ofs.write((const char*)buffer, bytes);
+
+ mPosition += bytes;
+
+ success = TRUE;
+ }
+ }
+
+ return success;
+}
+
+BOOL LLFileSystem::seek(S32 offset, S32 origin)
+{
+ if (-1 == origin)
+ {
+ origin = mPosition;
+ }
+
+ S32 new_pos = origin + offset;
+
+ S32 size = getSize();
+
+ if (new_pos > size)
+ {
+ LL_WARNS() << "Attempt to seek past end of file" << LL_ENDL;
+
+ mPosition = size;
+ return FALSE;
+ }
+ else if (new_pos < 0)
+ {
+ LL_WARNS() << "Attempt to seek past beginning of file" << LL_ENDL;
+
+ mPosition = 0;
+ return FALSE;
+ }
+
+ mPosition = new_pos;
+ return TRUE;
+}
+
+S32 LLFileSystem::tell() const
+{
+ return mPosition;
+}
+
+S32 LLFileSystem::getSize()
+{
+ return LLFileSystem::getFileSize(mFileID, mFileType);
+}
+
+S32 LLFileSystem::getMaxSize()
+{
+ // offer up a huge size since we don't care what the max is
+ return INT_MAX;
+}
+
+BOOL LLFileSystem::rename(const LLUUID& new_id, const LLAssetType::EType new_type)
+{
+ LLFileSystem::renameFile(mFileID, mFileType, new_id, new_type);
+
+ mFileID = new_id;
+ mFileType = new_type;
+
+ return TRUE;
+}
+
+BOOL LLFileSystem::remove()
+{
+ LLFileSystem::removeFile(mFileID, mFileType);
+
+ return TRUE;
+}
diff --git a/indra/llfilesystem/llfilesystem.h b/indra/llfilesystem/llfilesystem.h
new file mode 100644
index 0000000000..89bfff5798
--- /dev/null
+++ b/indra/llfilesystem/llfilesystem.h
@@ -0,0 +1,78 @@
+/**
+ * @file filesystem.h
+ * @brief Simulate local file system operations.
+ * @Note The initial implementation does actually use standard C++
+ * file operations but eventually, there will be another
+ * layer that caches and manages file meta data too.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_FILESYSTEM_H
+#define LL_FILESYSTEM_H
+
+#include "lluuid.h"
+#include "llassettype.h"
+#include "lldiskcache.h"
+
+class LLFileSystem
+{
+ public:
+ LLFileSystem(const LLUUID& file_id, const LLAssetType::EType file_type, S32 mode = LLFileSystem::READ);
+ ~LLFileSystem();
+
+ BOOL read(U8* buffer, S32 bytes);
+ S32 getLastBytesRead();
+ BOOL eof();
+
+ BOOL write(const U8* buffer, S32 bytes);
+ BOOL seek(S32 offset, S32 origin = -1);
+ S32 tell() const;
+
+ S32 getSize();
+ S32 getMaxSize();
+ BOOL rename(const LLUUID& new_id, const LLAssetType::EType new_type);
+ BOOL remove();
+
+ static bool getExists(const LLUUID& file_id, const LLAssetType::EType file_type);
+ static bool removeFile(const LLUUID& file_id, const LLAssetType::EType file_type);
+ static bool renameFile(const LLUUID& old_file_id, const LLAssetType::EType old_file_type,
+ const LLUUID& new_file_id, const LLAssetType::EType new_file_type);
+ static S32 getFileSize(const LLUUID& file_id, const LLAssetType::EType file_type);
+
+ public:
+ static const S32 READ;
+ static const S32 WRITE;
+ static const S32 READ_WRITE;
+ static const S32 APPEND;
+
+ protected:
+ LLAssetType::EType mFileType;
+ LLUUID mFileID;
+ S32 mPosition;
+ S32 mMode;
+ S32 mBytesRead;
+//private:
+// static const std::string idToFilepath(const std::string id, LLAssetType::EType at);
+};
+
+#endif // LL_FILESYSTEM_H
diff --git a/indra/llfilesystem/lllfsthread.cpp b/indra/llfilesystem/lllfsthread.cpp
new file mode 100644
index 0000000000..be8e83a56f
--- /dev/null
+++ b/indra/llfilesystem/lllfsthread.cpp
@@ -0,0 +1,245 @@
+/**
+ * @file lllfsthread.cpp
+ * @brief LLLFSThread base class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "lllfsthread.h"
+#include "llstl.h"
+#include "llapr.h"
+
+//============================================================================
+
+/*static*/ LLLFSThread* LLLFSThread::sLocal = NULL;
+
+//============================================================================
+// Run on MAIN thread
+//static
+void LLLFSThread::initClass(bool local_is_threaded)
+{
+ llassert(sLocal == NULL);
+ sLocal = new LLLFSThread(local_is_threaded);
+}
+
+//static
+S32 LLLFSThread::updateClass(U32 ms_elapsed)
+{
+ sLocal->update((F32)ms_elapsed);
+ return sLocal->getPending();
+}
+
+//static
+void LLLFSThread::cleanupClass()
+{
+ llassert(sLocal != NULL);
+ sLocal->setQuitting();
+ while (sLocal->getPending())
+ {
+ sLocal->update(0);
+ }
+ delete sLocal;
+ sLocal = NULL;
+}
+
+//----------------------------------------------------------------------------
+
+LLLFSThread::LLLFSThread(bool threaded) :
+ LLQueuedThread("LFS", threaded),
+ mPriorityCounter(PRIORITY_LOWBITS)
+{
+ if(!mLocalAPRFilePoolp)
+ {
+ mLocalAPRFilePoolp = new LLVolatileAPRPool() ;
+ }
+}
+
+LLLFSThread::~LLLFSThread()
+{
+ // mLocalAPRFilePoolp cleanup in LLThread
+ // ~LLQueuedThread() will be called here
+}
+
+//----------------------------------------------------------------------------
+
+LLLFSThread::handle_t LLLFSThread::read(const std::string& filename, /* Flawfinder: ignore */
+ U8* buffer, S32 offset, S32 numbytes,
+ Responder* responder, U32 priority)
+{
+ handle_t handle = generateHandle();
+
+ if (priority == 0) priority = PRIORITY_NORMAL | priorityCounter();
+ else if (priority < PRIORITY_LOW) priority |= PRIORITY_LOW; // All reads are at least PRIORITY_LOW
+
+ Request* req = new Request(this, handle, priority,
+ FILE_READ, filename,
+ buffer, offset, numbytes,
+ responder);
+
+ bool res = addRequest(req);
+ if (!res)
+ {
+ LL_ERRS() << "LLLFSThread::read called after LLLFSThread::cleanupClass()" << LL_ENDL;
+ }
+
+ return handle;
+}
+
+LLLFSThread::handle_t LLLFSThread::write(const std::string& filename,
+ U8* buffer, S32 offset, S32 numbytes,
+ Responder* responder, U32 priority)
+{
+ handle_t handle = generateHandle();
+
+ if (priority == 0) priority = PRIORITY_LOW | priorityCounter();
+
+ Request* req = new Request(this, handle, priority,
+ FILE_WRITE, filename,
+ buffer, offset, numbytes,
+ responder);
+
+ bool res = addRequest(req);
+ if (!res)
+ {
+ LL_ERRS() << "LLLFSThread::read called after LLLFSThread::cleanupClass()" << LL_ENDL;
+ }
+
+ return handle;
+}
+
+//============================================================================
+
+LLLFSThread::Request::Request(LLLFSThread* thread,
+ handle_t handle, U32 priority,
+ operation_t op, const std::string& filename,
+ U8* buffer, S32 offset, S32 numbytes,
+ Responder* responder) :
+ QueuedRequest(handle, priority, FLAG_AUTO_COMPLETE),
+ mThread(thread),
+ mOperation(op),
+ mFileName(filename),
+ mBuffer(buffer),
+ mOffset(offset),
+ mBytes(numbytes),
+ mBytesRead(0),
+ mResponder(responder)
+{
+ if (numbytes <= 0)
+ {
+ LL_WARNS() << "LLLFSThread: Request with numbytes = " << numbytes << LL_ENDL;
+ }
+}
+
+LLLFSThread::Request::~Request()
+{
+}
+
+// virtual, called from own thread
+void LLLFSThread::Request::finishRequest(bool completed)
+{
+ if (mResponder.notNull())
+ {
+ mResponder->completed(completed ? mBytesRead : 0);
+ mResponder = NULL;
+ }
+}
+
+void LLLFSThread::Request::deleteRequest()
+{
+ if (getStatus() == STATUS_QUEUED)
+ {
+ LL_ERRS() << "Attempt to delete a queued LLLFSThread::Request!" << LL_ENDL;
+ }
+ if (mResponder.notNull())
+ {
+ mResponder->completed(0);
+ mResponder = NULL;
+ }
+ LLQueuedThread::QueuedRequest::deleteRequest();
+}
+
+bool LLLFSThread::Request::processRequest()
+{
+ bool complete = false;
+ if (mOperation == FILE_READ)
+ {
+ llassert(mOffset >= 0);
+ LLAPRFile infile ; // auto-closes
+ infile.open(mFileName, LL_APR_RB, mThread->getLocalAPRFilePool());
+ if (!infile.getFileHandle())
+ {
+ LL_WARNS() << "LLLFS: Unable to read file: " << mFileName << LL_ENDL;
+ mBytesRead = 0; // fail
+ return true;
+ }
+ S32 off;
+ if (mOffset < 0)
+ off = infile.seek(APR_END, 0);
+ else
+ off = infile.seek(APR_SET, mOffset);
+ llassert_always(off >= 0);
+ mBytesRead = infile.read(mBuffer, mBytes );
+ complete = true;
+// LL_INFOS() << "LLLFSThread::READ:" << mFileName << " Bytes: " << mBytesRead << LL_ENDL;
+ }
+ else if (mOperation == FILE_WRITE)
+ {
+ apr_int32_t flags = APR_CREATE|APR_WRITE|APR_BINARY;
+ if (mOffset < 0)
+ flags |= APR_APPEND;
+ LLAPRFile outfile ; // auto-closes
+ outfile.open(mFileName, flags, mThread->getLocalAPRFilePool());
+ if (!outfile.getFileHandle())
+ {
+ LL_WARNS() << "LLLFS: Unable to write file: " << mFileName << LL_ENDL;
+ mBytesRead = 0; // fail
+ return true;
+ }
+ if (mOffset >= 0)
+ {
+ S32 seek = outfile.seek(APR_SET, mOffset);
+ if (seek < 0)
+ {
+ LL_WARNS() << "LLLFS: Unable to write file (seek failed): " << mFileName << LL_ENDL;
+ mBytesRead = 0; // fail
+ return true;
+ }
+ }
+ mBytesRead = outfile.write(mBuffer, mBytes );
+ complete = true;
+// LL_INFOS() << "LLLFSThread::WRITE:" << mFileName << " Bytes: " << mBytesRead << "/" << mBytes << " Offset:" << mOffset << LL_ENDL;
+ }
+ else
+ {
+ LL_ERRS() << "LLLFSThread::unknown operation: " << (S32)mOperation << LL_ENDL;
+ }
+ return complete;
+}
+
+//============================================================================
+
+LLLFSThread::Responder::~Responder()
+{
+}
+
+//============================================================================
diff --git a/indra/llfilesystem/lllfsthread.h b/indra/llfilesystem/lllfsthread.h
new file mode 100644
index 0000000000..58f658f7ba
--- /dev/null
+++ b/indra/llfilesystem/lllfsthread.h
@@ -0,0 +1,147 @@
+/**
+ * @file lllfsthread.h
+ * @brief LLLFSThread base class
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLLFSTHREAD_H
+#define LL_LLLFSTHREAD_H
+
+#include <queue>
+#include <string>
+#include <map>
+#include <set>
+
+#include "llpointer.h"
+#include "llqueuedthread.h"
+
+//============================================================================
+// Threaded Local File System
+//============================================================================
+
+class LLLFSThread : public LLQueuedThread
+{
+ //------------------------------------------------------------------------
+public:
+ enum operation_t {
+ FILE_READ,
+ FILE_WRITE,
+ FILE_RENAME,
+ FILE_REMOVE
+ };
+
+ //------------------------------------------------------------------------
+public:
+
+ class Responder : public LLThreadSafeRefCount
+ {
+ protected:
+ ~Responder();
+ public:
+ virtual void completed(S32 bytes) = 0;
+ };
+
+ class Request : public QueuedRequest
+ {
+ protected:
+ virtual ~Request(); // use deleteRequest()
+
+ public:
+ Request(LLLFSThread* thread,
+ handle_t handle, U32 priority,
+ operation_t op, const std::string& filename,
+ U8* buffer, S32 offset, S32 numbytes,
+ Responder* responder);
+
+ S32 getBytes()
+ {
+ return mBytes;
+ }
+ S32 getBytesRead()
+ {
+ return mBytesRead;
+ }
+ S32 getOperation()
+ {
+ return mOperation;
+ }
+ U8* getBuffer()
+ {
+ return mBuffer;
+ }
+ const std::string& getFilename()
+ {
+ return mFileName;
+ }
+
+ /*virtual*/ bool processRequest();
+ /*virtual*/ void finishRequest(bool completed);
+ /*virtual*/ void deleteRequest();
+
+ private:
+ LLLFSThread* mThread;
+ operation_t mOperation;
+
+ std::string mFileName;
+
+ U8* mBuffer; // dest for reads, source for writes, new UUID for rename
+ S32 mOffset; // offset into file, -1 = append (WRITE only)
+ S32 mBytes; // bytes to read from file, -1 = all
+ S32 mBytesRead; // bytes read from file
+
+ LLPointer<Responder> mResponder;
+ };
+
+ //------------------------------------------------------------------------
+public:
+ LLLFSThread(bool threaded = TRUE);
+ ~LLLFSThread();
+
+ // Return a Request handle
+ handle_t read(const std::string& filename, /* Flawfinder: ignore */
+ U8* buffer, S32 offset, S32 numbytes,
+ Responder* responder, U32 pri=0);
+ handle_t write(const std::string& filename,
+ U8* buffer, S32 offset, S32 numbytes,
+ Responder* responder, U32 pri=0);
+
+ // Misc
+ U32 priorityCounter() { return mPriorityCounter-- & PRIORITY_LOWBITS; } // Use to order IO operations
+
+ // static initializers
+ static void initClass(bool local_is_threaded = TRUE); // Setup sLocal
+ static S32 updateClass(U32 ms_elapsed);
+ static void cleanupClass(); // Delete sLocal
+
+
+private:
+ U32 mPriorityCounter;
+
+public:
+ static LLLFSThread* sLocal; // Default local file thread
+};
+
+//============================================================================
+
+
+#endif // LL_LLLFSTHREAD_H
diff --git a/indra/llfilesystem/tests/lldir_test.cpp b/indra/llfilesystem/tests/lldir_test.cpp
new file mode 100644
index 0000000000..3cff622a4b
--- /dev/null
+++ b/indra/llfilesystem/tests/lldir_test.cpp
@@ -0,0 +1,767 @@
+/**
+ * @file lldir_test.cpp
+ * @date 2008-05
+ * @brief LLDir test cases.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llstring.h"
+#include "tests/StringVec.h"
+#include "../lldir.h"
+#include "../lldiriterator.h"
+
+#include "../test/lltut.h"
+#include "stringize.h"
+#include <boost/foreach.hpp>
+#include <boost/assign/list_of.hpp>
+
+using boost::assign::list_of;
+
+// We use ensure_equals(..., vec(list_of(...))) not because it's functionally
+// required, but because ensure_equals() knows how to format a StringVec.
+// Turns out that when ensure_equals() displays a test failure with just
+// list_of("string")("another"), you see 'stringanother' vs. '("string",
+// "another")'.
+StringVec vec(const StringVec& v)
+{
+ return v;
+}
+
+// For some tests, use a dummy LLDir that uses memory data instead of touching
+// the filesystem
+struct LLDir_Dummy: public LLDir
+{
+ /*----------------------------- LLDir API ------------------------------*/
+ LLDir_Dummy()
+ {
+ // Initialize important LLDir data members based on the filesystem
+ // data below.
+ mDirDelimiter = "/";
+ mExecutableDir = "install";
+ mExecutableFilename = "test";
+ mExecutablePathAndName = add(mExecutableDir, mExecutableFilename);
+ mWorkingDir = mExecutableDir;
+ mAppRODataDir = "install";
+ mSkinBaseDir = add(mAppRODataDir, "skins");
+ mOSUserDir = "user";
+ mOSUserAppDir = mOSUserDir;
+ mLindenUserDir = "";
+
+ // Make the dummy filesystem look more or less like what we expect in
+ // the real one.
+ static const char* preload[] =
+ {
+ // We group these fixture-data pathnames by basename, rather than
+ // sorting by full path as you might expect, because the outcome
+ // of each test strongly depends on which skins/languages provide
+ // a given basename.
+ "install/skins/default/colors.xml",
+ "install/skins/steam/colors.xml",
+ "user/skins/default/colors.xml",
+ "user/skins/steam/colors.xml",
+
+ "install/skins/default/xui/en/strings.xml",
+ "install/skins/default/xui/fr/strings.xml",
+ "install/skins/steam/xui/en/strings.xml",
+ "install/skins/steam/xui/fr/strings.xml",
+ "user/skins/default/xui/en/strings.xml",
+ "user/skins/default/xui/fr/strings.xml",
+ "user/skins/steam/xui/en/strings.xml",
+ "user/skins/steam/xui/fr/strings.xml",
+
+ "install/skins/default/xui/en/floater.xml",
+ "install/skins/default/xui/fr/floater.xml",
+ "user/skins/default/xui/fr/floater.xml",
+
+ "install/skins/default/xui/en/newfile.xml",
+ "install/skins/default/xui/fr/newfile.xml",
+ "user/skins/default/xui/en/newfile.xml",
+
+ "install/skins/default/html/en-us/welcome.html",
+ "install/skins/default/html/fr/welcome.html",
+
+ "install/skins/default/textures/only_default.jpeg",
+ "install/skins/steam/textures/only_steam.jpeg",
+ "user/skins/default/textures/only_user_default.jpeg",
+ "user/skins/steam/textures/only_user_steam.jpeg",
+
+ "install/skins/default/future/somefile.txt"
+ };
+ BOOST_FOREACH(const char* path, preload)
+ {
+ buildFilesystem(path);
+ }
+ }
+
+ virtual ~LLDir_Dummy() {}
+
+ virtual void initAppDirs(const std::string& app_name, const std::string& app_read_only_data_dir)
+ {
+ // Implement this when we write a test that needs it
+ }
+
+ virtual std::string getCurPath()
+ {
+ // Implement this when we write a test that needs it
+ return "";
+ }
+
+ virtual U32 countFilesInDir(const std::string& dirname, const std::string& mask)
+ {
+ // Implement this when we write a test that needs it
+ return 0;
+ }
+
+ virtual bool fileExists(const std::string& pathname) const
+ {
+ // Record fileExists() calls so we can check whether caching is
+ // working right. Certain LLDir calls should be able to make decisions
+ // without calling fileExists() again, having already checked existence.
+ mChecked.insert(pathname);
+ // For our simple flat set of strings, see whether the identical
+ // pathname exists in our set.
+ return (mFilesystem.find(pathname) != mFilesystem.end());
+ }
+
+ virtual std::string getLLPluginLauncher()
+ {
+ // Implement this when we write a test that needs it
+ return "";
+ }
+
+ virtual std::string getLLPluginFilename(std::string base_name)
+ {
+ // Implement this when we write a test that needs it
+ return "";
+ }
+
+ /*----------------------------- Dummy data -----------------------------*/
+ void clearFilesystem() { mFilesystem.clear(); }
+ void buildFilesystem(const std::string& path)
+ {
+ // Split the pathname on slashes, ignoring leading, trailing, doubles
+ StringVec components;
+ LLStringUtil::getTokens(path, components, "/");
+ // Ensure we have an entry representing every level of this path
+ std::string partial;
+ BOOST_FOREACH(std::string component, components)
+ {
+ append(partial, component);
+ mFilesystem.insert(partial);
+ }
+ }
+
+ void clear_checked() { mChecked.clear(); }
+ void ensure_checked(const std::string& pathname) const
+ {
+ tut::ensure(STRINGIZE(pathname << " was not checked but should have been"),
+ mChecked.find(pathname) != mChecked.end());
+ }
+ void ensure_not_checked(const std::string& pathname) const
+ {
+ tut::ensure(STRINGIZE(pathname << " was checked but should not have been"),
+ mChecked.find(pathname) == mChecked.end());
+ }
+
+ std::set<std::string> mFilesystem;
+ mutable std::set<std::string> mChecked;
+};
+
+namespace tut
+{
+ struct LLDirTest
+ {
+ };
+ typedef test_group<LLDirTest> LLDirTest_t;
+ typedef LLDirTest_t::object LLDirTest_object_t;
+ tut::LLDirTest_t tut_LLDirTest("LLDir");
+
+ template<> template<>
+ void LLDirTest_object_t::test<1>()
+ // getDirDelimiter
+ {
+ ensure("getDirDelimiter", !gDirUtilp->getDirDelimiter().empty());
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<2>()
+ // getBaseFileName
+ {
+ std::string delim = gDirUtilp->getDirDelimiter();
+ std::string rawFile = "foo";
+ std::string rawFileExt = "foo.bAr";
+ std::string rawFileNullExt = "foo.";
+ std::string rawExt = ".bAr";
+ std::string rawDot = ".";
+ std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee";
+ std::string pathExt = pathNoExt + ".eXt";
+ std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee";
+ std::string dottedPathExt = dottedPathNoExt + ".eXt";
+
+ // foo[.bAr]
+
+ ensure_equals("getBaseFileName/r-no-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(rawFile, false),
+ "foo");
+
+ ensure_equals("getBaseFileName/r-no-ext/strip-exten",
+ gDirUtilp->getBaseFileName(rawFile, true),
+ "foo");
+
+ ensure_equals("getBaseFileName/r-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(rawFileExt, false),
+ "foo.bAr");
+
+ ensure_equals("getBaseFileName/r-ext/strip-exten",
+ gDirUtilp->getBaseFileName(rawFileExt, true),
+ "foo");
+
+ // foo.
+
+ ensure_equals("getBaseFileName/rn-no-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(rawFileNullExt, false),
+ "foo.");
+
+ ensure_equals("getBaseFileName/rn-no-ext/strip-exten",
+ gDirUtilp->getBaseFileName(rawFileNullExt, true),
+ "foo");
+
+ // .bAr
+ // interesting case - with no basename, this IS the basename, not the extension.
+
+ ensure_equals("getBaseFileName/e-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(rawExt, false),
+ ".bAr");
+
+ ensure_equals("getBaseFileName/e-ext/strip-exten",
+ gDirUtilp->getBaseFileName(rawExt, true),
+ ".bAr");
+
+ // .
+
+ ensure_equals("getBaseFileName/d/no-strip-exten",
+ gDirUtilp->getBaseFileName(rawDot, false),
+ ".");
+
+ ensure_equals("getBaseFileName/d/strip-exten",
+ gDirUtilp->getBaseFileName(rawDot, true),
+ ".");
+
+ // aa/bb/cc/dd/ee[.eXt]
+
+ ensure_equals("getBaseFileName/no-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(pathNoExt, false),
+ "ee");
+
+ ensure_equals("getBaseFileName/no-ext/strip-exten",
+ gDirUtilp->getBaseFileName(pathNoExt, true),
+ "ee");
+
+ ensure_equals("getBaseFileName/ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(pathExt, false),
+ "ee.eXt");
+
+ ensure_equals("getBaseFileName/ext/strip-exten",
+ gDirUtilp->getBaseFileName(pathExt, true),
+ "ee");
+
+ // aa/bb/cc.dd/ee[.eXt]
+
+ ensure_equals("getBaseFileName/d-no-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(dottedPathNoExt, false),
+ "ee");
+
+ ensure_equals("getBaseFileName/d-no-ext/strip-exten",
+ gDirUtilp->getBaseFileName(dottedPathNoExt, true),
+ "ee");
+
+ ensure_equals("getBaseFileName/d-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(dottedPathExt, false),
+ "ee.eXt");
+
+ ensure_equals("getBaseFileName/d-ext/strip-exten",
+ gDirUtilp->getBaseFileName(dottedPathExt, true),
+ "ee");
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<3>()
+ // getDirName
+ {
+ std::string delim = gDirUtilp->getDirDelimiter();
+ std::string rawFile = "foo";
+ std::string rawFileExt = "foo.bAr";
+ std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee";
+ std::string pathExt = pathNoExt + ".eXt";
+ std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee";
+ std::string dottedPathExt = dottedPathNoExt + ".eXt";
+
+ // foo[.bAr]
+
+ ensure_equals("getDirName/r-no-ext",
+ gDirUtilp->getDirName(rawFile),
+ "");
+
+ ensure_equals("getDirName/r-ext",
+ gDirUtilp->getDirName(rawFileExt),
+ "");
+
+ // aa/bb/cc/dd/ee[.eXt]
+
+ ensure_equals("getDirName/no-ext",
+ gDirUtilp->getDirName(pathNoExt),
+ "aa" + delim + "bb" + delim + "cc" + delim + "dd");
+
+ ensure_equals("getDirName/ext",
+ gDirUtilp->getDirName(pathExt),
+ "aa" + delim + "bb" + delim + "cc" + delim + "dd");
+
+ // aa/bb/cc.dd/ee[.eXt]
+
+ ensure_equals("getDirName/d-no-ext",
+ gDirUtilp->getDirName(dottedPathNoExt),
+ "aa" + delim + "bb" + delim + "cc.dd");
+
+ ensure_equals("getDirName/d-ext",
+ gDirUtilp->getDirName(dottedPathExt),
+ "aa" + delim + "bb" + delim + "cc.dd");
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<4>()
+ // getExtension
+ {
+ std::string delim = gDirUtilp->getDirDelimiter();
+ std::string rawFile = "foo";
+ std::string rawFileExt = "foo.bAr";
+ std::string rawFileNullExt = "foo.";
+ std::string rawExt = ".bAr";
+ std::string rawDot = ".";
+ std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee";
+ std::string pathExt = pathNoExt + ".eXt";
+ std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee";
+ std::string dottedPathExt = dottedPathNoExt + ".eXt";
+
+ // foo[.bAr]
+
+ ensure_equals("getExtension/r-no-ext",
+ gDirUtilp->getExtension(rawFile),
+ "");
+
+ ensure_equals("getExtension/r-ext",
+ gDirUtilp->getExtension(rawFileExt),
+ "bar");
+
+ // foo.
+
+ ensure_equals("getExtension/rn-no-ext",
+ gDirUtilp->getExtension(rawFileNullExt),
+ "");
+
+ // .bAr
+ // interesting case - with no basename, this IS the basename, not the extension.
+
+ ensure_equals("getExtension/e-ext",
+ gDirUtilp->getExtension(rawExt),
+ "");
+
+ // .
+
+ ensure_equals("getExtension/d",
+ gDirUtilp->getExtension(rawDot),
+ "");
+
+ // aa/bb/cc/dd/ee[.eXt]
+
+ ensure_equals("getExtension/no-ext",
+ gDirUtilp->getExtension(pathNoExt),
+ "");
+
+ ensure_equals("getExtension/ext",
+ gDirUtilp->getExtension(pathExt),
+ "ext");
+
+ // aa/bb/cc.dd/ee[.eXt]
+
+ ensure_equals("getExtension/d-no-ext",
+ gDirUtilp->getExtension(dottedPathNoExt),
+ "");
+
+ ensure_equals("getExtension/d-ext",
+ gDirUtilp->getExtension(dottedPathExt),
+ "ext");
+ }
+
+ std::string makeTestFile( const std::string& dir, const std::string& file )
+ {
+ std::string path = dir + file;
+ LLFILE* handle = LLFile::fopen( path, "w" );
+ ensure("failed to open test file '"+path+"'", handle != NULL );
+ // Harbison & Steele, 4th ed., p. 366: "If an error occurs, fputs
+ // returns EOF; otherwise, it returns some other, nonnegative value."
+ ensure("failed to write to test file '"+path+"'", EOF != fputs("test file", handle) );
+ fclose(handle);
+ return path;
+ }
+
+ std::string makeTestDir( const std::string& dirbase )
+ {
+ int counter;
+ std::string uniqueDir;
+ bool foundUnused;
+ std::string delim = gDirUtilp->getDirDelimiter();
+
+ for (counter=0, foundUnused=false; !foundUnused; counter++ )
+ {
+ char counterStr[3];
+ sprintf(counterStr, "%02d", counter);
+ uniqueDir = dirbase + counterStr;
+ foundUnused = ! ( LLFile::isdir(uniqueDir) || LLFile::isfile(uniqueDir) );
+ }
+ ensure("test directory '" + uniqueDir + "' creation failed", !LLFile::mkdir(uniqueDir));
+
+ return uniqueDir + delim; // HACK - apparently, the trailing delimiter is needed...
+ }
+
+ static const char* DirScanFilename[5] = { "file1.abc", "file2.abc", "file1.xyz", "file2.xyz", "file1.mno" };
+
+ void scanTest(const std::string& directory, const std::string& pattern, bool correctResult[5])
+ {
+
+ // Scan directory and see if any file1.* files are found
+ std::string scanResult;
+ int found = 0;
+ bool filesFound[5] = { false, false, false, false, false };
+ //std::cerr << "searching '"+directory+"' for '"+pattern+"'\n";
+
+ LLDirIterator iter(directory, pattern);
+ while ( found <= 5 && iter.next(scanResult) )
+ {
+ found++;
+ //std::cerr << " found '"+scanResult+"'\n";
+ int check;
+ for (check=0; check < 5 && ! ( scanResult == DirScanFilename[check] ); check++)
+ {
+ }
+ // check is now either 5 (not found) or the index of the matching name
+ if (check < 5)
+ {
+ ensure( "found file '"+(std::string)DirScanFilename[check]+"' twice", ! filesFound[check] );
+ filesFound[check] = true;
+ }
+ else // check is 5 - should not happen
+ {
+ fail( "found unknown file '"+scanResult+"'");
+ }
+ }
+ for (int i=0; i<5; i++)
+ {
+ if (correctResult[i])
+ {
+ ensure("scan of '"+directory+"' using '"+pattern+"' did not return '"+DirScanFilename[i]+"'", filesFound[i]);
+ }
+ else
+ {
+ ensure("scan of '"+directory+"' using '"+pattern+"' incorrectly returned '"+DirScanFilename[i]+"'", !filesFound[i]);
+ }
+ }
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<5>()
+ // LLDirIterator::next
+ {
+ std::string delim = gDirUtilp->getDirDelimiter();
+ std::string dirTemp = LLFile::tmpdir();
+
+ // Create the same 5 file names of the two directories
+
+ std::string dir1 = makeTestDir(dirTemp + "LLDirIterator");
+ std::string dir2 = makeTestDir(dirTemp + "LLDirIterator");
+ std::string dir1files[5];
+ std::string dir2files[5];
+ for (int i=0; i<5; i++)
+ {
+ dir1files[i] = makeTestFile(dir1, DirScanFilename[i]);
+ dir2files[i] = makeTestFile(dir2, DirScanFilename[i]);
+ }
+
+ // Scan dir1 and see if each of the 5 files is found exactly once
+ bool expected1[5] = { true, true, true, true, true };
+ scanTest(dir1, "*", expected1);
+
+ // Scan dir2 and see if only the 2 *.xyz files are found
+ bool expected2[5] = { false, false, true, true, false };
+ scanTest(dir1, "*.xyz", expected2);
+
+ // Scan dir2 and see if only the 1 *.mno file is found
+ bool expected3[5] = { false, false, false, false, true };
+ scanTest(dir2, "*.mno", expected3);
+
+ // Scan dir1 and see if any *.foo files are found
+ bool expected4[5] = { false, false, false, false, false };
+ scanTest(dir1, "*.foo", expected4);
+
+ // Scan dir1 and see if any file1.* files are found
+ bool expected5[5] = { true, false, true, false, true };
+ scanTest(dir1, "file1.*", expected5);
+
+ // Scan dir1 and see if any file1.* files are found
+ bool expected6[5] = { true, true, false, false, false };
+ scanTest(dir1, "file?.abc", expected6);
+
+ // Scan dir2 and see if any file?.x?z files are found
+ bool expected7[5] = { false, false, true, true, false };
+ scanTest(dir2, "file?.x?z", expected7);
+
+ // Scan dir2 and see if any file?.??c files are found
+ bool expected8[5] = { true, true, false, false, false };
+ scanTest(dir2, "file?.??c", expected8);
+ scanTest(dir2, "*.??c", expected8);
+
+ // Scan dir1 and see if any *.?n? files are found
+ bool expected9[5] = { false, false, false, false, true };
+ scanTest(dir1, "*.?n?", expected9);
+
+ // Scan dir1 and see if any *.???? files are found
+ bool expected10[5] = { false, false, false, false, false };
+ scanTest(dir1, "*.????", expected10);
+
+ // Scan dir1 and see if any ?????.* files are found
+ bool expected11[5] = { true, true, true, true, true };
+ scanTest(dir1, "?????.*", expected11);
+
+ // Scan dir1 and see if any ??l??.xyz files are found
+ bool expected12[5] = { false, false, true, true, false };
+ scanTest(dir1, "??l??.xyz", expected12);
+
+ bool expected13[5] = { true, false, true, false, false };
+ scanTest(dir1, "file1.{abc,xyz}", expected13);
+
+ bool expected14[5] = { true, true, false, false, false };
+ scanTest(dir1, "file[0-9].abc", expected14);
+
+ bool expected15[5] = { true, true, false, false, false };
+ scanTest(dir1, "file[!a-z].abc", expected15);
+
+ // clean up all test files and directories
+ for (int i=0; i<5; i++)
+ {
+ LLFile::remove(dir1files[i]);
+ LLFile::remove(dir2files[i]);
+ }
+ LLFile::rmdir(dir1);
+ LLFile::rmdir(dir2);
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<6>()
+ {
+ set_test_name("findSkinnedFilenames()");
+ LLDir_Dummy lldir;
+ /*------------------------ "default", "en" -------------------------*/
+ // Setting "default" means we shouldn't consider any "*/skins/steam"
+ // directories; setting "en" means we shouldn't consider any "xui/fr"
+ // directories.
+ lldir.setSkinFolder("default", "en");
+ ensure_equals(lldir.getSkinFolder(), "default");
+ ensure_equals(lldir.getLanguage(), "en");
+
+ // top-level directory of a skin isn't localized
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", LLDir::ALL_SKINS),
+ vec(list_of("install/skins/default/colors.xml")
+ ("user/skins/default/colors.xml")));
+ // We should not have needed to check for skins/default/en. We should
+ // just "know" that SKINBASE is not localized.
+ lldir.ensure_not_checked("install/skins/default/en");
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"),
+ vec(list_of("install/skins/default/textures/only_default.jpeg")));
+ // Nor should we have needed to check skins/default/textures/en
+ // because textures is known not to be localized.
+ lldir.ensure_not_checked("install/skins/default/textures/en");
+
+ StringVec expected(vec(list_of("install/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")));
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ expected);
+ // The first time, we had to probe to find out whether xui was localized.
+ lldir.ensure_checked("install/skins/default/xui/en");
+ lldir.clear_checked();
+ // Now make the same call again -- should return same result --
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ expected);
+ // but this time it should remember that xui is localized.
+ lldir.ensure_not_checked("install/skins/default/xui/en");
+
+ // localized subdir with "en-us" instead of "en"
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of("install/skins/default/html/en-us/welcome.html")));
+ lldir.ensure_checked("install/skins/default/html/en");
+ lldir.ensure_checked("install/skins/default/html/en-us");
+ lldir.clear_checked();
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of("install/skins/default/html/en-us/welcome.html")));
+ lldir.ensure_not_checked("install/skins/default/html/en");
+ lldir.ensure_not_checked("install/skins/default/html/en-us");
+
+ ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"),
+ vec(list_of("install/skins/default/future/somefile.txt")));
+ // Test probing for an unrecognized unlocalized future subdir.
+ lldir.ensure_checked("install/skins/default/future/en");
+ lldir.clear_checked();
+ ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"),
+ vec(list_of("install/skins/default/future/somefile.txt")));
+ // Second time it should remember that future is unlocalized.
+ lldir.ensure_not_checked("install/skins/default/future/en");
+
+ // When language is set to "en", requesting an html file pulls up the
+ // "en-us" version -- not because it magically matches those strings,
+ // but because there's no "en" localization and it falls back on the
+ // default "en-us"! Note that it would probably still be better to
+ // make the default localization be "en" and allow "en-gb" (or
+ // whatever) localizations, which would work much more the way you'd
+ // expect.
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of("install/skins/default/html/en-us/welcome.html")));
+
+ /*------------------------ "default", "fr" -------------------------*/
+ // We start being able to distinguish localized subdirs from
+ // unlocalized when we ask for a non-English language.
+ lldir.setSkinFolder("default", "fr");
+ ensure_equals(lldir.getLanguage(), "fr");
+
+ // pass merge=true to request this filename in all relevant skins
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/xui/en/strings.xml")
+ ("install/skins/default/xui/fr/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/fr/strings.xml")));
+
+ // pass (or default) merge=false to request only most specific skin
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/fr/strings.xml")));
+
+ // Our dummy floater.xml has a user localization (for "fr") but no
+ // English override. This is a case in which CURRENT_SKIN nonetheless
+ // returns paths from two different skins.
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "floater.xml"),
+ vec(list_of
+ ("install/skins/default/xui/en/floater.xml")
+ ("user/skins/default/xui/fr/floater.xml")));
+
+ // Our dummy newfile.xml has an English override but no user
+ // localization. This is another case in which CURRENT_SKIN
+ // nonetheless returns paths from two different skins.
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "newfile.xml"),
+ vec(list_of
+ ("user/skins/default/xui/en/newfile.xml")
+ ("install/skins/default/xui/fr/newfile.xml")));
+
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of
+ ("install/skins/default/html/en-us/welcome.html")
+ ("install/skins/default/html/fr/welcome.html")));
+
+ /*------------------------ "default", "zh" -------------------------*/
+ lldir.setSkinFolder("default", "zh");
+ // Because strings.xml has only a "fr" override but no "zh" override
+ // in any skin, the most localized version we can find is "en".
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of("user/skins/default/xui/en/strings.xml")));
+
+ /*------------------------- "steam", "en" --------------------------*/
+ lldir.setSkinFolder("steam", "en");
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/colors.xml")
+ ("install/skins/steam/colors.xml")
+ ("user/skins/default/colors.xml")
+ ("user/skins/steam/colors.xml")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"),
+ vec(list_of("install/skins/default/textures/only_default.jpeg")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_steam.jpeg"),
+ vec(list_of("install/skins/steam/textures/only_steam.jpeg")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_default.jpeg"),
+ vec(list_of("user/skins/default/textures/only_user_default.jpeg")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_steam.jpeg"),
+ vec(list_of("user/skins/steam/textures/only_user_steam.jpeg")));
+
+ // CURRENT_SKIN
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of("user/skins/steam/xui/en/strings.xml")));
+
+ // pass constraint=ALL_SKINS to request this filename in all relevant skins
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/xui/en/strings.xml")
+ ("install/skins/steam/xui/en/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/steam/xui/en/strings.xml")));
+
+ /*------------------------- "steam", "fr" --------------------------*/
+ lldir.setSkinFolder("steam", "fr");
+
+ // pass CURRENT_SKIN to request only the most specialized files
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of
+ ("user/skins/steam/xui/en/strings.xml")
+ ("user/skins/steam/xui/fr/strings.xml")));
+
+ // pass ALL_SKINS to request this filename in all relevant skins
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/xui/en/strings.xml")
+ ("install/skins/default/xui/fr/strings.xml")
+ ("install/skins/steam/xui/en/strings.xml")
+ ("install/skins/steam/xui/fr/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/fr/strings.xml")
+ ("user/skins/steam/xui/en/strings.xml")
+ ("user/skins/steam/xui/fr/strings.xml")));
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<7>()
+ {
+ set_test_name("add()");
+ LLDir_Dummy lldir;
+ ensure_equals("both empty", lldir.add("", ""), "");
+ ensure_equals("path empty", lldir.add("", "b"), "b");
+ ensure_equals("name empty", lldir.add("a", ""), "a");
+ ensure_equals("both simple", lldir.add("a", "b"), "a/b");
+ ensure_equals("name leading slash", lldir.add("a", "/b"), "a/b");
+ ensure_equals("path trailing slash", lldir.add("a/", "b"), "a/b");
+ ensure_equals("both bring slashes", lldir.add("a/", "/b"), "a/b");
+ }
+}
diff --git a/indra/llfilesystem/tests/lldiriterator_test.cpp b/indra/llfilesystem/tests/lldiriterator_test.cpp
new file mode 100644
index 0000000000..a65e3dada5
--- /dev/null
+++ b/indra/llfilesystem/tests/lldiriterator_test.cpp
@@ -0,0 +1,65 @@
+/**
+ * @file lldiriterator_test.cpp
+ * @date 2011-06
+ * @brief LLDirIterator test cases.
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.,
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "lltut.h"
+#include "../lldiriterator.h"
+
+
+namespace tut
+{
+
+ struct LLDirIteratorFixture
+ {
+ LLDirIteratorFixture()
+ {
+ }
+ };
+ typedef test_group<LLDirIteratorFixture> LLDirIteratorTest_factory;
+ typedef LLDirIteratorTest_factory::object LLDirIteratorTest_t;
+ LLDirIteratorTest_factory tf("LLDirIterator");
+
+ /*
+ CHOP-662 was originally introduced to deal with crashes deleting files from
+ a directory (VWR-25500). However, this introduced a crash looking for
+ old chat logs as the glob_to_regex function in lldiriterator wasn't escaping lots of regexp characters
+ */
+ void test_chop_662(void)
+ {
+ // Check a selection of bad group names from the crash reports
+ LLDirIterator iter(".","+bad-group-name]+?\?-??.*");
+ LLDirIterator iter1(".","))--@---bad-group-name2((?\?-??.*\\.txt");
+ LLDirIterator iter2(".","__^v--x)Cuide d sua vida(x--v^__?\?-??.*");
+ }
+
+ template<> template<>
+ void LLDirIteratorTest_t::test<1>()
+ {
+ test_chop_662();
+ }
+
+}