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authorAndrey Lihatskiy <alihatskiy@productengine.com>2021-11-16 01:24:03 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2021-11-16 01:24:03 +0200
commitab4d4a4817a3c885e5a21bf1d89119dd5bc37c4f (patch)
tree6fa087eecf4ebd2fb984b3ecb54fd3286c762478 /indra/llfilesystem/lldir_win32.cpp
parent0505c6ebbb9060d215f61884d06f22d64d2aaf6d (diff)
parent0bffd3d365023fea504b1070480e7b2f72080129 (diff)
Merge branch 'DRTVWR-519' into DRTVWR-552-cache-360
# Conflicts: # indra/newview/app_settings/settings.xml
Diffstat (limited to 'indra/llfilesystem/lldir_win32.cpp')
-rw-r--r--indra/llfilesystem/lldir_win32.cpp452
1 files changed, 452 insertions, 0 deletions
diff --git a/indra/llfilesystem/lldir_win32.cpp b/indra/llfilesystem/lldir_win32.cpp
new file mode 100644
index 0000000000..b3b3afb37e
--- /dev/null
+++ b/indra/llfilesystem/lldir_win32.cpp
@@ -0,0 +1,452 @@
+/**
+ * @file lldir_win32.cpp
+ * @brief Implementation of directory utilities for windows
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if LL_WINDOWS
+
+#include "linden_common.h"
+
+#include "lldir_win32.h"
+#include "llerror.h"
+#include "llstring.h"
+#include "stringize.h"
+#include "llfile.h"
+#include <shlobj.h>
+#include <fstream>
+
+#include <direct.h>
+#include <errno.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+
+// Utility stuff to get versions of the sh
+#define PACKVERSION(major,minor) MAKELONG(minor,major)
+DWORD GetDllVersion(LPCTSTR lpszDllName);
+
+namespace
+{ // anonymous
+ enum class prst { INIT, OPEN, SKIP } state = prst::INIT;
+ // This is called so early that we can't count on static objects being
+ // properly constructed yet, so declare a pointer instead of an instance.
+ std::ofstream* prelogf = nullptr;
+
+ void prelog(const std::string& message)
+ {
+ boost::optional<std::string> prelog_name;
+
+ switch (state)
+ {
+ case prst::INIT:
+ // assume we failed, until we succeed
+ state = prst::SKIP;
+
+ prelog_name = LLStringUtil::getoptenv("PRELOG");
+ if (! prelog_name)
+ // no PRELOG variable set, carry on
+ return;
+ prelogf = new llofstream(*prelog_name, std::ios_base::app);
+ if (! (prelogf && prelogf->is_open()))
+ // can't complain to anybody; how?
+ return;
+ // got the log file open, cool!
+ state = prst::OPEN;
+ (*prelogf) << "========================================================================"
+ << std::endl;
+ // fall through, don't break
+
+ case prst::OPEN:
+ (*prelogf) << message << std::endl;
+ break;
+
+ case prst::SKIP:
+ // either PRELOG isn't set, or we failed to open that pathname
+ break;
+ }
+ }
+} // anonymous namespace
+
+#define PRELOG(expression) prelog(STRINGIZE(expression))
+
+LLDir_Win32::LLDir_Win32()
+{
+ // set this first: used by append() and add() methods
+ mDirDelimiter = "\\";
+
+ WCHAR w_str[MAX_PATH];
+ // Application Data is where user settings go. We rely on $APPDATA being
+ // correct.
+ auto APPDATA = LLStringUtil::getoptenv("APPDATA");
+ if (APPDATA)
+ {
+ mOSUserDir = *APPDATA;
+ }
+ PRELOG("APPDATA='" << mOSUserDir << "'");
+ // On Windows, we could have received a plain-ASCII pathname in which
+ // non-ASCII characters have been munged to '?', or the pathname could
+ // have been badly encoded and decoded such that we now have garbage
+ // instead of a valid path. Check that mOSUserDir actually exists.
+ if (mOSUserDir.empty() || ! fileExists(mOSUserDir))
+ {
+ PRELOG("APPDATA does not exist");
+ //HRESULT okay = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, w_str);
+ wchar_t *pwstr = NULL;
+ HRESULT okay = SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &pwstr);
+ PRELOG("SHGetKnownFolderPath(FOLDERID_RoamingAppData) returned " << okay);
+ if (SUCCEEDED(okay) && pwstr)
+ {
+ // But of course, only update mOSUserDir if SHGetKnownFolderPath() works.
+ mOSUserDir = ll_convert_wide_to_string(pwstr);
+ // Not only that: update our environment so that child processes
+ // will see a reasonable value as well.
+ _wputenv_s(L"APPDATA", pwstr);
+ // SHGetKnownFolderPath() contract requires us to free pwstr
+ CoTaskMemFree(pwstr);
+ PRELOG("mOSUserDir='" << mOSUserDir << "'");
+ }
+ }
+
+ // We want cache files to go on the local disk, even if the
+ // user is on a network with a "roaming profile".
+ //
+ // On Vista this is:
+ // C:\Users\James\AppData\Local
+ //
+ // We used to store the cache in AppData\Roaming, and the installer
+ // cleans up that version on upgrade. JC
+ auto LOCALAPPDATA = LLStringUtil::getoptenv("LOCALAPPDATA");
+ if (LOCALAPPDATA)
+ {
+ mOSCacheDir = *LOCALAPPDATA;
+ }
+ PRELOG("LOCALAPPDATA='" << mOSCacheDir << "'");
+ // Windows really does not deal well with pathnames containing non-ASCII
+ // characters. See above remarks about APPDATA.
+ if (mOSCacheDir.empty() || ! fileExists(mOSCacheDir))
+ {
+ PRELOG("LOCALAPPDATA does not exist");
+ //HRESULT okay = SHGetFolderPath(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, w_str);
+ wchar_t *pwstr = NULL;
+ HRESULT okay = SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, NULL, &pwstr);
+ PRELOG("SHGetKnownFolderPath(FOLDERID_LocalAppData) returned " << okay);
+ if (SUCCEEDED(okay) && pwstr)
+ {
+ // But of course, only update mOSCacheDir if SHGetKnownFolderPath() works.
+ mOSCacheDir = ll_convert_wide_to_string(pwstr);
+ // Update our environment so that child processes will see a
+ // reasonable value as well.
+ _wputenv_s(L"LOCALAPPDATA", pwstr);
+ // SHGetKnownFolderPath() contract requires us to free pwstr
+ CoTaskMemFree(pwstr);
+ PRELOG("mOSCacheDir='" << mOSCacheDir << "'");
+ }
+ }
+
+ if (GetTempPath(MAX_PATH, w_str))
+ {
+ if (wcslen(w_str)) /* Flawfinder: ignore */
+ {
+ w_str[wcslen(w_str)-1] = '\0'; /* Flawfinder: ignore */ // remove trailing slash
+ }
+ mTempDir = utf16str_to_utf8str(llutf16string(w_str));
+
+ if (mOSUserDir.empty())
+ {
+ mOSUserDir = mTempDir;
+ }
+
+ if (mOSCacheDir.empty())
+ {
+ mOSCacheDir = mTempDir;
+ }
+ }
+ else
+ {
+ mTempDir = mOSUserDir;
+ }
+
+/*==========================================================================*|
+ // Now that we've got mOSUserDir, one way or another, let's see how we did
+ // with our environment variables.
+ {
+ auto report = [this](std::ostream& out){
+ out << "mOSUserDir = '" << mOSUserDir << "'\n"
+ << "mOSCacheDir = '" << mOSCacheDir << "'\n"
+ << "mTempDir = '" << mTempDir << "'" << std::endl;
+ };
+ int res = LLFile::mkdir(mOSUserDir);
+ if (res == -1)
+ {
+ // If we couldn't even create the directory, just blurt to stderr
+ report(std::cerr);
+ }
+ else
+ {
+ // successfully created logdir, plunk a log file there
+ std::string logfilename(add(mOSUserDir, "lldir.log"));
+ std::ofstream logfile(logfilename.c_str());
+ if (! logfile.is_open())
+ {
+ report(std::cerr);
+ }
+ else
+ {
+ report(logfile);
+ }
+ }
+ }
+|*==========================================================================*/
+
+// fprintf(stderr, "mTempDir = <%s>",mTempDir);
+
+ // Set working directory, for LLDir::getWorkingDir()
+ GetCurrentDirectory(MAX_PATH, w_str);
+ mWorkingDir = utf16str_to_utf8str(llutf16string(w_str));
+
+ // Set the executable directory
+ S32 size = GetModuleFileName(NULL, w_str, MAX_PATH);
+ if (size)
+ {
+ w_str[size] = '\0';
+ mExecutablePathAndName = utf16str_to_utf8str(llutf16string(w_str));
+ S32 path_end = mExecutablePathAndName.find_last_of('\\');
+ if (path_end != std::string::npos)
+ {
+ mExecutableDir = mExecutablePathAndName.substr(0, path_end);
+ mExecutableFilename = mExecutablePathAndName.substr(path_end+1, std::string::npos);
+ }
+ else
+ {
+ mExecutableFilename = mExecutablePathAndName;
+ }
+
+ }
+ else
+ {
+ fprintf(stderr, "Couldn't get APP path, assuming current directory!");
+ mExecutableDir = mWorkingDir;
+ // Assume it's the current directory
+ }
+
+ // mAppRODataDir = ".";
+
+ // Determine the location of the App-Read-Only-Data
+ // Try the working directory then the exe's dir.
+ mAppRODataDir = mWorkingDir;
+
+
+// if (mExecutableDir.find("indra") == std::string::npos)
+
+ // *NOTE:Mani - It is a mistake to put viewer specific code in
+ // the LLDir implementation. The references to 'skins' and
+ // 'llplugin' need to go somewhere else.
+ // alas... this also gets called during static initialization
+ // time due to the construction of gDirUtil in lldir.cpp.
+ if(! LLFile::isdir(add(mAppRODataDir, "skins")))
+ {
+ // What? No skins in the working dir?
+ // Try the executable's directory.
+ mAppRODataDir = mExecutableDir;
+ }
+
+// LL_INFOS() << "mAppRODataDir = " << mAppRODataDir << LL_ENDL;
+
+ mSkinBaseDir = add(mAppRODataDir, "skins");
+
+ // Build the default cache directory
+ mDefaultCacheDir = buildSLOSCacheDir();
+
+ // Make sure it exists
+ int res = LLFile::mkdir(mDefaultCacheDir);
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << mDefaultCacheDir << LL_ENDL;
+ }
+
+ mLLPluginDir = add(mExecutableDir, "llplugin");
+}
+
+LLDir_Win32::~LLDir_Win32()
+{
+}
+
+// Implementation
+
+void LLDir_Win32::initAppDirs(const std::string &app_name,
+ const std::string& app_read_only_data_dir)
+{
+ // Allow override so test apps can read newview directory
+ if (!app_read_only_data_dir.empty())
+ {
+ mAppRODataDir = app_read_only_data_dir;
+ mSkinBaseDir = add(mAppRODataDir, "skins");
+ }
+ mAppName = app_name;
+ mOSUserAppDir = add(mOSUserDir, app_name);
+
+ int res = LLFile::mkdir(mOSUserAppDir);
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create app user dir " << mOSUserAppDir << LL_ENDL;
+ LL_WARNS() << "Default to base dir" << mOSUserDir << LL_ENDL;
+ mOSUserAppDir = mOSUserDir;
+ }
+ //dumpCurrentDirectories();
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_LOGS,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_LOGS dir " << getExpandedFilename(LL_PATH_LOGS,"") << LL_ENDL;
+ }
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_USER_SETTINGS,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_USER_SETTINGS dir " << getExpandedFilename(LL_PATH_USER_SETTINGS,"") << LL_ENDL;
+ }
+
+ res = LLFile::mkdir(getExpandedFilename(LL_PATH_CACHE,""));
+ if (res == -1)
+ {
+ LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << getExpandedFilename(LL_PATH_CACHE,"") << LL_ENDL;
+ }
+
+ mCAFile = getExpandedFilename( LL_PATH_EXECUTABLE, "ca-bundle.crt" );
+}
+
+U32 LLDir_Win32::countFilesInDir(const std::string &dirname, const std::string &mask)
+{
+ HANDLE count_search_h;
+ U32 file_count;
+
+ file_count = 0;
+
+ WIN32_FIND_DATA FileData;
+
+ llutf16string pathname = utf8str_to_utf16str(dirname);
+ pathname += utf8str_to_utf16str(mask);
+
+ if ((count_search_h = FindFirstFile(pathname.c_str(), &FileData)) != INVALID_HANDLE_VALUE)
+ {
+ file_count++;
+
+ while (FindNextFile(count_search_h, &FileData))
+ {
+ file_count++;
+ }
+
+ FindClose(count_search_h);
+ }
+
+ return (file_count);
+}
+
+std::string LLDir_Win32::getCurPath()
+{
+ WCHAR w_str[MAX_PATH];
+ GetCurrentDirectory(MAX_PATH, w_str);
+
+ return utf16str_to_utf8str(llutf16string(w_str));
+}
+
+
+bool LLDir_Win32::fileExists(const std::string &filename) const
+{
+ llstat stat_data;
+ // Check the age of the file
+ // Now, we see if the files we've gathered are recent...
+ int res = LLFile::stat(filename, &stat_data);
+ if (!res)
+ {
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+
+/*virtual*/ std::string LLDir_Win32::getLLPluginLauncher()
+{
+ return gDirUtilp->getExecutableDir() + gDirUtilp->getDirDelimiter() +
+ "SLPlugin.exe";
+}
+
+/*virtual*/ std::string LLDir_Win32::getLLPluginFilename(std::string base_name)
+{
+ return gDirUtilp->getLLPluginDir() + gDirUtilp->getDirDelimiter() +
+ base_name + ".dll";
+}
+
+
+#if 0
+// Utility function to get version number of a DLL
+
+#define PACKVERSION(major,minor) MAKELONG(minor,major)
+
+DWORD GetDllVersion(LPCTSTR lpszDllName)
+{
+
+ HINSTANCE hinstDll;
+ DWORD dwVersion = 0;
+
+ hinstDll = LoadLibrary(lpszDllName); /* Flawfinder: ignore */
+
+ if(hinstDll)
+ {
+ DLLGETVERSIONPROC pDllGetVersion;
+
+ pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hinstDll, "DllGetVersion");
+
+/*Because some DLLs might not implement this function, you
+ must test for it explicitly. Depending on the particular
+ DLL, the lack of a DllGetVersion function can be a useful
+ indicator of the version.
+*/
+ if(pDllGetVersion)
+ {
+ DLLVERSIONINFO dvi;
+ HRESULT hr;
+
+ ZeroMemory(&dvi, sizeof(dvi));
+ dvi.cbSize = sizeof(dvi);
+
+ hr = (*pDllGetVersion)(&dvi);
+
+ if(SUCCEEDED(hr))
+ {
+ dwVersion = PACKVERSION(dvi.dwMajorVersion, dvi.dwMinorVersion);
+ }
+ }
+
+ FreeLibrary(hinstDll);
+ }
+ return dwVersion;
+}
+#endif
+
+#endif
+
+