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authorMonty Brandenberg <monty@lindenlab.com>2014-09-22 18:49:45 -0400
committerMonty Brandenberg <monty@lindenlab.com>2014-09-22 18:49:45 -0400
commit329608d24668b044e16b54ff7a7d0ac592b2b88d (patch)
treec64f395007ada36f78fcb691923d98e1c75e1b4b /indra/llcorehttp/README.Linden
parent11036d7bf471953ada9b877b8d9ce9de4b94dc5b (diff)
Tuning and documentation. Use a fast poll frequency (0.05S)
on the HTTP requests for inventory. We'll benchmark with that and see how it goes. Document some of the history of the background fetcher for future devs. Suggest some future projects to make things faster. Pointers on using LLSD with the llcorehttp library in the readme. And restructured the LLSD onCompleted() processing phases using do{}while(false) which produced a code flow that is fairly attractive.
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diff --git a/indra/llcorehttp/README.Linden b/indra/llcorehttp/README.Linden
index eb6ccab3bc..c3aaa9158d 100644
--- a/indra/llcorehttp/README.Linden
+++ b/indra/llcorehttp/README.Linden
@@ -529,6 +529,14 @@ HttpOperation::addAsReply: TRACE, ToReplyQueue, Handle: 086D3148
data = NULL;
+ There are now helper functions in llmessage/llcorehttputil.h to
+ assist with LLSD usage. requestPostWithLLSD(...) provides a
+ requestPost()-like interface that takes an LLSD object rather than
+ a BufferArray. And responseToLLSD(...) attempts to convert a
+ BufferArray received from a server into an LLSD object. You can
+ find examples in llmeshrepository.cpp, llinventorymodel.cpp,
+ llinventorymodelbackgroundfetch.cpp and lltexturefetch.cpp.
+
LLSD will often go hand-in-hand with BufferArray and data
transport. But you can also do all the streaming I/O you'd expect
of a std::iostream object: